gl-renderer: Remove unused dmabuf import_type
We don't need this now we don't try to reimport them on attach. Signed-off-by: Daniel Stone <daniels@collabora.com>
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@ -114,11 +114,6 @@ struct egl_image {
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int refcount;
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};
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enum import_type {
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IMPORT_TYPE_INVALID,
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IMPORT_TYPE_DIRECT,
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IMPORT_TYPE_GL_CONVERSION
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};
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struct dmabuf_image {
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struct linux_dmabuf_buffer *dmabuf;
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@ -126,7 +121,6 @@ struct dmabuf_image {
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struct egl_image *images[3];
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struct wl_list link;
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enum import_type import_type;
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enum gl_shader_texture_variant shader_variant;
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};
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@ -2749,7 +2743,6 @@ import_dmabuf(struct gl_renderer *gr,
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if (egl_image) {
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image->num_images = 1;
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image->images[0] = egl_image;
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image->import_type = IMPORT_TYPE_DIRECT;
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target = choose_texture_target(gr, &dmabuf->attributes);
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switch (target) {
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@ -2764,7 +2757,6 @@ import_dmabuf(struct gl_renderer *gr,
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dmabuf_image_destroy(image);
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return NULL;
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}
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image->import_type = IMPORT_TYPE_GL_CONVERSION;
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}
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return image;
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