desktop-shell: call weston_layer_fini()
This ensures the layers are torn down properly. See commit: libweston: add weston_layer_fini() Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.com>
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@ -894,6 +894,8 @@ workspace_destroy(struct workspace *ws)
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if (ws->fsurf_back)
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focus_surface_destroy(ws->fsurf_back);
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weston_layer_fini(&ws->layer);
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free(ws);
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}
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@ -4632,7 +4634,7 @@ switcher_binding(struct weston_keyboard *keyboard, const struct timespec *time,
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switcher = malloc(sizeof *switcher);
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if (!switcher)
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return;
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switcher->shell = shell;
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switcher->current = NULL;
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switcher->listener.notify = switcher_handle_view_destroy;
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@ -5026,6 +5028,13 @@ shell_destroy(struct wl_listener *listener, void *data)
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workspace_destroy(*ws);
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wl_array_release(&shell->workspaces.array);
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weston_layer_fini(&shell->fullscreen_layer);
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weston_layer_fini(&shell->panel_layer);
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weston_layer_fini(&shell->background_layer);
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weston_layer_fini(&shell->lock_layer);
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weston_layer_fini(&shell->input_panel_layer);
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weston_layer_fini(&shell->minimized_layer);
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free(shell->client);
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free(shell);
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}
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