compositor-drm: Add sprite support

Add support for assigning surfaces to overlay sprites using the new
assign_planes hook.
This commit is contained in:
Jesse Barnes 2012-02-23 09:45:49 -05:00 committed by Kristian Høgsberg
parent 5308a5e09b
commit 58ef379be6
2 changed files with 449 additions and 2 deletions

View File

@ -73,7 +73,7 @@ AC_ARG_ENABLE(drm-compositor, [ --enable-drm-compositor],,
AM_CONDITIONAL(ENABLE_DRM_COMPOSITOR, test x$enable_drm_compositor = xyes)
if test x$enable_drm_compositor = xyes; then
AC_DEFINE([BUILD_DRM_COMPOSITOR], [1], [Build the DRM compositor])
PKG_CHECK_MODULES(DRM_COMPOSITOR, [libudev >= 136 libdrm >= 2.4.23 gbm])
PKG_CHECK_MODULES(DRM_COMPOSITOR, [libudev >= 136 libdrm >= 2.4.30 gbm])
fi

View File

@ -23,6 +23,7 @@
#define _GNU_SOURCE
#include <errno.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@ -31,6 +32,7 @@
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <drm_fourcc.h>
#include <gbm.h>
@ -50,10 +52,14 @@ struct drm_compositor {
int fd;
} drm;
struct gbm_device *gbm;
uint32_t *crtcs;
int num_crtcs;
uint32_t crtc_allocator;
uint32_t connector_allocator;
struct tty *tty;
struct wl_list sprite_list;
uint32_t prev_state;
};
@ -82,6 +88,66 @@ struct drm_output {
struct wl_listener pending_scanout_buffer_destroy_listener;
};
/*
* An output has a primary display plane plus zero or more sprites for
* blending display contents.
*/
struct drm_sprite {
struct wl_list link;
uint32_t fb_id;
uint32_t pending_fb_id;
struct weston_surface *surface;
struct weston_surface *pending_surface;
struct drm_compositor *compositor;
struct wl_listener destroy_listener;
struct wl_listener pending_destroy_listener;
uint32_t possible_crtcs;
uint32_t plane_id;
uint32_t count_formats;
int32_t src_x, src_y;
uint32_t src_w, src_h;
uint32_t dest_x, dest_y;
uint32_t dest_w, dest_h;
uint32_t formats[];
};
static int
surface_is_primary(struct weston_compositor *ec, struct weston_surface *es)
{
struct weston_surface *primary;
primary = container_of(ec->surface_list.next, struct weston_surface,
link);
if (es == primary)
return -1;
return 0;
}
static int
drm_sprite_crtc_supported(struct weston_output *output_base, uint32_t supported)
{
struct weston_compositor *ec = output_base->compositor;
struct drm_compositor *c =(struct drm_compositor *) ec;
struct drm_output *output = (struct drm_output *) output_base;
int crtc;
for (crtc = 0; crtc < c->num_crtcs; crtc++) {
if (c->crtcs[crtc] != output->crtc_id)
continue;
if (supported & (1 << crtc))
return -1;
}
return 0;
}
static int
drm_output_prepare_scanout_surface(struct drm_output *output)
{
@ -152,7 +218,9 @@ drm_output_repaint(struct weston_output *output_base)
struct drm_compositor *compositor =
(struct drm_compositor *) output->base.compositor;
struct weston_surface *surface;
struct drm_sprite *s;
uint32_t fb_id = 0;
int ret = 0;
glFramebufferRenderbuffer(GL_FRAMEBUFFER,
GL_COLOR_ATTACHMENT0,
@ -184,9 +252,70 @@ drm_output_repaint(struct weston_output *output_base)
return;
}
/*
* Now, update all the sprite surfaces
*/
wl_list_for_each(s, &compositor->sprite_list, link) {
uint32_t flags = 0;
drmVBlank vbl = {
.request.type = DRM_VBLANK_RELATIVE | DRM_VBLANK_EVENT,
.request.sequence = 1,
};
if (!drm_sprite_crtc_supported(output_base, s->possible_crtcs))
continue;
ret = drmModeSetPlane(compositor->drm.fd, s->plane_id,
output->crtc_id, s->pending_fb_id, flags,
s->dest_x, s->dest_y,
s->dest_w, s->dest_h,
s->src_x, s->src_y,
s->src_w, s->src_h);
if (ret)
fprintf(stderr, "setplane failed: %d: %s\n",
ret, strerror(errno));
/*
* Queue a vblank signal so we know when the surface
* becomes active on the display or has been replaced.
*/
vbl.request.signal = (unsigned long)s;
ret = drmWaitVBlank(compositor->drm.fd, &vbl);
if (ret) {
fprintf(stderr, "vblank event request failed: %d: %s\n",
ret, strerror(errno));
}
}
return;
}
static void
vblank_handler(int fd, unsigned int frame, unsigned int sec, unsigned int usec,
void *data)
{
struct drm_sprite *s = (struct drm_sprite *)data;
struct drm_compositor *c = s->compositor;
if (s->surface) {
weston_buffer_post_release(s->surface->buffer);
wl_list_remove(&s->destroy_listener.link);
s->surface = NULL;
drmModeRmFB(c->drm.fd, s->fb_id);
s->fb_id = 0;
}
if (s->pending_surface) {
wl_list_remove(&s->pending_destroy_listener.link);
wl_list_insert(s->pending_surface->buffer->resource.destroy_listener_list.prev,
&s->destroy_listener.link);
s->surface = s->pending_surface;
s->pending_surface = NULL;
s->fb_id = s->pending_fb_id;
s->pending_fb_id = 0;
}
}
static void
page_flip_handler(int fd, unsigned int frame,
unsigned int sec, unsigned int usec, void *data)
@ -218,6 +347,235 @@ page_flip_handler(int fd, unsigned int frame,
weston_output_finish_frame(&output->base, msecs);
}
static int
drm_surface_format_supported(struct drm_sprite *s, uint32_t format)
{
int i;
for (i = 0; i < s->count_formats; i++)
if (s->formats[i] == format)
return 1;
return 0;
}
static int
drm_surface_transform_supported(struct weston_surface *es)
{
if (es->transform.enabled)
return 0;
return 1;
}
static int
drm_surface_overlap_supported(struct weston_output *output_base,
pixman_region32_t *overlap)
{
/* We could potentially use a color key here if the surface left
* to display has rectangular regions
*/
if (pixman_region32_not_empty(overlap))
return 0;
return 1;
}
static void
drm_disable_unused_sprites(struct weston_output *output_base)
{
struct weston_compositor *ec = output_base->compositor;
struct drm_compositor *c =(struct drm_compositor *) ec;
struct drm_output *output = (struct drm_output *) output_base;
struct drm_sprite *s;
int ret;
wl_list_for_each(s, &c->sprite_list, link) {
if (s->pending_fb_id)
continue;
ret = drmModeSetPlane(c->drm.fd, s->plane_id,
output->crtc_id, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0);
if (ret)
fprintf(stderr,
"failed to disable plane: %d: %s\n",
ret, strerror(errno));
drmModeRmFB(c->drm.fd, s->fb_id);
s->surface = NULL;
s->pending_surface = NULL;
s->fb_id = 0;
s->pending_fb_id = 0;
}
}
/*
* This function must take care to damage any previously assigned surface
* if the sprite ends up binding to a different surface than in the
* previous frame.
*/
static int
drm_output_prepare_overlay_surface(struct weston_output *output_base,
struct weston_surface *es,
pixman_region32_t *overlap)
{
struct weston_compositor *ec = output_base->compositor;
struct drm_compositor *c =(struct drm_compositor *) ec;
struct drm_sprite *s;
int found = 0;
EGLint handle, stride;
struct gbm_bo *bo;
uint32_t fb_id = 0;
uint32_t handles[4], pitches[4], offsets[4];
int ret = 0;
pixman_region32_t dest_rect, src_rect;
pixman_box32_t *box;
uint32_t format;
if (surface_is_primary(ec, es))
return -1;
if (!es->buffer)
return -1;
if (!drm_surface_transform_supported(es))
return -1;
if (!drm_surface_overlap_supported(output_base, overlap))
return -1;
wl_list_for_each(s, &c->sprite_list, link) {
if (!drm_sprite_crtc_supported(output_base, s->possible_crtcs))
continue;
if (!s->pending_fb_id) {
found = 1;
break;
}
}
/* No sprites available */
if (!found)
return -1;
bo = gbm_bo_create_from_egl_image(c->gbm, c->base.display, es->image,
es->geometry.width, es->geometry.height,
GBM_BO_USE_SCANOUT);
format = gbm_bo_get_format(bo);
handle = gbm_bo_get_handle(bo).s32;
stride = gbm_bo_get_pitch(bo);
gbm_bo_destroy(bo);
if (!drm_surface_format_supported(s, format))
return -1;
if (!handle)
return -1;
handles[0] = handle;
pitches[0] = stride;
offsets[0] = 0;
ret = drmModeAddFB2(c->drm.fd, es->geometry.width, es->geometry.height,
format, handles, pitches, offsets,
&fb_id, 0);
if (ret) {
fprintf(stderr, "addfb2 failed: %d\n", ret);
return -1;
}
if (s->surface && s->surface != es) {
struct weston_surface *old_surf = s->surface;
pixman_region32_fini(&old_surf->damage);
pixman_region32_init_rect(&old_surf->damage,
old_surf->geometry.x, old_surf->geometry.y,
old_surf->geometry.width, old_surf->geometry.height);
}
s->pending_fb_id = fb_id;
s->pending_surface = es;
es->buffer->busy_count++;
/*
* Calculate the source & dest rects properly based on actual
* postion (note the caller has called weston_surface_update_transform()
* for us already).
*/
pixman_region32_init(&dest_rect);
pixman_region32_intersect(&dest_rect, &es->transform.boundingbox,
&output_base->region);
pixman_region32_translate(&dest_rect, -output_base->x, -output_base->y);
box = pixman_region32_extents(&dest_rect);
s->dest_x = box->x1;
s->dest_y = box->y1;
s->dest_w = box->x2 - box->x1;
s->dest_h = box->y2 - box->y1;
pixman_region32_fini(&dest_rect);
pixman_region32_init(&src_rect);
pixman_region32_intersect(&src_rect, &es->transform.boundingbox,
&output_base->region);
pixman_region32_translate(&src_rect, -es->geometry.x, -es->geometry.y);
box = pixman_region32_extents(&src_rect);
s->src_x = box->x1;
s->src_y = box->y1;
s->src_w = box->x2 - box->x1;
s->src_h = box->y2 - box->y1;
pixman_region32_fini(&src_rect);
wl_list_insert(es->buffer->resource.destroy_listener_list.prev,
&s->pending_destroy_listener.link);
return 0;
}
static void
drm_assign_planes(struct weston_output *output)
{
struct weston_compositor *ec = output->compositor;
struct weston_surface *es;
pixman_region32_t overlap, surface_overlap;
/*
* Find a surface for each sprite in the output using some heuristics:
* 1) size
* 2) frequency of update
* 3) opacity (though some hw might support alpha blending)
* 4) clipping (this can be fixed with color keys)
*
* The idea is to save on blitting since this should save power.
* If we can get a large video surface on the sprite for example,
* the main display surface may not need to update at all, and
* the client buffer can be used directly for the sprite surface
* as we do for flipping full screen surfaces.
*/
pixman_region32_init(&overlap);
wl_list_for_each(es, &ec->surface_list, link) {
weston_surface_update_transform(es);
/*
* FIXME: try to assign hw cursors here too, they're just
* special overlays
*/
pixman_region32_init(&surface_overlap);
pixman_region32_intersect(&surface_overlap, &overlap,
&es->transform.boundingbox);
if (!drm_output_prepare_overlay_surface(output, es,
&surface_overlap)) {
pixman_region32_fini(&es->damage);
pixman_region32_init(&es->damage);
} else {
pixman_region32_union(&overlap, &overlap,
&es->transform.boundingbox);
}
pixman_region32_fini(&surface_overlap);
}
pixman_region32_fini(&overlap);
drm_disable_unused_sprites(output);
}
static int
drm_output_set_cursor(struct weston_output *output_base,
struct weston_input_device *eid)
@ -344,6 +702,7 @@ on_drm_input(int fd, uint32_t mask, void *data)
memset(&evctx, 0, sizeof evctx);
evctx.version = DRM_EVENT_CONTEXT_VERSION;
evctx.page_flip_handler = page_flip_handler;
evctx.vblank_handler = vblank_handler;
drmHandleEvent(fd, &evctx);
return 1;
@ -488,6 +847,30 @@ output_handle_pending_scanout_buffer_destroy(struct wl_listener *listener,
weston_compositor_schedule_repaint(output->base.compositor);
}
static void
sprite_handle_buffer_destroy(struct wl_listener *listener,
struct wl_resource *resource,
uint32_t time)
{
struct drm_sprite *sprite =
container_of(listener, struct drm_sprite,
destroy_listener);
sprite->surface = NULL;
}
static void
sprite_handle_pending_buffer_destroy(struct wl_listener *listener,
struct wl_resource *resource,
uint32_t time)
{
struct drm_sprite *sprite =
container_of(listener, struct drm_sprite,
pending_destroy_listener);
sprite->pending_surface = NULL;
}
static int
create_output_for_connector(struct drm_compositor *ec,
drmModeRes *resources,
@ -621,7 +1004,7 @@ create_output_for_connector(struct drm_compositor *ec,
output->base.repaint = drm_output_repaint;
output->base.set_hardware_cursor = drm_output_set_cursor;
output->base.destroy = drm_output_destroy;
output->base.assign_planes = NULL;
output->base.assign_planes = drm_assign_planes;
return 0;
@ -657,6 +1040,60 @@ err_free:
return -1;
}
static void
create_sprites(struct drm_compositor *ec)
{
struct drm_sprite *sprite;
drmModePlaneRes *plane_res;
drmModePlane *plane;
int i;
plane_res = drmModeGetPlaneResources(ec->drm.fd);
if (!plane_res) {
fprintf(stderr, "failed to get plane resources: %s\n",
strerror(errno));
return;
}
for (i = 0; i < plane_res->count_planes; i++) {
plane = drmModeGetPlane(ec->drm.fd, plane_res->planes[i]);
if (!plane)
continue;
sprite = malloc(sizeof(*sprite) + ((sizeof(uint32_t)) *
plane->count_formats));
if (!sprite) {
fprintf(stderr, "%s: out of memory\n",
__func__);
free(plane);
continue;
}
memset(sprite, 0, sizeof *sprite);
sprite->possible_crtcs = plane->possible_crtcs;
sprite->plane_id = plane->plane_id;
sprite->surface = NULL;
sprite->pending_surface = NULL;
sprite->fb_id = 0;
sprite->pending_fb_id = 0;
sprite->destroy_listener.func = sprite_handle_buffer_destroy;
sprite->pending_destroy_listener.func =
sprite_handle_pending_buffer_destroy;
sprite->compositor = ec;
sprite->count_formats = plane->count_formats;
memcpy(sprite->formats, plane->formats,
plane->count_formats);
drmModeFreePlane(plane);
wl_list_insert(&ec->sprite_list, &sprite->link);
}
free(plane_res->planes);
free(plane_res);
}
static int
create_outputs(struct drm_compositor *ec, int option_connector)
{
@ -671,6 +1108,13 @@ create_outputs(struct drm_compositor *ec, int option_connector)
return -1;
}
ec->crtcs = calloc(resources->count_crtcs, sizeof(uint32_t));
if (!ec->crtcs)
return -1;
ec->num_crtcs = resources->count_crtcs;
memcpy(ec->crtcs, resources->crtcs, sizeof(uint32_t) * ec->num_crtcs);
for (i = 0; i < resources->count_connectors; i++) {
connector = drmModeGetConnector(ec->drm.fd,
resources->connectors[i]);
@ -1002,6 +1446,9 @@ drm_compositor_create(struct wl_display *display,
if (weston_compositor_init(&ec->base, display) < 0)
return NULL;
wl_list_init(&ec->sprite_list);
create_sprites(ec);
if (create_outputs(ec, connector) < 0) {
fprintf(stderr, "failed to create output for %s\n", path);
return NULL;