window.c: Don't ungrab input after displaying the menu
We used to ungrab first to stop any existing grab and then grab after
showing the menu. That was broken in c680e90489
, which
moved the ungrab down below the grab, and as a result menus are now
shown without a grab. This commit moves the grab back up.
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parent
b27901c5a7
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@ -4470,6 +4470,8 @@ window_show_menu(struct display *display,
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window->x = x;
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window->y = y;
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input_ungrab(input);
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widget_set_redraw_handler(menu->widget, menu_redraw_handler);
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widget_set_enter_handler(menu->widget, menu_enter_handler);
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widget_set_leave_handler(menu->widget, menu_leave_handler);
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@ -4482,7 +4484,6 @@ window_show_menu(struct display *display,
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window_schedule_resize(window, frame_width(menu->frame),
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frame_height(menu->frame));
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input_ungrab(input);
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frame_interior(menu->frame, &ix, &iy, NULL, NULL);
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wl_shell_surface_set_popup(window->shell_surface, input->seat,
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display_get_serial(window->display),
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