compositor crashes if window width or height is <= 0
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@ -1087,6 +1087,12 @@ handle_configure(void *data, struct wl_shell *shell,
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struct window *window = wl_surface_get_user_data(surface);
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int32_t child_width, child_height;
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/* FIXME this is probably the wrong place to check for width or
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height <= 0, but it prevents the compositor from crashing
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*/
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if(width <= 0 || height <= 0)
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return;
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if (window->resize_handler) {
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child_width = width - 20 - window->margin * 2;
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child_height = height - 60 - window->margin * 2;
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