Ignore repeat keys in notify_key
Let compositors just blithely post through every event they get, including repeating keys. Signed-off-by: Daniel Stone <daniel@fooishbar.org>
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@ -1858,8 +1858,12 @@ notify_key(struct wl_seat *seat, uint32_t time, uint32_t key,
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mods = update_modifier_state(ws, key, state);
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end = seat->keyboard->keys.data + seat->keyboard->keys.size;
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for (k = seat->keyboard->keys.data; k < end; k++) {
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if (*k == key)
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if (*k == key) {
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/* Ignore server-generated repeats. */
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
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return;
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*k = *--end;
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}
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}
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seat->keyboard->keys.size = (void *) end - seat->keyboard->keys.data;
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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