input: Don't send wl_pointer.motion if position didn't change
Signed-off-by: Jonas Ådahl <jadahl@gmail.com> Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
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parent
d2510105a6
commit
8283c343ec
12
src/input.c
12
src/input.c
@ -173,6 +173,8 @@ default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
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struct wl_list *resource_list;
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struct wl_resource *resource;
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wl_fixed_t x, y;
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wl_fixed_t old_sx = pointer->sx;
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wl_fixed_t old_sy = pointer->sy;
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if (pointer->focus) {
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weston_pointer_motion_to_abs(pointer, event, &x, &y);
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@ -182,10 +184,12 @@ default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
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weston_pointer_move(pointer, event);
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resource_list = &pointer->focus_resource_list;
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wl_resource_for_each(resource, resource_list) {
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wl_pointer_send_motion(resource, time,
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pointer->sx, pointer->sy);
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if (old_sx != pointer->sx || old_sy != pointer->sy) {
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resource_list = &pointer->focus_resource_list;
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wl_resource_for_each(resource, resource_list) {
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wl_pointer_send_motion(resource, time,
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pointer->sx, pointer->sy);
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}
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}
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}
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