compositor: Init fade surface color properly

When fading in, if a repaint was triggered after a call to
weston_compositor_fade() but before the first call to fade_frame(),
the fade surface wouldn't be drawn because its alpha channel wasn't
initialized properly.
This commit is contained in:
Ander Conselvan de Oliveira 2013-02-13 16:06:37 +02:00 committed by Kristian Høgsberg
parent c4831be22d
commit 48a9160426
1 changed files with 1 additions and 1 deletions

View File

@ -1112,7 +1112,7 @@ weston_compositor_fade(struct weston_compositor *compositor, float tint)
return;
weston_surface_configure(surface, 0, 0, 8192, 8192);
weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
weston_surface_set_color(surface, 0.0, 0.0, 0.0, 1.0 - tint);
wl_list_insert(&compositor->fade_layer.surface_list,
&surface->layer_link);
weston_surface_update_transform(surface);