compositor: Init fade surface color properly
When fading in, if a repaint was triggered after a call to weston_compositor_fade() but before the first call to fade_frame(), the fade surface wouldn't be drawn because its alpha channel wasn't initialized properly.
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@ -1112,7 +1112,7 @@ weston_compositor_fade(struct weston_compositor *compositor, float tint)
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return;
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weston_surface_configure(surface, 0, 0, 8192, 8192);
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weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
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weston_surface_set_color(surface, 0.0, 0.0, 0.0, 1.0 - tint);
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wl_list_insert(&compositor->fade_layer.surface_list,
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&surface->layer_link);
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weston_surface_update_transform(surface);
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