compositor-drm: Pass the wl_resource to gbm_bo_import()
Another silent regression from the wl_resource opaquify effort. This was causing our pageflip-to-client-buffer and sprites optimizations to not kick in.
This commit is contained in:
parent
ab6d6674b6
commit
6399646a6b
@ -456,7 +456,7 @@ drm_output_prepare_scanout_surface(struct weston_output *_output,
|
||||
return NULL;
|
||||
|
||||
bo = gbm_bo_import(c->gbm, GBM_BO_IMPORT_WL_BUFFER,
|
||||
buffer, GBM_BO_USE_SCANOUT);
|
||||
buffer->resource, GBM_BO_USE_SCANOUT);
|
||||
|
||||
/* Unable to use the buffer for scanout */
|
||||
if (!bo)
|
||||
@ -822,7 +822,8 @@ drm_output_prepare_overlay_surface(struct weston_output *output_base,
|
||||
return NULL;
|
||||
|
||||
bo = gbm_bo_import(c->gbm, GBM_BO_IMPORT_WL_BUFFER,
|
||||
es->buffer_ref.buffer, GBM_BO_USE_SCANOUT);
|
||||
es->buffer_ref.buffer->resource,
|
||||
GBM_BO_USE_SCANOUT);
|
||||
if (!bo)
|
||||
return NULL;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user