Split out per-output state, use libudev for enumerating hardware.

This paves the way for proper multi-head support and removes more
hardcoded i965 defaults by using udev to discover output devices
and their PCI IDs.
This commit is contained in:
Kristian Høgsberg 2008-12-31 16:18:42 -05:00
parent 890bc05763
commit 81ce09a6c4

View File

@ -59,8 +59,18 @@ struct wl_visual {
struct wl_object base;
};
struct wl_output {
struct wlsc_output {
struct wl_object base;
struct wl_list link;
struct egl_compositor *ec;
struct egl_surface *background;
EGLSurface surface;
int32_t x, y, width, height, stride;
struct drm_mode_modeinfo *mode;
uint32_t fb_id;
uint32_t crtc_id;
uint32_t connector_id;
};
struct wlsc_input_device {
@ -77,17 +87,14 @@ struct wlsc_input_device {
struct egl_compositor {
struct wl_compositor base;
struct wl_output output;
struct wl_visual argb_visual, premultiplied_argb_visual, rgb_visual;
EGLDisplay display;
EGLSurface surface;
EGLContext context;
EGLConfig config;
struct wl_display *wl_display;
int width, height, stride;
struct egl_surface *background;
struct wl_list output_list;
struct wl_list input_device_list;
struct wl_list surface_list;
@ -102,12 +109,6 @@ struct egl_compositor {
struct wl_event_source *enter_vt_source;
struct wl_event_source *leave_vt_source;
/* Modesetting info. */
struct drm_mode_modeinfo *mode;
uint32_t fb_id;
uint32_t crtc_id;
uint32_t connector_id;
struct udev *udev;
/* Repaint state. */
@ -129,6 +130,15 @@ struct egl_surface {
struct wl_list link;
};
static const char *option_background = "background.jpg";
static const GOptionEntry option_entries[] = {
{ "background", 'b', 0, G_OPTION_ARG_STRING,
&option_background, "Background image" },
{ NULL }
};
struct screenshooter {
struct wl_object base;
struct egl_compositor *ec;
@ -142,17 +152,27 @@ static void
screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
{
struct egl_compositor *ec = shooter->ec;
struct wlsc_output *output;
GLuint stride;
static const char filename[] = "wayland-screenshot.png";
char buffer[256];
GdkPixbuf *pixbuf;
GError *error = NULL;
void *data;
int i;
data = eglReadBuffer(ec->display, ec->surface, GL_FRONT_LEFT, &stride);
pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE,
8, ec->width, ec->height, stride,
NULL, NULL);
gdk_pixbuf_save(pixbuf, filename, "png", &error, NULL);
i = 0;
output = container_of(ec->output_list.next, struct wlsc_output, link);
while (&output->link != &ec->output_list) {
snprintf(buffer, sizeof buffer, "wayland-screenshot-%d.png", i++);
data = eglReadBuffer(ec->display, output->surface, GL_FRONT_LEFT, &stride);
pixbuf = gdk_pixbuf_new_from_data(data, GDK_COLORSPACE_RGB, TRUE,
8, output->width, output->height, stride,
NULL, NULL);
gdk_pixbuf_save(pixbuf, buffer, "png", &error, NULL);
output = container_of(output->link.next,
struct wlsc_output, link);
}
}
static const struct wl_message screenshooter_methods[] = {
@ -283,8 +303,7 @@ pointer_create(struct egl_compositor *ec, int x, int y, int width, int height)
}
static struct egl_surface *
background_create(struct egl_compositor *ec,
const char *filename, int width, int height)
background_create(struct wlsc_output *output, const char *filename)
{
struct egl_surface *background;
GdkPixbuf *pixbuf;
@ -299,7 +318,8 @@ background_create(struct egl_compositor *ec,
g_type_init();
pixbuf = gdk_pixbuf_new_from_file_at_scale(filename,
width, height,
output->width,
output->height,
FALSE, &error);
if (error != NULL) {
free(background);
@ -320,16 +340,17 @@ background_create(struct egl_compositor *ec,
else
format = GL_RGB;
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, width, height, 0,
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
output->width, output->height, 0,
format, GL_UNSIGNED_BYTE, data);
background->compositor = ec;
background->map.x = 0;
background->map.y = 0;
background->map.width = width;
background->map.height = height;
background->compositor = output->ec;
background->map.x = output->x;
background->map.y = output->y;
background->map.width = output->width;
background->map.height = output->height;
background->surface = EGL_NO_SURFACE;
background->visual = &ec->rgb_visual;
background->visual = &output->ec->rgb_visual;
return background;
}
@ -378,24 +399,26 @@ draw_surface(struct egl_surface *es)
}
static void
schedule_repaint(struct egl_compositor *ec);
static void
repaint(void *data)
repaint_output(struct wlsc_output *output)
{
struct egl_compositor *ec = data;
struct egl_compositor *ec = output->ec;
struct egl_surface *es;
struct wlsc_input_device *eid;
struct timespec ts;
uint32_t msecs;
if (!ec->repaint_needed) {
ec->repaint_on_timeout = 0;
if (!eglMakeCurrent(ec->display, output->surface, output->surface, ec->context)) {
fprintf(stderr, "failed to make context current\n");
return;
}
if (ec->background)
draw_surface(ec->background);
glViewport(0, 0, output->width, output->height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, output->width, output->height, 0, 0, 1000.0);
glMatrixMode(GL_MODELVIEW);
glClearColor(0, 0, 0.2, 1);
if (output->background)
draw_surface(output->background);
else
glClear(GL_COLOR_BUFFER_BIT);
@ -417,7 +440,29 @@ repaint(void *data)
struct wlsc_input_device, link);
}
eglSwapBuffers(ec->display, ec->surface);
eglSwapBuffers(ec->display, output->surface);
}
static void
repaint(void *data)
{
struct egl_compositor *ec = data;
struct wlsc_output *output;
struct timespec ts;
uint32_t msecs;
if (!ec->repaint_needed) {
ec->repaint_on_timeout = 0;
return;
}
output = container_of(ec->output_list.next, struct wlsc_output, link);
while (&output->link != &ec->output_list) {
repaint_output(output);
output = container_of(output->link.next,
struct wlsc_output, link);
}
ec->repaint_needed = 0;
clock_gettime(CLOCK_MONOTONIC, &ts);
@ -610,20 +655,23 @@ notify_motion(struct wlsc_input_device *device, int x, int y)
{
struct egl_surface *es;
struct egl_compositor *ec = device->ec;
struct wlsc_output *output;
const int hotspot_x = 16, hotspot_y = 16;
int32_t sx, sy;
if (!ec->vt_active)
return;
if (x < 0)
/* FIXME: We need some multi head love here. */
output = container_of(ec->output_list.next, struct wlsc_output, link);
if (x < output->x)
x = 0;
if (y < 0)
if (y < output->y)
y = 0;
if (x >= ec->width)
x = ec->width - 1;
if (y >= ec->height)
y = ec->height - 1;
if (x >= output->x + output->width)
x = output->x + output->width - 1;
if (y >= output->y + output->height)
y = output->y + output->height - 1;
device->x = x;
device->y = y;
@ -708,8 +756,6 @@ create_input_device(struct egl_compositor *ec)
wl_display_add_global(ec->wl_display, &device->base, NULL);
device->x = 100;
device->y = 100;
device->pointer_surface =
pointer_create(ec, device->x, device->y, 64, 64);
device->ec = ec;
wl_list_insert(ec->input_device_list.prev, &device->link);
@ -724,22 +770,141 @@ wlsc_device_get_position(struct wlsc_input_device *device, int32_t *x, int32_t *
*y = device->y;
}
static uint32_t
create_frontbuffer(struct egl_compositor *ec)
static void
post_output_geometry(struct wl_client *client, struct wl_object *global)
{
struct wlsc_output *output =
container_of(global, struct wlsc_output, base);
wl_client_post_event(client, global,
WL_OUTPUT_GEOMETRY,
output->width, output->height);
}
static const char *
get_udev_property(struct udev_device *device, const char *name)
{
struct udev_list_entry *entry;
udev_list_entry_foreach(entry, udev_device_get_properties_list_entry(device))
if (strcmp(udev_list_entry_get_name(entry), name) == 0)
return udev_list_entry_get_value(entry);
return NULL;
}
struct dri_driver_entry {
uint32_t vendor_id;
uint32_t chip_id;
const char *driver;
};
static const struct dri_driver_entry driver_map[] = {
/* FIXME: We need to extract this table from the dri drivers
* and store it on disk. For now, map my i965 to i965,
* anything else intel to i915 and that's that. */
{ 0x8086, 0x2a02, "i965" },
{ 0x8086, ~0, "i915" },
{ 0, }
};
static const char *
get_driver_for_device(struct udev_device *device)
{
struct udev_device *parent;
const char *pci_id;
uint32_t vendor_id, chip_id;
int i;
parent = udev_device_get_parent(device);
pci_id = get_udev_property(parent, "PCI_ID");
if (sscanf(pci_id, "%x:%x", &vendor_id, &chip_id) != 2)
return NULL;
for (i = 0; i < ARRAY_LENGTH(driver_map); i++) {
if (driver_map[i].vendor_id == vendor_id &&
(driver_map[i].chip_id == ~0 || driver_map[i].chip_id == chip_id))
return driver_map[i].driver;
}
return NULL;
}
static int
init_egl(struct egl_compositor *ec, struct udev_device *device)
{
static const EGLint config_attribs[] = {
EGL_DEPTH_SIZE, 0,
EGL_STENCIL_SIZE, 0,
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_NONE
};
const char *path, *driver;
EGLint major, minor;
path = udev_device_get_devnode(device);
driver = get_driver_for_device(device);
if (driver == NULL) {
fprintf(stderr, "didn't find driver for %s\n",
udev_device_get_devpath(device));
return -1;
}
ec->display = eglCreateDisplayNative(path, driver);
if (ec->display == NULL) {
fprintf(stderr, "failed to create display\n");
return -1;
}
if (!eglInitialize(ec->display, &major, &minor)) {
fprintf(stderr, "failed to initialize display\n");
return -1;
}
if (!eglChooseConfig(ec->display, config_attribs, &ec->config, 1, NULL))
return -1;
ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
if (ec->context == NULL) {
fprintf(stderr, "failed to create context\n");
return -1;
}
return 0;
}
static int
create_output(struct egl_compositor *ec, struct udev_device *device)
{
const static EGLint surface_attribs[] = {
EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
EGL_NONE
};
drmModeConnector *connector;
drmModeRes *resources;
drmModeEncoder *encoder;
struct drm_mode_modeinfo *mode;
struct drm_i915_gem_create create;
struct drm_gem_flink flink;
struct wlsc_output *output;
int i, ret, fd;
if (ec->display == NULL && init_egl(ec, device) < 0) {
fprintf(stderr, "failed to initialize egl\n");
return -1;
}
output = malloc(sizeof *output);
if (output == NULL)
return -1;
fd = eglGetDisplayFD(ec->display);
resources = drmModeGetResources(fd);
if (!resources) {
fprintf(stderr, "drmModeGetResources failed\n");
return 0;
return -1;
}
for (i = 0; i < resources->count_connectors; i++) {
@ -777,37 +942,60 @@ create_frontbuffer(struct egl_compositor *ec)
create.size = mode->hdisplay * mode->vdisplay * 4;
if (ioctl(fd, DRM_IOCTL_I915_GEM_CREATE, &create) != 0) {
fprintf(stderr, "gem create failed: %m\n");
return 0;
return -1;
}
ret = drmModeAddFB(fd, mode->hdisplay, mode->vdisplay,
32, 32, mode->hdisplay * 4, create.handle, &ec->fb_id);
32, 32, mode->hdisplay * 4, create.handle, &output->fb_id);
if (ret) {
fprintf(stderr, "failed to add fb: %m\n");
return 0;
return -1;
}
ret = drmModeSetCrtc(fd, encoder->crtc_id, ec->fb_id, 0, 0,
ret = drmModeSetCrtc(fd, encoder->crtc_id, output->fb_id, 0, 0,
&connector->connector_id, 1, mode);
if (ret) {
fprintf(stderr, "failed to set mode: %m\n");
return 0;
return -1;
}
flink.handle = create.handle;
if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) != 0) {
fprintf(stderr, "gem flink failed: %m\n");
return 0;
return -1;
}
ec->crtc_id = encoder->crtc_id;
ec->connector_id = connector->connector_id;
ec->mode = mode;
ec->width = mode->hdisplay;
ec->height = mode->vdisplay;
ec->stride = mode->hdisplay * 4;
output->ec = ec;
output->crtc_id = encoder->crtc_id;
output->connector_id = connector->connector_id;
output->mode = mode;
output->width = mode->hdisplay;
output->height = mode->vdisplay;
output->stride = mode->hdisplay * 4;
return flink.name;
output->surface = eglCreateSurfaceForName(ec->display, ec->config,
flink.name,
output->width, output->height,
output->stride,
surface_attribs);
if (output->surface == NULL) {
fprintf(stderr, "failed to create surface\n");
return -1;
}
output->base.interface = &wl_output_interface;
wl_display_add_object(ec->wl_display, &output->base);
wl_display_add_global(ec->wl_display, &output->base, post_output_geometry);
wl_list_insert(ec->output_list.prev, &output->link);
if (!eglMakeCurrent(ec->display, output->surface, output->surface, ec->context)) {
fprintf(stderr, "failed to make context current\n");
return -1;
}
output->background = background_create(output, option_background);
return 0;
}
static const struct wl_interface visual_interface = {
@ -835,40 +1023,26 @@ add_visuals(struct egl_compositor *ec)
wl_display_add_global(ec->wl_display, &ec->rgb_visual.base, NULL);
}
static void
post_output_geometry(struct wl_client *client, struct wl_object *global)
{
struct egl_compositor *ec =
container_of(global, struct egl_compositor, output.base);
wl_client_post_event(client, global,
WL_OUTPUT_GEOMETRY, ec->width, ec->height);
}
static const char gem_device[] = "/dev/dri/card0";
static const char *option_background = "background.jpg";
static const GOptionEntry option_entries[] = {
{ "background", 'b', 0, G_OPTION_ARG_STRING,
&option_background, "Background image" },
{ NULL }
};
static void on_enter_vt(int signal_number, void *data)
{
struct egl_compositor *ec = data;
struct wlsc_output *output;
int ret, fd;
ioctl(ec->tty_fd, VT_RELDISP, VT_ACKACQ);
ec->vt_active = TRUE;
fd = eglGetDisplayFD(ec->display);
ret = drmModeSetCrtc(fd, ec->crtc_id, ec->fb_id, 0, 0,
&ec->connector_id, 1, ec->mode);
if (ret) {
fprintf(stderr, "failed to set mode: %m\n");
return;
output = container_of(ec->output_list.next, struct wlsc_output, link);
while (&output->link != &ec->output_list) {
ret = drmModeSetCrtc(fd, output->crtc_id, output->fb_id, 0, 0,
&output->connector_id, 1, output->mode);
if (ret)
fprintf(stderr, "failed to set mode for connector %d: %m\n",
output->connector_id);
output = container_of(output->link.next,
struct wlsc_output, link);
}
}
@ -949,19 +1123,7 @@ static int setup_tty(struct egl_compositor *ec, struct wl_event_loop *loop)
return 0;
}
static const char *
get_udev_property(struct udev_device *device, const char *name)
{
struct udev_list_entry *entry;
udev_list_entry_foreach(entry, udev_device_get_properties_list_entry(device))
if (strcmp(udev_list_entry_get_name(entry), name) == 0)
return udev_list_entry_get_value(entry);
return NULL;
}
static void
static int
init_libudev(struct egl_compositor *ec)
{
struct udev_enumerate *e;
@ -983,7 +1145,7 @@ init_libudev(struct egl_compositor *ec)
ec->udev = udev_new();
if (ec->udev == NULL) {
fprintf(stderr, "failed to initialize udev context\n");
return;
return -1;
}
input_device = create_input_device(ec);
@ -998,97 +1160,51 @@ init_libudev(struct egl_compositor *ec)
seat = get_udev_property(device, "WAYLAND_SEAT");
if (!seat || strcmp(seat, "1") != 0)
continue;
if (strcmp(udev_device_get_subsystem(device), "input") == 0) {
evdev_input_device_create(input_device, ec->wl_display,
udev_device_get_devnode(device));
continue;
} else if (strcmp(udev_device_get_subsystem(device), "drm") == 0) {
if (create_output(ec, device) < 0) {
fprintf(stderr, "failed to create output for %s\n", path);
return -1;
}
}
}
udev_enumerate_unref(e);
/* Create the pointer surface now that we have a current EGL context. */
input_device->pointer_surface =
pointer_create(ec, input_device->x, input_device->y, 64, 64);
return 0;
}
static struct egl_compositor *
egl_compositor_create(struct wl_display *display)
{
static const EGLint config_attribs[] = {
EGL_DEPTH_SIZE, 0,
EGL_STENCIL_SIZE, 0,
EGL_CONFIG_CAVEAT, EGL_NONE,
EGL_NONE
};
const static EGLint attribs[] = {
EGL_RENDER_BUFFER, EGL_BACK_BUFFER,
EGL_NONE
};
EGLint major, minor;
struct egl_compositor *ec;
struct screenshooter *shooter;
uint32_t fb_name;
struct wl_event_loop *loop;
ec = malloc(sizeof *ec);
if (ec == NULL)
return NULL;
memset(ec, 0, sizeof *ec);
ec->wl_display = display;
ec->display = eglCreateDisplayNative(gem_device, "i965");
if (ec->display == NULL) {
fprintf(stderr, "failed to create display\n");
return NULL;
}
if (!eglInitialize(ec->display, &major, &minor)) {
fprintf(stderr, "failed to initialize display\n");
return NULL;
}
if (!eglChooseConfig(ec->display, config_attribs, &ec->config, 1, NULL))
return NULL;
fb_name = create_frontbuffer(ec);
ec->surface = eglCreateSurfaceForName(ec->display, ec->config,
fb_name, ec->width, ec->height, ec->stride, attribs);
if (ec->surface == NULL) {
fprintf(stderr, "failed to create surface\n");
return NULL;
}
ec->context = eglCreateContext(ec->display, ec->config, NULL, NULL);
if (ec->context == NULL) {
fprintf(stderr, "failed to create context\n");
return NULL;
}
if (!eglMakeCurrent(ec->display, ec->surface, ec->surface, ec->context)) {
fprintf(stderr, "failed to make context current\n");
return NULL;
}
glViewport(0, 0, ec->width, ec->height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, ec->width, ec->height, 0, 0, 1000.0);
glMatrixMode(GL_MODELVIEW);
glClearColor(0, 0, 0.2, 1);
wl_display_set_compositor(display, &ec->base, &compositor_interface);
/* FIXME: This needs to be much more expressive... something like randr 1.2. */
ec->output.base.interface = &wl_output_interface;
wl_display_add_object(display, &ec->output.base);
wl_display_add_global(display, &ec->output.base, post_output_geometry);
add_visuals(ec);
wl_list_init(&ec->input_device_list);
init_libudev(ec);
wl_list_init(&ec->surface_list);
ec->background = background_create(ec, option_background,
ec->width, ec->height);
wl_list_init(&ec->input_device_list);
wl_list_init(&ec->output_list);
if (init_libudev(ec) < 0) {
fprintf(stderr, "failed to initialize devices\n");
return NULL;
}
shooter = screenshooter_create(ec);
wl_display_add_object(display, &shooter->base);
@ -1099,9 +1215,6 @@ egl_compositor_create(struct wl_display *display)
setup_tty(ec, loop);
ec->timer_source = wl_event_loop_add_timer(loop, repaint, ec);
ec->repaint_needed = 0;
ec->repaint_on_timeout = 0;
schedule_repaint(ec);
return ec;