window: Move button handler to widget
This commit is contained in:
parent
19dd1d7eb1
commit
a8a0db3497
@ -244,24 +244,29 @@ panel_widget_leave_handler(struct widget *widget,
|
||||
}
|
||||
|
||||
static void
|
||||
panel_button_handler(struct window *window,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
panel_widget_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
struct panel *panel = data;
|
||||
struct panel_widget *pi;
|
||||
struct widget *focus;
|
||||
|
||||
focus = window_get_focus_widget(panel->window);
|
||||
if (focus && button == BTN_LEFT) {
|
||||
pi = widget_get_user_data(focus);
|
||||
window_schedule_redraw(panel->window);
|
||||
if (state == 0)
|
||||
panel_activate_widget(panel, pi);
|
||||
} else if (button == BTN_RIGHT) {
|
||||
if (state)
|
||||
show_menu(panel, input, time);
|
||||
}
|
||||
pi = widget_get_user_data(widget);
|
||||
widget_schedule_redraw(widget);
|
||||
if (state == 0)
|
||||
panel_activate_widget(panel, pi);
|
||||
}
|
||||
|
||||
static void
|
||||
panel_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
struct window *window = data;
|
||||
struct panel *panel = window_get_user_data(window);
|
||||
|
||||
if (button == BTN_RIGHT && state)
|
||||
show_menu(panel, input, time);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -291,7 +296,9 @@ panel_create(struct display *display)
|
||||
window_set_redraw_handler(panel->window, panel_redraw_handler);
|
||||
window_set_custom(panel->window);
|
||||
window_set_user_data(panel->window, panel);
|
||||
window_set_button_handler(panel->window, panel_button_handler);
|
||||
|
||||
widget_set_button_handler(window_get_widget(panel->window),
|
||||
panel_button_handler);
|
||||
|
||||
return panel;
|
||||
}
|
||||
@ -310,6 +317,7 @@ panel_add_widget(struct panel *panel, const char *icon, const char *path)
|
||||
widget->widget = window_add_widget(panel->window, widget);
|
||||
widget_set_enter_handler(widget->widget, panel_widget_enter_handler);
|
||||
widget_set_leave_handler(widget->widget, panel_widget_leave_handler);
|
||||
widget_set_button_handler(widget->widget, panel_widget_button_handler);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -414,16 +422,14 @@ unlock_dialog_draw(struct unlock_dialog *dialog)
|
||||
}
|
||||
|
||||
static void
|
||||
unlock_dialog_button_handler(struct window *window,
|
||||
unlock_dialog_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
struct unlock_dialog *dialog = data;
|
||||
struct desktop *desktop = dialog->desktop;
|
||||
struct widget *focus;
|
||||
|
||||
focus = window_get_focus_widget(dialog->window);
|
||||
if (focus && button == BTN_LEFT) {
|
||||
if (button == BTN_LEFT) {
|
||||
if (state == 0 && !dialog->closing) {
|
||||
display_defer(desktop->display, &desktop->unlock_task);
|
||||
dialog->closing = 1;
|
||||
@ -480,12 +486,13 @@ unlock_dialog_create(struct desktop *desktop)
|
||||
window_set_redraw_handler(dialog->window, unlock_dialog_redraw_handler);
|
||||
window_set_keyboard_focus_handler(dialog->window,
|
||||
unlock_dialog_keyboard_focus_handler);
|
||||
window_set_button_handler(dialog->window, unlock_dialog_button_handler);
|
||||
dialog->button = window_add_widget(dialog->window, NULL);
|
||||
widget_set_enter_handler(dialog->button,
|
||||
unlock_dialog_widget_enter_handler);
|
||||
widget_set_leave_handler(dialog->button,
|
||||
unlock_dialog_widget_leave_handler);
|
||||
widget_set_button_handler(dialog->button,
|
||||
unlock_dialog_button_handler);
|
||||
|
||||
desktop_shell_set_lock_surface(desktop->shell,
|
||||
window_get_wl_shell_surface(dialog->window));
|
||||
|
@ -361,11 +361,12 @@ create_drag_cursor(struct dnd_drag *dnd_drag,
|
||||
}
|
||||
|
||||
static void
|
||||
dnd_button_handler(struct window *window,
|
||||
dnd_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
struct dnd *dnd = data;
|
||||
struct window *window = data;
|
||||
struct dnd *dnd = window_get_user_data(window);
|
||||
int32_t x, y;
|
||||
struct item *item;
|
||||
struct rectangle allocation;
|
||||
@ -537,13 +538,13 @@ dnd_create(struct display *display)
|
||||
window_set_redraw_handler(dnd->window, redraw_handler);
|
||||
window_set_keyboard_focus_handler(dnd->window,
|
||||
keyboard_focus_handler);
|
||||
window_set_button_handler(dnd->window, dnd_button_handler);
|
||||
window_set_data_handler(dnd->window, dnd_data_handler);
|
||||
window_set_drop_handler(dnd->window, dnd_drop_handler);
|
||||
|
||||
widget = window_get_widget(dnd->window);
|
||||
widget_set_enter_handler(widget, dnd_enter_handler);
|
||||
widget_set_motion_handler(widget, dnd_motion_handler);
|
||||
widget_set_button_handler(widget, dnd_button_handler);
|
||||
|
||||
width = 4 * (item_width + item_padding) + item_padding;
|
||||
height = 4 * (item_height + item_padding) + item_padding;
|
||||
|
@ -222,7 +222,7 @@ key_handler(struct window *window, struct input *input, uint32_t time,
|
||||
* \param data user data associated to the window
|
||||
*/
|
||||
static void
|
||||
button_handler(struct window *window, struct input *input, uint32_t time,
|
||||
button_handler(struct widget *widget, struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
int32_t x, y;
|
||||
@ -314,7 +314,8 @@ eventdemo_create(struct display *d)
|
||||
window_set_key_handler(e->window, key_handler);
|
||||
|
||||
/* Set the callback button handler for the window */
|
||||
window_set_button_handler(e->window, button_handler);
|
||||
widget_set_button_handler(window_get_widget(e->window),
|
||||
button_handler);
|
||||
|
||||
/* Set the callback motion handler for the window */
|
||||
widget_set_motion_handler(window_get_widget(e->window),
|
||||
|
@ -105,10 +105,12 @@ motion_handler(struct widget *widget, struct input *input,
|
||||
}
|
||||
|
||||
static void
|
||||
button_handler(struct window *window,
|
||||
button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
struct window *window = data;
|
||||
|
||||
if (state)
|
||||
window_move(window, input, time);
|
||||
}
|
||||
@ -156,7 +158,8 @@ int main(int argc, char *argv[])
|
||||
|
||||
widget_set_motion_handler(window_get_widget(flower.window),
|
||||
motion_handler);
|
||||
window_set_button_handler(flower.window, button_handler);
|
||||
widget_set_button_handler(window_get_widget(flower.window),
|
||||
button_handler);
|
||||
window_set_user_data(flower.window, &flower);
|
||||
display_run(d);
|
||||
|
||||
|
@ -190,11 +190,12 @@ show_menu(struct resizor *resizor, struct input *input, uint32_t time)
|
||||
}
|
||||
|
||||
static void
|
||||
button_handler(struct window *window,
|
||||
button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
struct resizor *resizor = data;
|
||||
struct window *window = data;
|
||||
struct resizor *resizor = window_get_user_data(window);
|
||||
|
||||
switch (button) {
|
||||
case BTN_RIGHT:
|
||||
@ -232,7 +233,8 @@ resizor_create(struct display *display)
|
||||
height = resizor->height.current + 0.5;
|
||||
|
||||
window_set_child_size(resizor->window, resizor->width, height);
|
||||
window_set_button_handler(resizor->window, button_handler);
|
||||
widget_set_button_handler(window_get_widget(resizor->window),
|
||||
button_handler);
|
||||
|
||||
resizor_draw(resizor);
|
||||
|
||||
|
@ -198,11 +198,12 @@ lockscreen_draw(struct tablet_shell *shell)
|
||||
}
|
||||
|
||||
static void
|
||||
lockscreen_button_handler(struct window *window,
|
||||
lockscreen_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
struct tablet_shell *shell = data;
|
||||
struct window *window = data;
|
||||
struct tablet_shell *shell = window_get_user_data(window);
|
||||
|
||||
window_destroy(shell->lockscreen);
|
||||
shell->lockscreen = NULL;
|
||||
@ -219,7 +220,7 @@ show_lockscreen(void *data, struct tablet_shell *tablet_shell)
|
||||
window_set_user_data(shell->lockscreen, shell);
|
||||
window_set_decoration(shell->lockscreen, 0);
|
||||
window_set_custom(shell->lockscreen);
|
||||
window_set_button_handler(shell->lockscreen,
|
||||
widget_set_button_handler(window_get_widget(shell->lockscreen),
|
||||
lockscreen_button_handler);
|
||||
|
||||
tablet_shell_set_lockscreen(shell->tablet_shell,
|
||||
|
@ -2224,11 +2224,12 @@ keyboard_focus_handler(struct window *window,
|
||||
}
|
||||
|
||||
static void
|
||||
button_handler(struct window *window,
|
||||
button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
struct terminal *terminal = data;
|
||||
struct window *window = data;
|
||||
struct terminal *terminal = window_get_user_data(window);
|
||||
|
||||
switch (button) {
|
||||
case 272:
|
||||
@ -2298,7 +2299,8 @@ terminal_create(struct display *display, int fullscreen)
|
||||
window_set_key_handler(terminal->window, key_handler);
|
||||
window_set_keyboard_focus_handler(terminal->window,
|
||||
keyboard_focus_handler);
|
||||
window_set_button_handler(terminal->window, button_handler);
|
||||
widget_set_button_handler(window_get_widget(terminal->window),
|
||||
button_handler);
|
||||
|
||||
widget_set_motion_handler(window_get_widget(terminal->window),
|
||||
motion_handler);
|
||||
|
@ -154,7 +154,8 @@ static void
|
||||
button_handler(struct window *window, struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
{
|
||||
struct view *view = data;
|
||||
struct window *window = data;
|
||||
a struct view *view = window_get_user_data(window);
|
||||
|
||||
if(!state)
|
||||
return;
|
||||
@ -252,7 +253,8 @@ view_create(struct display *display,
|
||||
window_set_key_handler(view->window, key_handler);
|
||||
window_set_keyboard_focus_handler(view->window,
|
||||
keyboard_focus_handler);
|
||||
window_set_button_handler(view->window, button_handler);
|
||||
widget_set_button_handler(window_get_widget(view->window),
|
||||
button_handler);
|
||||
view->page = 0;
|
||||
|
||||
view->fullscreen = fullscreen;
|
||||
|
@ -130,7 +130,6 @@ struct window {
|
||||
window_resize_handler_t resize_handler;
|
||||
window_redraw_handler_t redraw_handler;
|
||||
window_key_handler_t key_handler;
|
||||
window_button_handler_t button_handler;
|
||||
window_keyboard_focus_handler_t keyboard_focus_handler;
|
||||
window_data_handler_t data_handler;
|
||||
window_drop_handler_t drop_handler;
|
||||
@ -153,6 +152,7 @@ struct widget {
|
||||
widget_enter_handler_t enter_handler;
|
||||
widget_leave_handler_t leave_handler;
|
||||
widget_motion_handler_t motion_handler;
|
||||
widget_button_handler_t button_handler;
|
||||
void *user_data;
|
||||
};
|
||||
|
||||
@ -1126,6 +1126,13 @@ widget_set_motion_handler(struct widget *widget,
|
||||
widget->motion_handler = handler;
|
||||
}
|
||||
|
||||
void
|
||||
widget_set_button_handler(struct widget *widget,
|
||||
widget_button_handler_t handler)
|
||||
{
|
||||
widget->button_handler = handler;
|
||||
}
|
||||
|
||||
void
|
||||
widget_schedule_redraw(struct widget *widget)
|
||||
{
|
||||
@ -1349,6 +1356,7 @@ input_handle_button(void *data,
|
||||
|
||||
location = get_pointer_location(window, input->sx, input->sy);
|
||||
|
||||
widget = window->focus_widget;
|
||||
if (window->display->shell && button == BTN_LEFT && state == 1) {
|
||||
switch (location) {
|
||||
case WINDOW_TITLEBAR:
|
||||
@ -1373,11 +1381,11 @@ input_handle_button(void *data,
|
||||
location);
|
||||
break;
|
||||
case WINDOW_CLIENT_AREA:
|
||||
if (window->button_handler)
|
||||
(*window->button_handler)(window,
|
||||
if (widget && widget->button_handler)
|
||||
(*widget->button_handler)(widget,
|
||||
input, time,
|
||||
button, state,
|
||||
window->user_data);
|
||||
widget->user_data);
|
||||
break;
|
||||
}
|
||||
} else if (button == BTN_RIGHT && state == 1) {
|
||||
@ -1393,19 +1401,19 @@ input_handle_button(void *data,
|
||||
window_schedule_redraw(window->menu);
|
||||
break;
|
||||
case WINDOW_CLIENT_AREA:
|
||||
if (window->button_handler)
|
||||
(*window->button_handler)(window,
|
||||
if (widget && widget->button_handler)
|
||||
(*widget->button_handler)(widget,
|
||||
input, time,
|
||||
button, state,
|
||||
window->user_data);
|
||||
widget->user_data);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
if (window->button_handler)
|
||||
(*window->button_handler)(window,
|
||||
if (widget && widget->button_handler)
|
||||
(*widget->button_handler)(widget,
|
||||
input, time,
|
||||
button, state,
|
||||
window->user_data);
|
||||
widget->user_data);
|
||||
}
|
||||
|
||||
if (window->focus_widget &&
|
||||
@ -2042,13 +2050,6 @@ window_set_key_handler(struct window *window,
|
||||
window->key_handler = handler;
|
||||
}
|
||||
|
||||
void
|
||||
window_set_button_handler(struct window *window,
|
||||
window_button_handler_t handler)
|
||||
{
|
||||
window->button_handler = handler;
|
||||
}
|
||||
|
||||
void
|
||||
window_set_keyboard_focus_handler(struct window *window,
|
||||
window_keyboard_focus_handler_t handler)
|
||||
@ -2241,12 +2242,13 @@ menu_leave_handler(struct widget *widget, struct input *input, void *data)
|
||||
}
|
||||
|
||||
static void
|
||||
menu_button_handler(struct window *window,
|
||||
menu_button_handler(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data)
|
||||
|
||||
{
|
||||
struct menu *menu = data;
|
||||
struct window *window = data;
|
||||
struct menu *menu = window_get_user_data(window);
|
||||
|
||||
/* Either relase after press-drag-release or click-motion-click. */
|
||||
if (state == 0 && time - menu->time > 500) {
|
||||
@ -2333,13 +2335,13 @@ window_create_menu(struct display *display,
|
||||
window->parent->shell_surface,
|
||||
window->x, window->y, 0);
|
||||
|
||||
window_set_button_handler(window, menu_button_handler);
|
||||
window_set_redraw_handler(window, menu_redraw_handler);
|
||||
window_set_user_data(window, menu);
|
||||
|
||||
widget_set_enter_handler(window->widget, menu_enter_handler);
|
||||
widget_set_leave_handler(window->widget, menu_leave_handler);
|
||||
widget_set_motion_handler(window->widget, menu_motion_handler);
|
||||
widget_set_button_handler(window->widget, menu_button_handler);
|
||||
|
||||
return window;
|
||||
}
|
||||
|
@ -168,15 +168,6 @@ typedef void (*window_key_handler_t)(struct window *window, struct input *input,
|
||||
typedef void (*window_keyboard_focus_handler_t)(struct window *window,
|
||||
struct input *device, void *data);
|
||||
|
||||
typedef void (*window_button_handler_t)(struct window *window,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data);
|
||||
|
||||
typedef int (*window_motion_handler_t)(struct window *window,
|
||||
struct input *input, uint32_t time,
|
||||
int32_t x, int32_t y,
|
||||
int32_t sx, int32_t sy, void *data);
|
||||
|
||||
typedef void (*window_data_handler_t)(struct window *window,
|
||||
struct input *input, uint32_t time,
|
||||
int32_t x, int32_t y,
|
||||
@ -197,6 +188,9 @@ typedef void (*widget_leave_handler_t)(struct widget *widget,
|
||||
typedef int (*widget_motion_handler_t)(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int32_t x, int32_t y, void *data);
|
||||
typedef void (*widget_button_handler_t)(struct widget *widget,
|
||||
struct input *input, uint32_t time,
|
||||
int button, int state, void *data);
|
||||
|
||||
struct window *
|
||||
window_create(struct display *display, int32_t width, int32_t height);
|
||||
@ -316,14 +310,6 @@ void
|
||||
window_set_key_handler(struct window *window,
|
||||
window_key_handler_t handler);
|
||||
|
||||
void
|
||||
window_set_button_handler(struct window *window,
|
||||
window_button_handler_t handler);
|
||||
|
||||
void
|
||||
window_set_motion_handler(struct window *window,
|
||||
window_motion_handler_t handler);
|
||||
|
||||
void
|
||||
window_set_keyboard_focus_handler(struct window *window,
|
||||
window_keyboard_focus_handler_t handler);
|
||||
@ -366,6 +352,10 @@ void
|
||||
widget_set_motion_handler(struct widget *widget,
|
||||
widget_motion_handler_t handler);
|
||||
void
|
||||
widget_set_button_handler(struct widget *widget,
|
||||
widget_button_handler_t handler);
|
||||
|
||||
void
|
||||
widget_schedule_redraw(struct widget *widget);
|
||||
|
||||
void
|
||||
|
Loading…
Reference in New Issue
Block a user