simple-egl: Remove leftover wl_visual variable
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@ -35,7 +35,6 @@
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struct display {
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struct wl_display *display;
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struct wl_visual *premultiplied_argb_visual;
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struct wl_compositor *compositor;
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struct wl_shell *shell;
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struct {
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@ -192,7 +191,6 @@ static void
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create_surface(struct window *window)
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{
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struct display *display = window->display;
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struct wl_visual *visual;
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EGLBoolean ret;
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static const EGLint surface_attribs[] = {
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EGL_ALPHA_FORMAT, EGL_ALPHA_FORMAT_PRE,
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@ -200,7 +198,6 @@ create_surface(struct window *window)
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};
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window->surface = wl_compositor_create_surface(display->compositor);
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visual = display->premultiplied_argb_visual;
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window->native =
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wl_egl_window_create(window->surface,
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window->geometry.width,
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