evdev: use last output from compositor to get the screen geometries
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
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@ -87,11 +87,12 @@ evdev_process_key(struct evdev_input_device *device,
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static inline void
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evdev_process_absolute_motion(struct evdev_input_device *device,
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struct input_event *e, int value, int *x, int *y,
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int *absolute_event)
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int *absolute_event, struct wlsc_compositor *ec)
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{
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/* FIXME: Obviously we need to not hardcode these here, but
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* instead get the values from the output it's associated with. */
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const int screen_width = 1024, screen_height = 600;
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const int screen_width = container_of(ec->output_list.prev,
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struct wlsc_output, link)->current->width;
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const int screen_height = container_of(ec->output_list.prev,
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struct wlsc_output, link)->current->height;
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switch (e->code) {
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case ABS_X:
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@ -197,7 +198,7 @@ evdev_input_device_data(int fd, uint32_t mask, void *data)
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e, value, &dx, &dy);
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else
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evdev_process_absolute_motion(device, e, value,
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&x, &y, &absolute_event);
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&x, &y, &absolute_event, ec);
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break;
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case EV_KEY:
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if (value == 2)
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