cosmetic: Move WL_EXPORT out of header files
Most of the code only puts WL_EXPORT in .c files. Remove the few instances in header files. If it's missing form the associated .c, put it there instead.
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@ -963,10 +963,10 @@ weston_view_from_global_fixed(struct weston_view *view,
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wl_fixed_t x, wl_fixed_t y,
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wl_fixed_t *vx, wl_fixed_t *vy);
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WL_EXPORT void
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void
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weston_surface_to_buffer_float(struct weston_surface *surface,
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float x, float y, float *bx, float *by);
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WL_EXPORT void
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void
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weston_surface_to_buffer(struct weston_surface *surface,
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int sx, int sy, int *bx, int *by);
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pixman_box32_t
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@ -1196,7 +1196,7 @@ weston_view_schedule_repaint(struct weston_view *view);
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int
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weston_surface_is_mapped(struct weston_surface *surface);
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WL_EXPORT void
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void
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weston_surface_set_size(struct weston_surface *surface,
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int32_t width, int32_t height);
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@ -32,7 +32,7 @@
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#include "compositor.h"
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#include "filter.h"
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void
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WL_EXPORT void
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weston_filter_dispatch(struct weston_motion_filter *filter,
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struct weston_motion_params *motion,
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void *data, uint32_t time)
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@ -313,7 +313,7 @@ struct weston_motion_filter_interface accelerator_interface = {
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accelerator_destroy
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};
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struct weston_motion_filter *
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WL_EXPORT struct weston_motion_filter *
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create_pointer_accelator_filter(accel_profile_func_t profile)
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{
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struct pointer_accelerator *filter;
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@ -35,7 +35,7 @@ struct weston_motion_params {
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struct weston_motion_filter;
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WL_EXPORT void
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void
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weston_filter_dispatch(struct weston_motion_filter *filter,
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struct weston_motion_params *motion,
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void *data, uint32_t time);
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@ -57,7 +57,7 @@ typedef double (*accel_profile_func_t)(struct weston_motion_filter *filter,
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double velocity,
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uint32_t time);
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WL_EXPORT struct weston_motion_filter *
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struct weston_motion_filter *
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create_pointer_accelator_filter(accel_profile_func_t filter);
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#endif // _FILTER_H_
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