window: menu leak fixes
When a menu self-destructs, free also the widget and struct menu. As menus are self-destructing, it does not make sense to store the window pointer, since we cannot clear it automatically. Therefore, rename window_create_menu() to window_show_menu() that does not return the window pointer. It also calls window_schedule_redraw() internally. Fixes Valgrind reported memory leaks. The alternative would be to explicitly destroy the menu in application's menu callback. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
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@ -59,7 +59,6 @@ struct panel {
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struct surface base;
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struct window *window;
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struct widget *widget;
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struct window *menu;
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struct wl_list launcher_list;
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};
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@ -141,11 +140,9 @@ show_menu(struct panel *panel, struct input *input, uint32_t time)
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};
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input_get_position(input, &x, &y);
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panel->menu = window_create_menu(window_get_display(panel->window),
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input, time, panel->window,
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x - 10, y - 10, NULL, entries, 4);
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window_schedule_redraw(panel->menu);
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window_show_menu(window_get_display(panel->window),
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input, time, panel->window,
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x - 10, y - 10, NULL, entries, 4);
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}
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static void
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@ -171,12 +171,8 @@ show_menu(struct resizor *resizor, struct input *input, uint32_t time)
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};
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input_get_position(input, &x, &y);
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resizor->menu = window_create_menu(resizor->display,
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input, time, resizor->window,
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x - 10, y - 10,
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menu_func, entries, 4);
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window_schedule_redraw(resizor->menu);
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window_show_menu(resizor->display, input, time, resizor->window,
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x - 10, y - 10, menu_func, entries, 4);
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}
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static void
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@ -132,7 +132,6 @@ struct window {
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struct frame *frame;
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struct widget *widget;
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struct window *menu;
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void *user_data;
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struct wl_list link;
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@ -1394,13 +1393,8 @@ frame_button_handler(struct widget *widget,
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}
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} else if (button == BTN_RIGHT && state == 1) {
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input_get_position(input, &x, &y);
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window->menu = window_create_menu(window->display,
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input, time,
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window,
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x - 10, y - 10,
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frame_menu_func,
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entries, 4);
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window_schedule_redraw(window->menu);
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window_show_menu(window->display, input, time, window,
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x - 10, y - 10, frame_menu_func, entries, 4);
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}
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}
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@ -2081,6 +2075,14 @@ handle_configure(void *data, struct wl_shell_surface *shell_surface,
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window_resize(window, width, height);
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}
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static void
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menu_destroy(struct menu *menu)
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{
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widget_destroy(menu->widget);
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window_destroy(menu->window);
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free(menu);
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}
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static void
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handle_popup_done(void *data, struct wl_shell_surface *shell_surface)
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{
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@ -2094,7 +2096,7 @@ handle_popup_done(void *data, struct wl_shell_surface *shell_surface)
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menu->func(window->parent, menu->current, window->parent->user_data);
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input_ungrab(menu->input, 0);
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window_destroy(window);
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menu_destroy(menu);
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}
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static const struct wl_shell_surface_listener shell_surface_listener = {
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@ -2393,7 +2395,7 @@ menu_button_handler(struct widget *widget,
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menu->func(menu->window->parent,
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menu->current, menu->window->parent->user_data);
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input_ungrab(input, time);
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window_destroy(menu->widget->window);
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menu_destroy(menu);
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}
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}
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@ -2437,11 +2439,11 @@ menu_redraw_handler(struct widget *widget, void *data)
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cairo_destroy(cr);
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}
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struct window *
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window_create_menu(struct display *display,
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struct input *input, uint32_t time, struct window *parent,
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int32_t x, int32_t y,
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menu_func_t func, const char **entries, int count)
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void
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window_show_menu(struct display *display,
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struct input *input, uint32_t time, struct window *parent,
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int32_t x, int32_t y,
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menu_func_t func, const char **entries, int count)
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{
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struct window *window;
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struct menu *menu;
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@ -2449,12 +2451,12 @@ window_create_menu(struct display *display,
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menu = malloc(sizeof *menu);
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if (!menu)
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return NULL;
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return;
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window = window_create_internal(parent->display, parent,
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200, count * 20 + margin * 2);
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if (!window)
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return NULL;
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return;
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menu->window = window;
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menu->widget = window_add_widget(menu->window, menu);
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@ -2480,8 +2482,7 @@ window_create_menu(struct display *display,
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widget_set_button_handler(menu->widget, menu_button_handler);
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input_grab(input, menu->widget, 0);
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return window;
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window_schedule_redraw(window);
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}
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void
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@ -200,11 +200,11 @@ window_create_transient(struct display *display, struct window *parent,
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typedef void (*menu_func_t)(struct window *window, int index, void *data);
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struct window *
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window_create_menu(struct display *display,
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struct input *input, uint32_t time, struct window *parent,
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int32_t x, int32_t y,
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menu_func_t func, const char **entries, int count);
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void
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window_show_menu(struct display *display,
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struct input *input, uint32_t time, struct window *parent,
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int32_t x, int32_t y,
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menu_func_t func, const char **entries, int count);
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void
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window_destroy(struct window *window);
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