diff --git a/compositor/compositor.c b/compositor/compositor.c index 8dd19bf0..a6dc025d 100644 --- a/compositor/compositor.c +++ b/compositor/compositor.c @@ -751,7 +751,7 @@ wlsc_output_repaint(struct wlsc_output *output) struct wlsc_compositor *ec = output->compositor; struct wlsc_surface *es; struct wlsc_input_device *device; - pixman_region32_t clip, new_damage, total_damage, region; + pixman_region32_t clip, new_damage, total_damage, region, opaque; output->prepare_render(output); @@ -825,18 +825,22 @@ wlsc_output_repaint(struct wlsc_output *output) glClear(GL_COLOR_BUFFER_BIT); wlsc_surface_draw(es, output, &total_damage); } else { - glUseProgram(ec->texture_shader.program); - wl_list_for_each_reverse(es, &ec->surface_list, link) { - if (ec->overlay == es) - continue; + pixman_region32_init(&opaque); + wl_list_for_each(es, &ec->surface_list, link) { + pixman_region32_subtract(&es->damage, &total_damage, &opaque); + if (es->visual == &ec->compositor.rgb_visual) + pixman_region32_union_rect(&opaque, &opaque, + es->x, es->y, es->width, es->height); + } + pixman_region32_fini(&opaque); - wlsc_surface_draw(es, output, &total_damage); + wl_list_for_each_reverse(es, &ec->surface_list, link) { + wlsc_surface_draw(es, output, &es->damage); + pixman_region32_fini(&es->damage); + pixman_region32_init(&es->damage); } } - if (ec->overlay) - wlsc_surface_draw(ec->overlay, output, &total_damage); - if (ec->fade.spring.current > 0.001) fade_output(output, ec->fade.spring.current, &total_damage); }