Track client objects and destroy them on disconnect.
We're going to need a virtual destructor eventually...
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parent
ef7a9ca8c9
commit
94a2e86dcb
40
wayland.c
40
wayland.c
@ -14,6 +14,11 @@
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#define ARRAY_LENGTH(a) (sizeof (a) / sizeof (a)[0])
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#define container_of(ptr, type, member) ({ \
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const typeof( ((type *)0)->member ) *__mptr = (ptr); \
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(type *)( (char *)__mptr - offsetof(type,member) );})
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struct wl_list {
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struct wl_list *prev;
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struct wl_list *next;
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@ -45,6 +50,7 @@ struct wl_client {
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struct wl_connection *connection;
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struct wl_event_source *source;
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struct wl_display *display;
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struct wl_list object_list;
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};
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struct wl_display {
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@ -78,6 +84,10 @@ struct wl_surface {
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void *compositor_data;
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};
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struct wl_object_ref {
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struct wl_object *object;
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struct wl_list link;
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};
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static void
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wl_surface_destroy(struct wl_client *client,
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@ -279,6 +289,7 @@ wl_client_event(struct wl_client *client, struct wl_object *object, uint32_t eve
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#define WL_DISPLAY_INVALID_OBJECT 0
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#define WL_DISPLAY_INVALID_METHOD 1
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#define WL_DISPLAY_NO_MEMORY 2
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static void
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wl_client_connection_data(int fd, uint32_t mask, void *data)
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@ -383,6 +394,7 @@ wl_client_create(struct wl_display *display, int fd)
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client->connection = wl_connection_create(fd,
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wl_client_connection_update,
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client);
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wl_list_init(&client->object_list);
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wl_connection_write(client->connection,
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&display->client_id_range,
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@ -397,7 +409,18 @@ wl_client_create(struct wl_display *display, int fd)
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void
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wl_client_destroy(struct wl_client *client)
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{
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struct wl_object_ref *ref;
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printf("disconnect from client %p\n", client);
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while (client->object_list.next != &client->object_list) {
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ref = container_of(client->object_list.next,
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struct wl_object_ref, link);
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wl_list_remove(&ref->link);
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wl_surface_destroy(client, (struct wl_surface *) ref->object);
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free(ref);
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}
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wl_event_loop_remove_source(client->display->loop, client->source);
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wl_connection_destroy(client->connection);
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free(client);
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@ -408,11 +431,20 @@ wl_display_create_surface(struct wl_client *client,
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struct wl_display *display, uint32_t id)
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{
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struct wl_surface *surface;
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struct wl_object_ref *ref;
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surface = wl_surface_create(display, id);
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wl_hash_insert(&display->objects, &surface->base);
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/* FIXME: garbage collect client resources when client exits. */
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ref = malloc(sizeof *ref);
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if (ref == NULL) {
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wl_client_event(client, &display->base,
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WL_DISPLAY_NO_MEMORY);
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return -1;
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}
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ref->object = &surface->base;
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wl_hash_insert(&display->objects, &surface->base);
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wl_list_insert(client->object_list.prev, &ref->link);
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return 0;
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}
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@ -532,10 +564,6 @@ wl_display_add_socket(struct wl_display *display)
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}
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#define container_of(ptr, type, member) ({ \
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const typeof( ((type *)0)->member ) *__mptr = (ptr); \
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(type *)( (char *)__mptr - offsetof(type,member) );})
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struct wl_surface_iterator {
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struct wl_list *head;
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struct wl_surface *surface;
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