compositor-drm: Use drm_fbs for the sprite code too
This makes drm_fb_get_from_bo() use drmModeAddFB2() if possible so that drm_output_prepare_overlay_surface() can use this instead of keeping track of the fbs and buffers itself.
This commit is contained in:
parent
af696af2bb
commit
8d360b47ad
@ -92,8 +92,9 @@ struct drm_compositor {
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* due to out of bounds dimensions, and then mistakenly set
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* sprites_are_broken:
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*/
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int32_t min_width, max_width;
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int32_t min_height, max_height;
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uint32_t min_width, max_width;
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uint32_t min_height, max_height;
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int no_addfb2;
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struct wl_list sprite_list;
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int sprites_are_broken;
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@ -149,19 +150,12 @@ struct drm_output {
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struct drm_sprite {
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struct wl_list link;
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uint32_t fb_id;
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uint32_t pending_fb_id;
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struct weston_surface *surface;
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struct weston_surface *pending_surface;
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struct weston_plane plane;
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struct drm_fb *current, *next;
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struct drm_output *output;
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struct drm_compositor *compositor;
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struct wl_listener destroy_listener;
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struct wl_listener pending_destroy_listener;
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uint32_t possible_crtcs;
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uint32_t plane_id;
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uint32_t count_formats;
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@ -222,12 +216,11 @@ drm_fb_destroy_callback(struct gbm_bo *bo, void *data)
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}
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static struct drm_fb *
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drm_fb_get_from_bo(struct gbm_bo *bo)
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drm_fb_get_from_bo(struct gbm_bo *bo, struct drm_compositor *compositor)
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{
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struct drm_fb *fb = gbm_bo_get_user_data(bo);
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struct drm_compositor *compositor =
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(struct drm_compositor *) output->base.compositor;
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uint32_t width, height, stride, handle;
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uint32_t width, height, stride, handle, format;
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uint32_t handles[4], pitches[4], offsets[4];
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int ret;
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if (fb)
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@ -244,17 +237,48 @@ drm_fb_get_from_bo(struct gbm_bo *bo)
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stride = gbm_bo_get_stride(bo);
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handle = gbm_bo_get_handle(bo).u32;
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ret = drmModeAddFB(compositor->drm.fd, width, height, 24, 32,
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stride, handle, &fb->fb_id);
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if (compositor->min_width > width || width > compositor->max_width ||
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compositor->min_height > height ||
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height > compositor->max_height) {
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weston_log("bo geometry out of bounds\n");
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goto err_free;
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}
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ret = -1;
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format = gbm_bo_get_format(bo);
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if (format && !compositor->no_addfb2) {
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handles[0] = handle;
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pitches[0] = stride;
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offsets[0] = 0;
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ret = drmModeAddFB2(compositor->drm.fd, width, height,
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format, handles, pitches, offsets,
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&fb->fb_id, 0);
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if (ret) {
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weston_log("addfb2 failed: %m\n");
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compositor->no_addfb2 = 1;
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compositor->sprites_are_broken = 1;
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}
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}
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if (ret)
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ret = drmModeAddFB(compositor->drm.fd, width, height, 24, 32,
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stride, handle, &fb->fb_id);
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if (ret) {
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weston_log("failed to create kms fb: %m\n");
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free(fb);
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return NULL;
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goto err_free;
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}
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gbm_bo_set_user_data(bo, fb, drm_fb_destroy_callback);
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return fb;
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err_free:
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free(fb);
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return NULL;
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}
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static void
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@ -266,6 +290,20 @@ fb_handle_buffer_destroy(struct wl_listener *listener, void *data)
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fb->buffer = NULL;
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}
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static void
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drm_fb_set_buffer(struct drm_fb *fb, struct wl_buffer *buffer)
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{
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assert(fb->buffer == NULL);
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fb->is_client_buffer = 1;
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fb->buffer = buffer;
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fb->buffer->busy_count++;
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fb->buffer_destroy_listener.notify = fb_handle_buffer_destroy;
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wl_signal_add(&fb->buffer->resource.destroy_signal,
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&fb->buffer_destroy_listener);
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}
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static struct weston_plane *
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drm_output_prepare_scanout_surface(struct weston_output *_output,
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struct weston_surface *es)
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@ -298,19 +336,13 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
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return NULL;
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}
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output->next = drm_fb_get_from_bo(bo);
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output->next = drm_fb_get_from_bo(bo, c);
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if (!output->next) {
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gbm_bo_destroy(bo);
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return NULL;
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}
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output->next->is_client_buffer = 1;
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output->next->buffer = es->buffer;
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output->next->buffer->busy_count++;
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output->next->buffer_destroy_listener.notify = fb_handle_buffer_destroy;
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wl_signal_add(&output->next->buffer->resource.destroy_signal,
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&output->next->buffer_destroy_listener);
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drm_fb_set_buffer(output->next, es->buffer);
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return &output->fb_plane;
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}
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@ -318,10 +350,11 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
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static void
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drm_output_render(struct drm_output *output, pixman_region32_t *damage)
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{
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struct weston_compositor *ec = output->base.compositor;
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struct drm_compositor *c =
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(struct drm_compositor *) output->base.compositor;
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struct gbm_bo *bo;
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ec->renderer->repaint_output(&output->base, damage);
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c->base.renderer->repaint_output(&output->base, damage);
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bo = gbm_surface_lock_front_buffer(output->surface);
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if (!bo) {
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@ -329,7 +362,7 @@ drm_output_render(struct drm_output *output, pixman_region32_t *damage)
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return;
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}
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output->next = drm_fb_get_from_bo(bo);
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output->next = drm_fb_get_from_bo(bo, c);
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if (!output->next) {
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weston_log("failed to get drm_fb for bo\n");
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gbm_surface_release_buffer(output->surface, bo);
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@ -380,21 +413,21 @@ drm_output_repaint(struct weston_output *output_base,
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* Now, update all the sprite surfaces
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*/
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wl_list_for_each(s, &compositor->sprite_list, link) {
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uint32_t flags = 0;
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uint32_t flags = 0, fb_id = 0;
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drmVBlank vbl = {
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.request.type = DRM_VBLANK_RELATIVE | DRM_VBLANK_EVENT,
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.request.sequence = 1,
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};
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if ((!s->fb_id && !s->pending_fb_id) ||
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if ((!s->current && !s->next) ||
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!drm_sprite_crtc_supported(output_base, s->possible_crtcs))
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continue;
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if (s->next && !compositor->sprites_hidden)
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fb_id = s->next->fb_id;
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ret = drmModeSetPlane(compositor->drm.fd, s->plane_id,
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output->crtc_id,
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compositor->sprites_hidden ?
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0 : s->pending_fb_id,
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flags,
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output->crtc_id, fb_id, flags,
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s->dest_x, s->dest_y,
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s->dest_w, s->dest_h,
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s->src_x, s->src_y,
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@ -429,29 +462,16 @@ vblank_handler(int fd, unsigned int frame, unsigned int sec, unsigned int usec,
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void *data)
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{
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struct drm_sprite *s = (struct drm_sprite *)data;
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struct drm_compositor *c = s->compositor;
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struct drm_output *output = s->output;
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uint32_t msecs;
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output->vblank_pending = 0;
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if (s->surface) {
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weston_buffer_post_release(s->surface->buffer);
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wl_list_remove(&s->destroy_listener.link);
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s->surface = NULL;
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drmModeRmFB(c->drm.fd, s->fb_id);
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s->fb_id = 0;
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}
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if (s->current)
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gbm_bo_destroy(s->current->bo);
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if (s->pending_surface) {
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wl_list_remove(&s->pending_destroy_listener.link);
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wl_signal_add(&s->pending_surface->buffer->resource.destroy_signal,
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&s->destroy_listener);
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s->surface = s->pending_surface;
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s->pending_surface = NULL;
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s->fb_id = s->pending_fb_id;
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s->pending_fb_id = 0;
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}
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s->current = s->next;
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s->next = NULL;
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if (!output->page_flip_pending) {
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msecs = sec * 1000 + usec / 1000;
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@ -536,16 +556,11 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
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struct drm_compositor *c =(struct drm_compositor *) ec;
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struct drm_sprite *s;
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int found = 0;
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EGLint handle, stride;
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struct gbm_bo *bo;
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uint32_t fb_id = 0;
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uint32_t handles[4], pitches[4], offsets[4];
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int ret = 0;
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pixman_region32_t dest_rect, src_rect;
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pixman_box32_t *box;
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uint32_t format;
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wl_fixed_t sx1, sy1, sx2, sy2;
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int32_t width, height;
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if (c->sprites_are_broken)
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return NULL;
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@ -566,7 +581,7 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
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if (!drm_sprite_crtc_supported(output_base, s->possible_crtcs))
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continue;
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if (!s->pending_fb_id) {
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if (!s->next) {
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found = 1;
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break;
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}
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@ -576,49 +591,25 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
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if (!found)
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return NULL;
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width = es->geometry.width;
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height = es->geometry.height;
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/* If geometry is out of bounds, don't even bother trying because
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* we know the AddFB2() call will fail:
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*/
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if (c->min_width > width || width > c->max_width ||
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c->min_height > height || height > c->max_height)
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return NULL;
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bo = gbm_bo_import(c->gbm, GBM_BO_IMPORT_WL_BUFFER,
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es->buffer, GBM_BO_USE_SCANOUT);
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if (!bo)
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return NULL;
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format = gbm_bo_get_format(bo);
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handle = gbm_bo_get_handle(bo).s32;
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stride = gbm_bo_get_stride(bo);
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gbm_bo_destroy(bo);
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if (!drm_surface_format_supported(s, format))
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return NULL;
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if (!handle)
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return NULL;
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handles[0] = handle;
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pitches[0] = stride;
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offsets[0] = 0;
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ret = drmModeAddFB2(c->drm.fd, width, height,
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format, handles, pitches, offsets,
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&fb_id, 0);
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if (ret) {
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weston_log("addfb2 failed: %d\n", ret);
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c->sprites_are_broken = 1;
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if (!drm_surface_format_supported(s, format)) {
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gbm_bo_destroy(bo);
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return NULL;
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}
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s->pending_fb_id = fb_id;
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s->pending_surface = es;
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es->buffer->busy_count++;
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s->next = drm_fb_get_from_bo(bo, c);
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if (!s->next) {
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gbm_bo_destroy(bo);
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return NULL;
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}
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drm_fb_set_buffer(s->next, es->buffer);
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box = pixman_region32_extents(&es->transform.boundingbox);
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s->plane.x = box->x1;
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@ -669,9 +660,6 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
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s->src_h = (sy2 - sy1) << 8;
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pixman_region32_fini(&src_rect);
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wl_signal_add(&es->buffer->resource.destroy_signal,
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&s->pending_destroy_listener);
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return &s->plane;
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}
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@ -1129,32 +1117,6 @@ drm_subpixel_to_wayland(int drm_value)
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}
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}
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static void
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sprite_handle_buffer_destroy(struct wl_listener *listener, void *data)
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{
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struct drm_sprite *sprite =
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container_of(listener, struct drm_sprite,
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destroy_listener);
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struct drm_compositor *compositor = sprite->compositor;
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sprite->surface = NULL;
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drmModeRmFB(compositor->drm.fd, sprite->fb_id);
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sprite->fb_id = 0;
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}
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static void
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sprite_handle_pending_buffer_destroy(struct wl_listener *listener, void *data)
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{
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struct drm_sprite *sprite =
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container_of(listener, struct drm_sprite,
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pending_destroy_listener);
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struct drm_compositor *compositor = sprite->compositor;
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sprite->pending_surface = NULL;
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drmModeRmFB(compositor->drm.fd, sprite->pending_fb_id);
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sprite->pending_fb_id = 0;
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}
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/* returns a value between 0-255 range, where higher is brighter */
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static uint32_t
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drm_get_backlight(struct drm_output *output)
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@ -1534,13 +1496,8 @@ create_sprites(struct drm_compositor *ec)
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sprite->possible_crtcs = plane->possible_crtcs;
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sprite->plane_id = plane->plane_id;
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sprite->surface = NULL;
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sprite->pending_surface = NULL;
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sprite->fb_id = 0;
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sprite->pending_fb_id = 0;
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sprite->destroy_listener.notify = sprite_handle_buffer_destroy;
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sprite->pending_destroy_listener.notify =
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sprite_handle_pending_buffer_destroy;
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sprite->current = NULL;
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sprite->next = NULL;
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sprite->compositor = ec;
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sprite->count_formats = plane->count_formats;
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memcpy(sprite->formats, plane->formats,
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@ -1569,7 +1526,10 @@ destroy_sprites(struct drm_compositor *compositor)
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sprite->plane_id,
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output->crtc_id, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0);
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drmModeRmFB(compositor->drm.fd, sprite->fb_id);
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if (sprite->current)
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gbm_bo_destroy(sprite->current->bo);
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if (sprite->next)
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gbm_bo_destroy(sprite->next->bo);
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weston_plane_release(&sprite->plane);
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free(sprite);
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}
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@ -2025,8 +1985,8 @@ drm_destroy(struct weston_compositor *ec)
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eglTerminate(ec->egl_display);
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eglReleaseThread();
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gbm_device_destroy(d->gbm);
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destroy_sprites(d);
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gbm_device_destroy(d->gbm);
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if (weston_launcher_drm_set_master(&d->base, d->drm.fd, 0) < 0)
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weston_log("failed to drop master: %m\n");
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tty_destroy(d->tty);
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