Only send key events to toplevel surface.

This commit is contained in:
Kristian Høgsberg 2008-12-10 13:25:00 -05:00
parent 5a75c90d01
commit 7fdff04cdc
2 changed files with 10 additions and 23 deletions

View File

@ -798,6 +798,7 @@ notify_key(struct wl_compositor *compositor,
struct wl_object *source, uint32_t key, uint32_t state) struct wl_object *source, uint32_t key, uint32_t state)
{ {
struct egl_compositor *ec = (struct egl_compositor *) compositor; struct egl_compositor *ec = (struct egl_compositor *) compositor;
struct egl_surface *es;
if (key == KEY_ESC && state == 1) { if (key == KEY_ESC && state == 1) {
if (ec->overlay_target == ec->height) if (ec->overlay_target == ec->height)
@ -805,6 +806,15 @@ notify_key(struct wl_compositor *compositor,
else else
ec->overlay_target += 200; ec->overlay_target += 200;
schedule_repaint(ec); schedule_repaint(ec);
} else if (!wl_list_empty(&ec->surface_list)) {
/* FIXME: The event source device should track which
* surface has its key focus and send the event there.
* For now, just send it to the top surface, which
* effectively gives us click to focus behavior. */
es = container_of(ec->surface_list.prev,
struct egl_surface, link);
wl_surface_post_event(es->wl_surface, source,
WL_INPUT_KEY, key, state);
} }
} }

View File

@ -621,21 +621,6 @@ wl_display_add_global(struct wl_display *display, struct wl_object *object)
return 0; return 0;
} }
static void
wl_display_send_event(struct wl_display *display, uint32_t *data, size_t size)
{
struct wl_client *client;
client = container_of(display->client_list.next,
struct wl_client, link);
while (&client->link != &display->client_list) {
wl_connection_write(client->connection, data, size);
client = container_of(client->link.next,
struct wl_client, link);
}
}
WL_EXPORT void WL_EXPORT void
wl_surface_post_event(struct wl_surface *surface, wl_surface_post_event(struct wl_surface *surface,
struct wl_object *sender, struct wl_object *sender,
@ -692,17 +677,9 @@ wl_display_post_key_event(struct wl_display *display,
struct wl_object *source, int key, int state) struct wl_object *source, int key, int state)
{ {
const struct wl_compositor_interface *interface; const struct wl_compositor_interface *interface;
uint32_t p[4];
interface = display->compositor->interface; interface = display->compositor->interface;
interface->notify_key(display->compositor, source, key, state); interface->notify_key(display->compositor, source, key, state);
p[0] = source->id;
p[1] = (sizeof p << 16) | WL_INPUT_KEY;
p[2] = key;
p[3] = state;
wl_display_send_event(display, p, sizeof p);
} }
WL_EXPORT void WL_EXPORT void