gl-renderer.c: Cast wl_resource to void * to avoid warning
The extension has been updated to take a wl_resource * now, but to avoid warnings when compiling against older versions, just cast to void *.
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@ -1370,8 +1370,7 @@ gl_renderer_attach(struct weston_surface *es, struct weston_buffer *buffer)
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if (shm_buffer)
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gl_renderer_attach_shm(es, buffer, shm_buffer);
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else if (gr->query_buffer(gr->egl_display,
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(struct wl_buffer *)buffer->resource,
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else if (gr->query_buffer(gr->egl_display, (void *) buffer->resource,
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EGL_TEXTURE_FORMAT, &format))
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gl_renderer_attach_egl(es, buffer, format);
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else {
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