clients: Fix build without Cairo/GLES2
If we're building with EGL support generally, but without Cairo/GLESv2, building the clients fail, because window.c defines the EGL native types, however platform.h also brings these in. Signed-off-by: Daniel Stone <daniels@collabora.com> Cc: Emil Velikov <emil.velikov@collabora.com> Cc: Bryce Harrington <brycef@osg.samsung.com> Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Acked-by: Bryce Harrington <bryce@osg.samsung.com>
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@ -55,7 +55,7 @@
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#include <EGL/eglext.h>
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#include <cairo-gl.h>
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#else /* HAVE_CAIRO_EGL */
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#elif !defined(ENABLE_EGL) /* platform.h defines these if EGL is enabled */
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typedef void *EGLDisplay;
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typedef void *EGLConfig;
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typedef void *EGLContext;
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