Set up visuals in wayland-server
Still very much hand-wavey, but at least it's only in one place now.
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@ -251,7 +251,7 @@ create_pointer_images(struct wlsc_compositor *ec)
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for (i = 0; i < count; i++) {
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ec->pointer_buffers[i] =
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wlsc_drm_buffer_create(ec, width, height,
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&ec->argb_visual);
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&ec->compositor.argb_visual);
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glEGLImageTargetTexture2DOES(GL_TEXTURE_2D,
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ec->pointer_buffers[i]->image);
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texture_from_png(pointer_images[i].filename, width, height);
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@ -268,7 +268,7 @@ background_create(struct wlsc_output *output, const char *filename)
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GLenum format;
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background = wlsc_surface_create(output->compositor,
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&output->compositor->rgb_visual,
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&output->compositor->compositor.rgb_visual,
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output->x, output->y,
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output->width, output->height);
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if (background == NULL)
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@ -308,10 +308,10 @@ wlsc_surface_draw(struct wlsc_surface *es, struct wlsc_output *output)
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glUniformMatrix4fv(ec->proj_uniform, 1, GL_FALSE, tmp.d);
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glUniform1i(ec->tex_uniform, 0);
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if (es->visual == &ec->argb_visual) {
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if (es->visual == &ec->compositor.argb_visual) {
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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} else if (es->visual == &ec->premultiplied_argb_visual) {
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} else if (es->visual == &ec->compositor.premultiplied_argb_visual) {
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glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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} else {
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@ -1303,7 +1303,7 @@ wlsc_input_device_init(struct wlsc_input_device *device,
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wl_display_add_object(ec->wl_display, &device->input_device.object);
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wl_display_add_global(ec->wl_display, &device->input_device.object, NULL);
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device->sprite = wlsc_surface_create(ec, &ec->argb_visual,
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device->sprite = wlsc_surface_create(ec, &ec->compositor.argb_visual,
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device->input_device.x,
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device->input_device.y, 32, 32);
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device->hotspot_x = 16;
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@ -1428,27 +1428,6 @@ init_shaders(struct wlsc_compositor *ec)
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return 0;
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}
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static void
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add_visuals(struct wlsc_compositor *ec)
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{
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ec->argb_visual.object.interface = &wl_visual_interface;
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ec->argb_visual.object.implementation = NULL;
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wl_display_add_object(ec->wl_display, &ec->argb_visual.object);
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wl_display_add_global(ec->wl_display, &ec->argb_visual.object, NULL);
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ec->premultiplied_argb_visual.object.interface = &wl_visual_interface;
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ec->premultiplied_argb_visual.object.implementation = NULL;
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wl_display_add_object(ec->wl_display,
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&ec->premultiplied_argb_visual.object);
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wl_display_add_global(ec->wl_display,
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&ec->premultiplied_argb_visual.object, NULL);
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ec->rgb_visual.object.interface = &wl_visual_interface;
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ec->rgb_visual.object.implementation = NULL;
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wl_display_add_object(ec->wl_display, &ec->rgb_visual.object);
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wl_display_add_global(ec->wl_display, &ec->rgb_visual.object, NULL);
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}
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void
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wlsc_output_init(struct wlsc_output *output, struct wlsc_compositor *c,
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int x, int y, int width, int height)
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@ -1482,13 +1461,7 @@ wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
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ec->wl_display = display;
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ec->compositor.object.interface = &wl_compositor_interface;
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ec->compositor.object.implementation =
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(void (**)(void)) &compositor_interface;
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wl_display_add_object(display, &ec->compositor.object);
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if (wl_display_add_global(display, &ec->compositor.object, NULL))
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return -1;
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wl_compositor_init(&ec->compositor, &compositor_interface, display);
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wlsc_shm_init(ec);
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@ -1498,8 +1471,6 @@ wlsc_compositor_init(struct wlsc_compositor *ec, struct wl_display *display)
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if (wl_display_add_global(display, &ec->shell.object, NULL))
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return -1;
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add_visuals(ec);
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wl_list_init(&ec->surface_list);
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wl_list_init(&ec->input_device_list);
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wl_list_init(&ec->output_list);
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@ -112,7 +112,6 @@ struct wlsc_shm_buffer {
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struct wlsc_compositor {
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struct wl_compositor compositor;
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struct wl_visual argb_visual, premultiplied_argb_visual, rgb_visual;
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struct wlsc_drm drm;
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struct wlsc_shm shm;
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@ -121,9 +121,9 @@ drm_create_buffer(struct wl_client *client, struct wl_drm *drm_base,
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EGL_NONE
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};
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if (visual != &compositor->argb_visual &&
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visual != &compositor->premultiplied_argb_visual &&
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visual != &compositor->rgb_visual) {
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if (visual != &compositor->compositor.argb_visual &&
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visual != &compositor->compositor.premultiplied_argb_visual &&
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visual != &compositor->compositor.rgb_visual) {
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/* FIXME: Define a real exception event instead of
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* abusing this one */
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wl_client_post_event(client,
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@ -92,9 +92,9 @@ shm_create_buffer(struct wl_client *client, struct wl_shm *shm,
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struct wlsc_compositor, shm);
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struct wlsc_shm_buffer *buffer;
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if (visual != &compositor->argb_visual &&
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visual != &compositor->premultiplied_argb_visual &&
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visual != &compositor->rgb_visual) {
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if (visual != &compositor->compositor.argb_visual &&
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visual != &compositor->compositor.premultiplied_argb_visual &&
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visual != &compositor->compositor.rgb_visual) {
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/* FIXME: Define a real exception event instead of
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* abusing this one */
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wl_client_post_event(client,
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@ -629,3 +629,38 @@ wl_display_add_socket(struct wl_display *display, const char *name)
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return 0;
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}
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WL_EXPORT int
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wl_compositor_init(struct wl_compositor *compositor,
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const struct wl_compositor_interface *interface,
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struct wl_display *display)
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{
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compositor->object.interface = &wl_compositor_interface;
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compositor->object.implementation = (void (**)(void)) interface;
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wl_display_add_object(display, &compositor->object);
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if (wl_display_add_global(display, &compositor->object, NULL))
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return -1;
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compositor->argb_visual.object.interface = &wl_visual_interface;
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compositor->argb_visual.object.implementation = NULL;
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wl_display_add_object(display, &compositor->argb_visual.object);
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wl_display_add_global(display, &compositor->argb_visual.object, NULL);
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compositor->premultiplied_argb_visual.object.interface =
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&wl_visual_interface;
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compositor->premultiplied_argb_visual.object.implementation = NULL;
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wl_display_add_object(display,
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&compositor->premultiplied_argb_visual.object);
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wl_display_add_global(display,
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&compositor->premultiplied_argb_visual.object,
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NULL);
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compositor->rgb_visual.object.interface = &wl_visual_interface;
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compositor->rgb_visual.object.implementation = NULL;
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wl_display_add_object(display,
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&compositor->rgb_visual.object);
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wl_display_add_global(display,
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&compositor->rgb_visual.object, NULL);
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return 0;
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}
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@ -91,8 +91,15 @@ void wl_client_destroy(struct wl_client *client);
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void wl_client_post_no_memory(struct wl_client *client);
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void wl_client_post_global(struct wl_client *client, struct wl_object *object);
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struct wl_visual {
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struct wl_object object;
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};
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struct wl_compositor {
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struct wl_object object;
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struct wl_visual argb_visual;
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struct wl_visual premultiplied_argb_visual;
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struct wl_visual rgb_visual;
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};
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struct wl_resource {
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@ -129,10 +136,6 @@ struct wl_shell {
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struct wl_object object;
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};
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struct wl_visual {
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struct wl_object object;
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};
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struct wl_grab;
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struct wl_grab_interface {
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void (*motion)(struct wl_grab *grab,
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@ -224,6 +227,10 @@ wl_input_device_set_keyboard_focus(struct wl_input_device *device,
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struct wl_surface *surface,
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uint32_t time);
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int
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wl_compositor_init(struct wl_compositor *compositor,
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const struct wl_compositor_interface *interface,
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struct wl_display *display);
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#ifdef __cplusplus
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}
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