Set window user data using separate function
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@ -141,7 +141,8 @@ int main(int argc, char *argv[])
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draw_stuff(s, flower.width, flower.height);
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cairo_surface_flush(s);
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window_set_frame_handler(flower.window, handle_frame, &flower);
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window_set_user_data(flower.window, &flower);
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window_set_frame_handler(flower.window, handle_frame);
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window_commit(flower.window, 0);
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display_run(d);
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@ -431,10 +431,11 @@ gears_create(struct display *display)
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draw_gears(gears);
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frame_handler(gears->window, 0, 0, gears);
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window_set_resize_handler(gears->window, resize_handler, gears);
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window_set_keyboard_focus_handler(gears->window, keyboard_focus_handler, gears);
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window_set_acknowledge_handler(gears->window, acknowledge_handler, gears);
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window_set_frame_handler(gears->window, frame_handler, gears);
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window_set_user_data(gears->window, gears);
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window_set_resize_handler(gears->window, resize_handler);
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window_set_keyboard_focus_handler(gears->window, keyboard_focus_handler);
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window_set_acknowledge_handler(gears->window, acknowledge_handler);
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window_set_frame_handler(gears->window, frame_handler);
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return gears;
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}
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@ -223,8 +223,9 @@ image_create(struct display *display, uint32_t key, const char *filename)
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* allocation scheme here. Or maybe just a real toolkit. */
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image->key = key + 100;
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window_set_redraw_handler(image->window, redraw_handler, image);
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window_set_keyboard_focus_handler(image->window, keyboard_focus_handler, image);
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window_set_user_data(image->window, image);
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window_set_redraw_handler(image->window, redraw_handler);
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window_set_keyboard_focus_handler(image->window, keyboard_focus_handler);
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image_draw(image);
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@ -438,12 +438,12 @@ terminal_create(struct display *display, int fullscreen)
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terminal->margin = 5;
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window_set_fullscreen(terminal->window, terminal->fullscreen);
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window_set_redraw_handler(terminal->window,
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redraw_handler, terminal);
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window_set_user_data(terminal->window, terminal);
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window_set_redraw_handler(terminal->window, redraw_handler);
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window_set_key_handler(terminal->window, key_handler, terminal);
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window_set_key_handler(terminal->window, key_handler);
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window_set_keyboard_focus_handler(terminal->window,
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keyboard_focus_handler, terminal);
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keyboard_focus_handler);
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surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, 0, 0);
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cr = cairo_create(surface);
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@ -184,10 +184,11 @@ view_create(struct display *display, uint32_t key, const char *filename)
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* allocation scheme here. Or maybe just a real toolkit. */
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view->key = key + 100;
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window_set_redraw_handler(view->window, redraw_handler, view);
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window_set_key_handler(view->window, key_handler, view);
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window_set_user_data(view->window, view);
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window_set_redraw_handler(view->window, redraw_handler);
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window_set_key_handler(view->window, key_handler);
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window_set_keyboard_focus_handler(view->window,
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keyboard_focus_handler, view);
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keyboard_focus_handler);
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view->document = poppler_document_new_from_file(view->filename,
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NULL, &error);
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@ -678,52 +678,52 @@ window_set_decoration(struct window *window, int decoration)
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window->decoration = decoration;
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}
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void
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window_set_user_data(struct window *window, void *data)
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{
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window->user_data = data;
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}
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void
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window_set_resize_handler(struct window *window,
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window_resize_handler_t handler, void *data)
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window_resize_handler_t handler)
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{
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window->resize_handler = handler;
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window->user_data = data;
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}
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void
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window_set_redraw_handler(struct window *window,
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window_redraw_handler_t handler, void *data)
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window_redraw_handler_t handler)
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{
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window->redraw_handler = handler;
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window->user_data = data;
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}
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void
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window_set_key_handler(struct window *window,
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window_key_handler_t handler, void *data)
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window_key_handler_t handler)
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{
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window->key_handler = handler;
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window->user_data = data;
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}
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void
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window_set_acknowledge_handler(struct window *window,
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window_acknowledge_handler_t handler, void *data)
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window_acknowledge_handler_t handler)
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{
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window->acknowledge_handler = handler;
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window->user_data = data;
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}
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void
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window_set_frame_handler(struct window *window,
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window_frame_handler_t handler, void *data)
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window_frame_handler_t handler)
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{
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window->frame_handler = handler;
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window->user_data = data;
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}
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void
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window_set_keyboard_focus_handler(struct window *window,
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window_keyboard_focus_handler_t handler, void *data)
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window_keyboard_focus_handler_t handler)
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{
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window->keyboard_focus_handler = handler;
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window->user_data = data;
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}
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void
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@ -102,37 +102,40 @@ window_copy_surface(struct window *window,
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void
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window_set_fullscreen(struct window *window, int fullscreen);
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void
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window_set_user_data(struct window *window, void *data);
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void
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window_set_redraw_handler(struct window *window,
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window_redraw_handler_t handler, void *data);
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window_redraw_handler_t handler);
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void
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window_set_decoration(struct window *window, int decoration);
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void
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window_set_resize_handler(struct window *window,
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window_resize_handler_t handler, void *data);
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window_resize_handler_t handler);
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void
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window_set_frame_handler(struct window *window,
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window_frame_handler_t handler, void *data);
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window_frame_handler_t handler);
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void
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window_set_acknowledge_handler(struct window *window,
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window_acknowledge_handler_t handler, void *data);
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window_acknowledge_handler_t handler);
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void
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window_set_key_handler(struct window *window,
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window_key_handler_t handler, void *data);
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window_key_handler_t handler);
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void
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window_set_keyboard_focus_handler(struct window *window,
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window_keyboard_focus_handler_t handler,
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void *data);
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window_keyboard_focus_handler_t handler);
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void
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window_set_acknowledge_handler(struct window *window,
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window_acknowledge_handler_t handler, void *data);
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window_acknowledge_handler_t handler);
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void
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window_set_frame_handler(struct window *window,
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window_frame_handler_t handler, void *data);
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window_frame_handler_t handler);
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#endif
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