color-lcms: move 3D LUT vs. blend-to-output assert
There is no reason why cmlcms_fill_in_3dlut() would not work for blend-to-output category, so the assert is a little misplaced. However, there would be a bug if 3D LUT was used for blend-to-output, because we should never fail to optimize that chain. Put the assert where it belongs. Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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@ -132,9 +132,6 @@ cmlcms_fill_in_3dlut(struct weston_color_transform *xform_base,
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unsigned int value_b, value_r, value_g;
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float divider = len - 1;
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assert(xform->search_key.category == CMLCMS_CATEGORY_INPUT_TO_BLEND ||
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xform->search_key.category == CMLCMS_CATEGORY_INPUT_TO_OUTPUT);
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for (value_b = 0; value_b < len; value_b++) {
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for (value_g = 0; value_g < len; value_g++) {
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for (value_r = 0; value_r < len; value_r++) {
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@ -935,7 +932,14 @@ xform_realize_chain(struct cmlcms_color_transform *xform)
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case CMLCMS_TRANSFORM_FAILED:
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goto failed;
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case CMLCMS_TRANSFORM_OPTIMIZED:
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break;
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case CMLCMS_TRANSFORM_3DLUT:
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/*
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* Given the chain formed above, blend-to-output should never
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* fall back to 3D LUT.
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*/
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weston_assert_uint32_neq(cm->base.compositor, xform->search_key.category,
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CMLCMS_CATEGORY_BLEND_TO_OUTPUT);
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break;
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}
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