input: Fix possible crash in clip_pointer_motion
It was erronously using output->current->height in one place where it should use output->height. This may cause it to create an invalid clipped coordinate in case of output scaling or transform, because the next round "prev" would end up NULL.
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@ -593,7 +593,7 @@ clip_pointer_motion(struct weston_seat *seat, wl_fixed_t *fx, wl_fixed_t *fy)
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prev->width - 1);
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if (y < prev->y)
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*fy = wl_fixed_from_int(prev->y);
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else if (y >= prev->y + prev->current->height)
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else if (y >= prev->y + prev->height)
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*fy = wl_fixed_from_int(prev->y +
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prev->height - 1);
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}
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