libweston: Position layers in an absolute way
Currently, layers’ order depends on the module loading order and it does not survive runtime modifications (like shell locking/unlocking). With this patch, modules can safely add their own layer at the expected position in the stack, with runtime persistence. v4 Reviewed-by: Giulio Camuffo <giuliocamuffo@gmail.com> Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net> Acked-by: Daniel Stone <daniels@collabora.com> [Pekka: fix three whitespace issues] Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This commit is contained in:
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39d7e99a46
commit
82681571cf
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@ -115,8 +115,8 @@ show_input_panels(struct wl_listener *listener, void *data)
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shell->showing_input_panels = true;
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if (!shell->locked)
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wl_list_insert(&shell->compositor->cursor_layer.link,
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&shell->input_panel_layer.link);
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weston_layer_set_position(&shell->input_panel_layer,
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WESTON_LAYER_POSITION_TOP_UI);
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wl_list_for_each_safe(ipsurf, next,
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&shell->input_panel.surfaces, link) {
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@ -141,7 +141,7 @@ hide_input_panels(struct wl_listener *listener, void *data)
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shell->showing_input_panels = false;
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if (!shell->locked)
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wl_list_remove(&shell->input_panel_layer.link);
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weston_layer_unset_position(&shell->input_panel_layer);
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wl_list_for_each_safe(view, next,
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&shell->input_panel_layer.view_list.link,
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@ -892,13 +892,13 @@ seat_destroyed(struct wl_listener *listener, void *data)
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}
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static struct workspace *
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workspace_create(void)
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workspace_create(struct desktop_shell *shell)
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{
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struct workspace *ws = malloc(sizeof *ws);
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if (ws == NULL)
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return NULL;
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weston_layer_init(&ws->layer, NULL);
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weston_layer_init(&ws->layer, shell->compositor);
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wl_list_init(&ws->focus_list);
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wl_list_init(&ws->seat_destroyed_listener.link);
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@ -937,7 +937,7 @@ activate_workspace(struct desktop_shell *shell, unsigned int index)
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struct workspace *ws;
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ws = get_workspace(shell, index);
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wl_list_insert(&shell->panel_layer.link, &ws->layer.link);
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weston_layer_set_position(&ws->layer, WESTON_LAYER_POSITION_NORMAL);
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shell->workspaces.current = index;
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}
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@ -1018,6 +1018,9 @@ reverse_workspace_change_animation(struct desktop_shell *shell,
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shell->workspaces.anim_dir = -1 * shell->workspaces.anim_dir;
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shell->workspaces.anim_timestamp = 0;
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weston_layer_set_position(&to->layer, WESTON_LAYER_POSITION_NORMAL);
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weston_layer_set_position(&from->layer, WESTON_LAYER_POSITION_NORMAL - 1);
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weston_compositor_schedule_repaint(shell->compositor);
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}
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@ -1065,7 +1068,7 @@ finish_workspace_change_animation(struct desktop_shell *shell,
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workspace_deactivate_transforms(to);
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shell->workspaces.anim_to = NULL;
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wl_list_remove(&shell->workspaces.anim_from->layer.link);
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weston_layer_unset_position(&shell->workspaces.anim_from->layer);
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}
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static void
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@ -1147,7 +1150,8 @@ animate_workspace_change(struct desktop_shell *shell,
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wl_list_insert(&output->animation_list,
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&shell->workspaces.animation.link);
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wl_list_insert(from->layer.link.prev, &to->layer.link);
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weston_layer_set_position(&to->layer, WESTON_LAYER_POSITION_NORMAL);
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weston_layer_set_position(&from->layer, WESTON_LAYER_POSITION_NORMAL - 1);
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workspace_translate_in(to, 0);
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@ -1161,8 +1165,8 @@ update_workspace(struct desktop_shell *shell, unsigned int index,
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struct workspace *from, struct workspace *to)
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{
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shell->workspaces.current = index;
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wl_list_insert(&from->layer.link, &to->layer.link);
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wl_list_remove(&from->layer.link);
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weston_layer_set_position(&to->layer, WESTON_LAYER_POSITION_NORMAL);
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weston_layer_unset_position(&from->layer);
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}
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static void
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@ -1286,9 +1290,6 @@ take_surface_to_workspace_by_seat(struct desktop_shell *shell,
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if (shell->workspaces.anim_from == to &&
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shell->workspaces.anim_to == from) {
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wl_list_remove(&to->layer.link);
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wl_list_insert(from->layer.link.prev, &to->layer.link);
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reverse_workspace_change_animation(shell, index, from, to);
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return;
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@ -3064,20 +3065,16 @@ resume_desktop(struct desktop_shell *shell)
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{
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struct workspace *ws = get_current_workspace(shell);
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wl_list_remove(&shell->lock_layer.link);
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if (shell->showing_input_panels) {
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wl_list_insert(&shell->compositor->cursor_layer.link,
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&shell->input_panel_layer.link);
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wl_list_insert(&shell->input_panel_layer.link,
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&shell->fullscreen_layer.link);
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} else {
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wl_list_insert(&shell->compositor->cursor_layer.link,
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&shell->fullscreen_layer.link);
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}
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wl_list_insert(&shell->fullscreen_layer.link,
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&shell->panel_layer.link);
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wl_list_insert(&shell->panel_layer.link,
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&ws->layer.link),
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weston_layer_unset_position(&shell->lock_layer);
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if (shell->showing_input_panels)
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weston_layer_set_position(&shell->input_panel_layer,
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WESTON_LAYER_POSITION_TOP_UI);
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weston_layer_set_position(&shell->fullscreen_layer,
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WESTON_LAYER_POSITION_FULLSCREEN);
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weston_layer_set_position(&shell->panel_layer,
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WESTON_LAYER_POSITION_UI);
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weston_layer_set_position(&ws->layer, WESTON_LAYER_POSITION_NORMAL);
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restore_focus_state(shell, get_current_workspace(shell));
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@ -3757,13 +3754,14 @@ lock(struct desktop_shell *shell)
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* toplevel layers. This way nothing else can show or receive
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* input events while we are locked. */
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wl_list_remove(&shell->panel_layer.link);
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wl_list_remove(&shell->fullscreen_layer.link);
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weston_layer_unset_position(&shell->panel_layer);
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weston_layer_unset_position(&shell->fullscreen_layer);
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if (shell->showing_input_panels)
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wl_list_remove(&shell->input_panel_layer.link);
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wl_list_remove(&ws->layer.link);
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wl_list_insert(&shell->compositor->cursor_layer.link,
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&shell->lock_layer.link);
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weston_layer_unset_position(&shell->input_panel_layer);
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weston_layer_unset_position(&ws->layer);
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weston_layer_set_position(&shell->lock_layer,
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WESTON_LAYER_POSITION_LOCK);
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weston_compositor_sleep(shell->compositor);
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@ -4900,11 +4898,18 @@ module_init(struct weston_compositor *ec,
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shell->transform_listener.notify = transform_handler;
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wl_signal_add(&ec->transform_signal, &shell->transform_listener);
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weston_layer_init(&shell->fullscreen_layer, &ec->cursor_layer.link);
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weston_layer_init(&shell->panel_layer, &shell->fullscreen_layer.link);
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weston_layer_init(&shell->background_layer, &shell->panel_layer.link);
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weston_layer_init(&shell->lock_layer, NULL);
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weston_layer_init(&shell->input_panel_layer, NULL);
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weston_layer_init(&shell->fullscreen_layer, ec);
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weston_layer_init(&shell->panel_layer, ec);
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weston_layer_init(&shell->background_layer, ec);
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weston_layer_init(&shell->lock_layer, ec);
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weston_layer_init(&shell->input_panel_layer, ec);
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weston_layer_set_position(&shell->fullscreen_layer,
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WESTON_LAYER_POSITION_FULLSCREEN);
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weston_layer_set_position(&shell->panel_layer,
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WESTON_LAYER_POSITION_UI);
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weston_layer_set_position(&shell->background_layer,
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WESTON_LAYER_POSITION_BACKGROUND);
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wl_array_init(&shell->workspaces.array);
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wl_list_init(&shell->workspaces.client_list);
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@ -4926,13 +4931,13 @@ module_init(struct weston_compositor *ec,
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if (pws == NULL)
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return -1;
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*pws = workspace_create();
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*pws = workspace_create(shell);
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if (*pws == NULL)
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return -1;
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}
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activate_workspace(shell, 0);
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weston_layer_init(&shell->minimized_layer, NULL);
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weston_layer_init(&shell->minimized_layer, ec);
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wl_list_init(&shell->workspaces.anim_sticky_list);
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wl_list_init(&shell->workspaces.animation.link);
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@ -912,7 +912,9 @@ module_init(struct weston_compositor *compositor,
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shell->client_destroyed.notify = client_destroyed;
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weston_layer_init(&shell->layer, &compositor->cursor_layer.link);
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weston_layer_init(&shell->layer, compositor);
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weston_layer_set_position(&shell->layer,
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WESTON_LAYER_POSITION_FULLSCREEN);
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wl_list_init(&shell->output_list);
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shell->output_created_listener.notify = output_created;
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@ -116,8 +116,8 @@ show_input_panels(struct wl_listener *listener, void *data)
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shell->showing_input_panels = true;
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if (!shell->locked)
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wl_list_insert(&shell->compositor->cursor_layer.link,
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&shell->input_panel_layer.link);
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weston_layer_set_position(&shell->input_panel_layer,
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WESTON_LAYER_POSITION_TOP_UI);
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wl_list_for_each_safe(ipsurf, next,
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&shell->input_panel.surfaces, link) {
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@ -142,7 +142,7 @@ hide_input_panels(struct wl_listener *listener, void *data)
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shell->showing_input_panels = false;
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if (!shell->locked)
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wl_list_remove(&shell->input_panel_layer.link);
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weston_layer_unset_position(&shell->input_panel_layer);
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wl_list_for_each_safe(view, next,
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&shell->input_panel_layer.view_list.link,
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@ -2019,7 +2019,9 @@ ivi_layout_init_with_compositor(struct weston_compositor *ec)
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wl_signal_init(&layout->surface_notification.configure_changed);
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/* Add layout_layer at the last of weston_compositor.layer_list */
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weston_layer_init(&layout->layout_layer, ec->layer_list.prev);
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weston_layer_init(&layout->layout_layer, ec);
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weston_layer_set_position(&layout->layout_layer,
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WESTON_LAYER_POSITION_NORMAL);
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create_screen(ec);
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@ -392,7 +392,7 @@ init_ivi_shell(struct weston_compositor *compositor, struct ivi_shell *shell,
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wl_list_init(&shell->ivi_surface_list);
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weston_layer_init(&shell->input_panel_layer, NULL);
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weston_layer_init(&shell->input_panel_layer, compositor);
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if (setting->developermode) {
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weston_install_debug_key_binding(compositor, MODIFIER_SUPER);
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@ -386,7 +386,11 @@ weston_desktop_xwayland_init(struct weston_desktop *desktop)
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xwayland->desktop = desktop;
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xwayland->client = weston_desktop_client_create(desktop, NULL, NULL, NULL, NULL, 0, 0);
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weston_layer_init(&xwayland->layer, &compositor->cursor_layer.link);
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weston_layer_init(&xwayland->layer, compositor);
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/* We put this layer on top of regular shell surfaces, but hopefully
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* below any UI the shell would add */
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weston_layer_set_position(&xwayland->layer,
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WESTON_LAYER_POSITION_NORMAL + 1);
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compositor->xwayland = xwayland;
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compositor->xwayland_interface = &weston_desktop_xwayland_interface;
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@ -2422,14 +2422,62 @@ weston_layer_entry_remove(struct weston_layer_entry *entry)
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entry->layer = NULL;
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}
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/** Initialize the weston_layer struct.
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*
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* \param compositor The compositor instance
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* \param layer The layer to initialize
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*/
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WL_EXPORT void
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weston_layer_init(struct weston_layer *layer, struct wl_list *below)
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weston_layer_init(struct weston_layer *layer,
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struct weston_compositor *compositor)
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{
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layer->compositor = compositor;
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wl_list_init(&layer->link);
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wl_list_init(&layer->view_list.link);
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layer->view_list.layer = layer;
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weston_layer_set_mask_infinite(layer);
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if (below != NULL)
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wl_list_insert(below, &layer->link);
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}
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/** Sets the position of the layer in the layer list. The layer will be placed
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* below any layer with the same position value, if any.
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* This function is safe to call if the layer is already on the list, but the
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* layer may be moved below other layers at the same position, if any.
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*
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* \param layer The layer to modify
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* \param position The position the layer will be placed at
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*/
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WL_EXPORT void
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weston_layer_set_position(struct weston_layer *layer,
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enum weston_layer_position position)
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{
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struct weston_layer *below;
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wl_list_remove(&layer->link);
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/* layer_list is ordered from top to bottom, the last layer being the
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* background with the smallest position value */
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layer->position = position;
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wl_list_for_each_reverse(below, &layer->compositor->layer_list, link) {
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if (below->position >= layer->position) {
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wl_list_insert(&below->link, &layer->link);
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return;
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}
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}
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wl_list_insert(&layer->compositor->layer_list, &layer->link);
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}
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/** Hide a layer by taking it off the layer list.
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* This function is safe to call if the layer is not on the list.
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*
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* \param layer The layer to hide
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*/
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WL_EXPORT void
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weston_layer_unset_position(struct weston_layer *layer)
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{
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wl_list_remove(&layer->link);
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wl_list_init(&layer->link);
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}
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WL_EXPORT void
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@ -5036,8 +5084,12 @@ weston_compositor_create(struct wl_display *display, void *user_data)
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loop = wl_display_get_event_loop(ec->wl_display);
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ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
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weston_layer_init(&ec->fade_layer, &ec->layer_list);
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weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
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weston_layer_init(&ec->fade_layer, ec);
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weston_layer_init(&ec->cursor_layer, ec);
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weston_layer_set_position(&ec->fade_layer, WESTON_LAYER_POSITION_FADE);
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weston_layer_set_position(&ec->cursor_layer,
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WESTON_LAYER_POSITION_CURSOR);
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weston_compositor_add_debug_binding(ec, KEY_T,
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timeline_key_binding_handler, ec);
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@ -632,10 +632,68 @@ struct weston_layer_entry {
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struct weston_layer *layer;
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};
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/**
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* Higher value means higher in the stack.
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*
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* These values are based on well-known concepts in a classic desktop
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* environment. Third-party modules based on libweston are encouraged to use
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* them to integrate better with other projects.
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*
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* A fully integrated environment can use any value, based on these or not,
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* at their discretion.
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*/
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enum weston_layer_position {
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/*
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* Special value to make the layer invisible and still rendered.
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* This is used by compositors wanting e.g. minimized surfaces to still
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* receive frame callbacks.
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*/
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WESTON_LAYER_POSITION_HIDDEN = 0x00000000,
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/*
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* There should always be a background layer with a surface covering
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* the visible area.
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*
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* If the compositor handles the background itself, it should use
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* BACKGROUND.
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*
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* If the compositor supports runtime-loadable modules to set the
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* background, it should put a solid color surface at (BACKGROUND - 1)
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* and modules must use BACKGROUND.
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*/
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WESTON_LAYER_POSITION_BACKGROUND = 0x00000002,
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/* For "desktop widgets" and applications like conky. */
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WESTON_LAYER_POSITION_BOTTOM_UI = 0x30000000,
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/* For regular applications, only one layer should have this value
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* to ensure proper stacking control. */
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WESTON_LAYER_POSITION_NORMAL = 0x50000000,
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/* For desktop UI, like panels. */
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WESTON_LAYER_POSITION_UI = 0x80000000,
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/* For fullscreen applications that should cover UI. */
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WESTON_LAYER_POSITION_FULLSCREEN = 0xb0000000,
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/* For special UI like on-screen keyboard that fullscreen applications
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* will need. */
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WESTON_LAYER_POSITION_TOP_UI = 0xe0000000,
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/* For the lock surface. */
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WESTON_LAYER_POSITION_LOCK = 0xffff0000,
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/* Values reserved for libweston internal usage */
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WESTON_LAYER_POSITION_CURSOR = 0xfffffffe,
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WESTON_LAYER_POSITION_FADE = 0xffffffff,
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};
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struct weston_layer {
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struct weston_layer_entry view_list;
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struct wl_list link;
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struct weston_compositor *compositor;
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struct wl_list link; /* weston_compositor::layer_list */
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enum weston_layer_position position;
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pixman_box32_t mask;
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struct weston_layer_entry view_list;
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};
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struct weston_plane {
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@ -773,7 +831,7 @@ struct weston_compositor {
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struct wl_list pending_output_list;
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||||
struct wl_list output_list;
|
||||
struct wl_list seat_list;
|
||||
struct wl_list layer_list;
|
||||
struct wl_list layer_list; /* struct weston_layer::link */
|
||||
struct wl_list view_list; /* struct weston_view::link */
|
||||
struct wl_list plane_list;
|
||||
struct wl_list key_binding_list;
|
||||
|
@ -1297,7 +1355,13 @@ weston_layer_entry_insert(struct weston_layer_entry *list,
|
|||
void
|
||||
weston_layer_entry_remove(struct weston_layer_entry *entry);
|
||||
void
|
||||
weston_layer_init(struct weston_layer *layer, struct wl_list *below);
|
||||
weston_layer_init(struct weston_layer *layer,
|
||||
struct weston_compositor *compositor);
|
||||
void
|
||||
weston_layer_set_position(struct weston_layer *layer,
|
||||
enum weston_layer_position position);
|
||||
void
|
||||
weston_layer_unset_position(struct weston_layer *layer);
|
||||
|
||||
void
|
||||
weston_layer_set_mask(struct weston_layer *layer, int x, int y, int width, int height);
|
||||
|
|
|
@ -596,7 +596,8 @@ module_init(struct weston_compositor *ec,
|
|||
return -1;
|
||||
|
||||
test->compositor = ec;
|
||||
weston_layer_init(&test->layer, &ec->cursor_layer.link);
|
||||
weston_layer_init(&test->layer, ec);
|
||||
weston_layer_set_position(&test->layer, WESTON_LAYER_POSITION_CURSOR - 1);
|
||||
|
||||
if (wl_global_create(ec->wl_display, &weston_test_interface, 1,
|
||||
test, bind_test) == NULL)
|
||||
|
|
Loading…
Reference in New Issue