gl-renderer: Clean up comments

Signed-off-by: Loïc Molinari <loic.molinari@collabora.com>
This commit is contained in:
Loïc Molinari 2024-07-26 17:36:23 +02:00 committed by Daniel Stone
parent 0078a20f17
commit bb6abf3c33
1 changed files with 5 additions and 6 deletions

View File

@ -2331,10 +2331,10 @@ gl_renderer_repaint_output(struct weston_output *output,
gr->wireframe_dirty = false;
}
/* In wireframe debug mode, redraw everything to make sure that we clear
* any wireframes left over from previous draws on this buffer. This
* precludes the use of EGL_EXT_swap_buffers_with_damage and
* EGL_KHR_partial_update, since we damage the whole area. */
/* Some of the debug modes need an entire repaint to make sure that we
* clear any debug left over on this buffer. This precludes the use of
* EGL_EXT_swap_buffers_with_damage and EGL_KHR_partial_update, since we
* damage the whole area. */
if (gr->debug_clear) {
pixman_region32_t undamaged;
pixman_region32_t *damaged =
@ -2356,8 +2356,7 @@ gl_renderer_repaint_output(struct weston_output *output,
EGLint *egl_rects;
/* For partial_update, we need to pass the region which has
* changed since we last rendered into this specific buffer;
* this is total_damage. */
* changed since we last rendered into this specific buffer. */
pixman_region_to_egl(output, &rb->base.damage,
&egl_rects, &n_egl_rects);
gr->set_damage_region(gr->egl_display, go->egl_surface,