desktop-shell: Make surface_touch_move take a touch instead of a seat
It never actually needs the seat, and we always verify the touch pointer before calling it, so let's just pass a touch pointer instead of having an assumption that the seat's touch pointer has been verified. Reviewed-by: Jonas Ådahl <jadahl@gmail.com> Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
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@ -1634,7 +1634,7 @@ static const struct weston_touch_grab_interface touch_move_grab_interface = {
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};
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static int
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surface_touch_move(struct shell_surface *shsurf, struct weston_seat *seat)
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surface_touch_move(struct shell_surface *shsurf, struct weston_touch *touch)
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{
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struct weston_touch_move_grab *move;
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@ -1650,12 +1650,12 @@ surface_touch_move(struct shell_surface *shsurf, struct weston_seat *seat)
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move->active = 1;
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move->dx = wl_fixed_from_double(shsurf->view->geometry.x) -
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seat->touch->grab_x;
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touch->grab_x;
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move->dy = wl_fixed_from_double(shsurf->view->geometry.y) -
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seat->touch->grab_y;
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touch->grab_y;
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shell_touch_grab_start(&move->base, &touch_move_grab_interface, shsurf,
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seat->touch);
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touch);
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return 0;
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}
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@ -1797,7 +1797,7 @@ common_surface_move(struct wl_resource *resource,
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seat->touch->grab_serial == serial) {
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surface = weston_surface_get_main_surface(seat->touch->focus->surface);
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if ((surface == shsurf->surface) &&
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(surface_touch_move(shsurf, seat) < 0))
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(surface_touch_move(shsurf, seat->touch) < 0))
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wl_resource_post_no_memory(resource);
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}
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}
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@ -4681,7 +4681,7 @@ touch_move_binding(struct weston_touch *touch, uint32_t time, void *data)
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shsurf->state.maximized)
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return;
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surface_touch_move(shsurf, touch->seat);
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surface_touch_move(shsurf, touch);
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}
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static void
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