xwayland: Fix fullscreen mode
With xdg_shell wl_shell starting to diverge in how they work, there's less shared code in set_fullscreen(). The problem is that the xwayland window manager calls into set_fulscreen() which now doesn't complete the fullscreen transition. Add shell_interface_set_fullscreen() for the shell interface set_fullscreen hook to use. https://bugs.freedesktop.org/show_bug.cgi?id=78230
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@ -2797,6 +2797,19 @@ set_xwayland(struct shell_surface *shsurf, int x, int y, uint32_t flags)
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shsurf->state_changed = true;
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}
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static void
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shell_interface_set_fullscreen(struct shell_surface *shsurf,
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uint32_t method,
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uint32_t framerate,
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struct weston_output *output)
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{
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surface_clear_next_states(shsurf);
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set_fullscreen(shsurf, method, framerate, output);
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shsurf->next_state.fullscreen = true;
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shsurf->state_changed = true;
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}
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static int
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shell_interface_move(struct shell_surface *shsurf, struct weston_seat *ws)
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{
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@ -6113,7 +6126,7 @@ module_init(struct weston_compositor *ec,
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ec->shell_interface.get_primary_view = get_primary_view;
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ec->shell_interface.set_toplevel = set_toplevel;
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ec->shell_interface.set_transient = set_transient;
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ec->shell_interface.set_fullscreen = set_fullscreen;
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ec->shell_interface.set_fullscreen = shell_interface_set_fullscreen;
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ec->shell_interface.set_xwayland = set_xwayland;
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ec->shell_interface.move = shell_interface_move;
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ec->shell_interface.resize = surface_resize;
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