compositor: Handle NULL buffer in input_device.attach correctly
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@ -1605,7 +1605,7 @@ input_device_attach(struct wl_client *client,
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struct wl_resource *buffer_resource, int32_t x, int32_t y)
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{
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struct wlsc_input_device *device = resource->data;
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struct wl_buffer *buffer = buffer_resource->data;
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struct wl_buffer *buffer;
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if (time < device->input_device.pointer_focus_time)
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return;
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@ -1614,13 +1614,14 @@ input_device_attach(struct wl_client *client,
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if (device->input_device.pointer_focus->resource.client != client)
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return;
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if (buffer == NULL) {
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if (buffer_resource) {
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buffer = buffer_resource->data;
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wlsc_input_device_attach_buffer(device, buffer, x, y);
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} else {
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wlsc_input_device_set_pointer_image(device,
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WLSC_POINTER_LEFT_PTR);
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return;
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}
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wlsc_input_device_attach_buffer(device, buffer, x, y);
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}
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const static struct wl_input_device_interface input_device_interface = {
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