shell: Do not hang when mapping a popup twice
When calling shell_map_popup() more than one time on the same shell_surface the parent transform was getting added more than one time to the transform list, resulting in an infinite loop when going through the list with wl_list_for_each in weston_surface_update_transform_enable(). This commit removes the old transform before adding it again.
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@ -1900,6 +1900,14 @@ shell_map_popup(struct shell_surface *shsurf)
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struct weston_surface *es = shsurf->surface;
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struct weston_surface *parent = shsurf->parent;
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/* Remove the old transform. We don't want to add it twice
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* otherwise Weston will go into an infinite loop when going
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* through the transforms. */
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if (!wl_list_empty(&shsurf->popup.parent_transform.link)) {
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wl_list_remove(&shsurf->popup.parent_transform.link);
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wl_list_init(&shsurf->popup.parent_transform.link);
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}
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es->output = parent->output;
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shsurf->popup.grab.interface = &popup_grab_interface;
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@ -2070,6 +2078,7 @@ create_shell_surface(void *shell, struct weston_surface *surface,
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weston_matrix_init(&shsurf->rotation.rotation);
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wl_list_init(&shsurf->workspace_transform.link);
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wl_list_init(&shsurf->popup.parent_transform.link);
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shsurf->type = SHELL_SURFACE_NONE;
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shsurf->next_type = SHELL_SURFACE_NONE;
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