gl-renderer: Always initialize variable

clang 17 complains that `fourcc` in `gl_renderer_fill_buffer_info()` is
uninitialized in the default case, because it fails to recognize that
if hit, that case will `assert(0)`. To get rid of this complaint, we can
just apply clang's suggestion and initialize the variable with 0 when
declaring it.

Signed-off-by: Max Ihlenfeldt <max@igalia.com>
This commit is contained in:
Max Ihlenfeldt 2023-06-29 09:27:37 +00:00
parent 815a560dd4
commit a5f3bece5a
1 changed files with 1 additions and 1 deletions

View File

@ -2393,7 +2393,7 @@ gl_renderer_fill_buffer_info(struct weston_compositor *ec,
struct gl_renderer *gr = get_renderer(ec);
struct gl_buffer_state *gb = zalloc(sizeof(*gb));
EGLint format;
uint32_t fourcc;
uint32_t fourcc = 0;
GLenum target;
EGLint y_inverted;
bool ret = true;