util: Check result of weston_surface_animation_run.
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@ -265,6 +265,9 @@ weston_slide_run(struct weston_surface *surface, float start, float stop,
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animation = weston_surface_animation_run(surface, start, stop,
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slide_frame, done, data);
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if (!animation)
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return NULL;
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animation->spring.friction = 900;
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animation->spring.k = 300;
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