input: Remove wl_seat destroy signal
We already have one on weston_seat.
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4a2a274350
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@ -270,7 +270,7 @@ clipboard_create(struct weston_seat *seat)
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wl_signal_add(&seat->seat.selection_signal,
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&clipboard->selection_listener);
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wl_signal_add(&seat->seat.destroy_signal,
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wl_signal_add(&seat->destroy_signal,
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&clipboard->destroy_listener);
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return clipboard;
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@ -330,7 +330,6 @@ struct weston_touch {
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struct wl_seat {
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struct wl_list base_resource_list;
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struct wl_signal destroy_signal;
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struct weston_pointer *pointer;
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struct weston_keyboard *keyboard;
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@ -1529,8 +1529,6 @@ weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec)
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{
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memset(seat, 0, sizeof *seat);
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wl_signal_init(&seat->seat.destroy_signal);
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seat->seat.selection_data_source = NULL;
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wl_list_init(&seat->seat.base_resource_list);
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wl_signal_init(&seat->seat.selection_signal);
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@ -1581,8 +1579,6 @@ weston_seat_release(struct weston_seat *seat)
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xkb_state_unref(seat->xkb_state.state);
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xkb_info_destroy(&seat->xkb_info);
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wl_signal_emit(&seat->seat.destroy_signal, seat);
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if (seat->seat.pointer)
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weston_pointer_release(seat->seat.pointer);
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if (seat->seat.keyboard)
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@ -471,7 +471,7 @@ focus_state_create(struct weston_seat *seat, struct workspace *ws)
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state->seat_destroy_listener.notify = focus_state_seat_destroy;
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state->surface_destroy_listener.notify = focus_state_surface_destroy;
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wl_signal_add(&seat->seat.destroy_signal,
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wl_signal_add(&seat->destroy_signal,
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&state->seat_destroy_listener);
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wl_list_init(&state->surface_destroy_listener.link);
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@ -874,7 +874,7 @@ handle_seat_created(struct wl_listener *listener,
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input_method, bind_input_method);
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input_method->destroy_listener.notify = input_method_notifier_destroy;
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wl_signal_add(&seat->seat.destroy_signal, &input_method->destroy_listener);
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wl_signal_add(&seat->destroy_signal, &input_method->destroy_listener);
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seat->input_method = input_method;
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