terminal: add touch screen selection support
Signed-off-by: Xiong Zhang <xiong.y.zhang@intel.com> Reviewed-by: Kristian Hogsberg <hoegsberg@gmail.com>
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@ -467,7 +467,7 @@ struct terminal {
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uint32_t hide_cursor_serial;
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uint32_t hide_cursor_serial;
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struct wl_data_source *selection;
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struct wl_data_source *selection;
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uint32_t button_time;
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uint32_t click_time;
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int dragging, click_count;
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int dragging, click_count;
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int selection_start_x, selection_start_y;
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int selection_start_x, selection_start_y;
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int selection_end_x, selection_end_y;
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int selection_end_x, selection_end_y;
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@ -2687,6 +2687,25 @@ show_menu(struct terminal *terminal, struct input *input, uint32_t time)
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entries, ARRAY_LENGTH(entries));
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entries, ARRAY_LENGTH(entries));
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}
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}
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static void
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click_handler(struct widget *widget, struct terminal *terminal,
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struct input *input, int32_t x, int32_t y,
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uint32_t time)
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{
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if (time - terminal->click_time < 500)
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terminal->click_count++;
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else
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terminal->click_count = 1;
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terminal->click_time = time;
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terminal->dragging = (terminal->click_count - 1) % 3 + SELECT_CHAR;
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terminal->selection_end_x = terminal->selection_start_x = x;
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terminal->selection_end_y = terminal->selection_start_y = y;
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if (recompute_selection(terminal))
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widget_schedule_redraw(widget);
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}
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static void
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static void
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button_handler(struct widget *widget,
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button_handler(struct widget *widget,
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struct input *input, uint32_t time,
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struct input *input, uint32_t time,
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@ -2694,27 +2713,13 @@ button_handler(struct widget *widget,
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enum wl_pointer_button_state state, void *data)
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enum wl_pointer_button_state state, void *data)
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{
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{
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struct terminal *terminal = data;
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struct terminal *terminal = data;
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int32_t x, y;
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switch (button) {
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switch (button) {
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case BTN_LEFT:
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case BTN_LEFT:
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
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input_get_position(input, &x, &y);
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if (time - terminal->button_time < 500)
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click_handler(widget, terminal, input, x, y, time);
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terminal->click_count++;
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else
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terminal->click_count = 1;
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terminal->button_time = time;
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terminal->dragging =
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(terminal->click_count - 1) % 3 + SELECT_CHAR;
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input_get_position(input,
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&terminal->selection_start_x,
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&terminal->selection_start_y);
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terminal->selection_end_x = terminal->selection_start_x;
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terminal->selection_end_y = terminal->selection_start_y;
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if (recompute_selection(terminal))
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widget_schedule_redraw(widget);
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} else {
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} else {
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terminal->dragging = SELECT_NONE;
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terminal->dragging = SELECT_NONE;
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}
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}
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@ -2768,6 +2773,43 @@ output_handler(struct window *window, struct output *output, int enter,
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window_schedule_redraw(window);
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window_schedule_redraw(window);
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}
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}
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static void
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touch_down_handler(struct widget *widget, struct input *input,
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uint32_t serial, uint32_t time, int32_t id,
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float x, float y, void *data)
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{
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struct terminal *terminal = data;
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if (id == 0)
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click_handler(widget, terminal, input, x, y, time);
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}
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static void
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touch_up_handler(struct widget *widget, struct input *input,
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uint32_t serial, uint32_t time, int32_t id, void *data)
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{
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struct terminal *terminal = data;
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if (id == 0)
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terminal->dragging = SELECT_NONE;
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}
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static void
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touch_motion_handler(struct widget *widget, struct input *input,
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uint32_t time, int32_t id, float x, float y, void *data)
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{
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struct terminal *terminal = data;
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if (terminal->dragging &&
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id == 0) {
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terminal->selection_end_x = (int)x;
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terminal->selection_end_y = (int)y;
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if (recompute_selection(terminal))
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widget_schedule_redraw(widget);
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}
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}
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#ifndef howmany
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#ifndef howmany
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#define howmany(x, y) (((x) + ((y) - 1)) / (y))
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#define howmany(x, y) (((x) + ((y) - 1)) / (y))
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#endif
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#endif
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@ -2815,6 +2857,9 @@ terminal_create(struct display *display)
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widget_set_button_handler(terminal->widget, button_handler);
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widget_set_button_handler(terminal->widget, button_handler);
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widget_set_enter_handler(terminal->widget, enter_handler);
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widget_set_enter_handler(terminal->widget, enter_handler);
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widget_set_motion_handler(terminal->widget, motion_handler);
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widget_set_motion_handler(terminal->widget, motion_handler);
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widget_set_touch_up_handler(terminal->widget, touch_up_handler);
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widget_set_touch_down_handler(terminal->widget, touch_down_handler);
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widget_set_touch_motion_handler(terminal->widget, touch_motion_handler);
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surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, 0, 0);
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surface = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, 0, 0);
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cr = cairo_create(surface);
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cr = cairo_create(surface);
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