input: Don't send wl_pointer.motion if position didn't change

Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
This commit is contained in:
Jonas Ådahl 2015-04-24 15:26:17 +08:00
parent d2510105a6
commit 8283c343ec

View File

@ -173,6 +173,8 @@ default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
struct wl_list *resource_list;
struct wl_resource *resource;
wl_fixed_t x, y;
wl_fixed_t old_sx = pointer->sx;
wl_fixed_t old_sy = pointer->sy;
if (pointer->focus) {
weston_pointer_motion_to_abs(pointer, event, &x, &y);
@ -182,10 +184,12 @@ default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time,
weston_pointer_move(pointer, event);
resource_list = &pointer->focus_resource_list;
wl_resource_for_each(resource, resource_list) {
wl_pointer_send_motion(resource, time,
pointer->sx, pointer->sy);
if (old_sx != pointer->sx || old_sy != pointer->sy) {
resource_list = &pointer->focus_resource_list;
wl_resource_for_each(resource, resource_list) {
wl_pointer_send_motion(resource, time,
pointer->sx, pointer->sy);
}
}
}