tests: Remove GLfloat usage.
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490d02a96d
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@ -22,7 +22,6 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <GLES2/gl2.h>
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#include <math.h>
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#include <unistd.h>
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#include <signal.h>
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@ -54,7 +53,7 @@ read_timer(void)
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}
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static double
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det3x3(const GLfloat *c0, const GLfloat *c1, const GLfloat *c2)
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det3x3(const float *c0, const float *c1, const float *c2)
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{
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return (double)
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c0[0] * c1[1] * c2[2] +
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@ -30,7 +30,7 @@
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TEST(surface_transform)
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{
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struct weston_surface *surface;
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GLfloat x, y;
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float x, y;
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surface = weston_surface_create(compositor);
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weston_surface_configure(surface, 100, 100, 200, 200);
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@ -27,7 +27,6 @@
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#include <assert.h>
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#include <poll.h>
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#include <wayland-client.h>
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#include <GLES2/gl2.h> /* needed for GLfloat */
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#include <linux/input.h>
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struct display {
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@ -42,7 +41,7 @@ struct input {
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struct wl_seat *seat;
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struct wl_pointer *pointer;
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struct wl_keyboard *keyboard;
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GLfloat x, y;
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float x, y;
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uint32_t button_mask;
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struct surface *pointer_focus;
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struct surface *keyboard_focus;
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