ivi-layout-transition: Fix potential leak of memory pointed to by transition
Several fixes to handle invalid transition objects: 1. Free transition in ivi_layout_transition_fade_layer if we fail to allocate memory for data 2. Check if transition is not null and if layout_transition_register was ok before return, if not, free transition 3. Destroy transition if layout_transition_register was not ok, we can't just free transition, we need to call layout_transition_destroy in order to free private_data from transition Signed-off-by: Lucas Tanure <tanure@linux.com> Reviewed-by: Bryce Harrington <bryce@osg.samsung.com>
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@ -512,7 +512,7 @@ create_visibility_transition(struct ivi_layout_surface *surface,
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destroy_func,
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duration);
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if(!layout_transition_register(transition))
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if (!layout_transition_register(transition))
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layout_transition_destroy(transition);
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}
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@ -746,9 +746,10 @@ ivi_layout_transition_move_layer(struct ivi_layout_layer *layer,
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NULL, NULL,
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duration);
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layout_transition_register(transition);
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if (transition && layout_transition_register(transition))
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return;
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return;
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free(transition);
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}
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void
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@ -850,6 +851,7 @@ ivi_layout_transition_fade_layer(
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data = malloc(sizeof(*data));
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if (data == NULL) {
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weston_log("%s: memory allocation fails\n", __func__);
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free(transition);
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return;
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}
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@ -871,7 +873,8 @@ ivi_layout_transition_fade_layer(
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data->end_alpha = end_alpha;
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data->destroy_func = destroy_func;
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layout_transition_register(transition);
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if (!layout_transition_register(transition))
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layout_transition_destroy(transition);
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return;
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}
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