evdev: Add event process dispatching
By setting an 'evdev_dispatch' struct in 'evdev_input_device' during device configuration the 'process' function in the associated interface will be called with received input events. If none is set, a fallback handler will be set instead that handle generic input functionality. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
This commit is contained in:
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d6ad122d9a
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4136d82760
@ -83,6 +83,7 @@ drm_backend_la_SOURCES = \
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tty.c \
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evdev.c \
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evdev.h \
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evdev-private.h \
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launcher-util.c \
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launcher-util.h \
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libbacklight.c \
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103
src/evdev-private.h
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103
src/evdev-private.h
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@ -0,0 +1,103 @@
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/*
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* Copyright © 2012 Intel Corporation
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*
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* Permission to use, copy, modify, distribute, and sell this software and
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* its documentation for any purpose is hereby granted without fee, provided
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* that the above copyright notice appear in all copies and that both that
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* copyright notice and this permission notice appear in supporting
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* documentation, and that the name of the copyright holders not be used in
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* advertising or publicity pertaining to distribution of the software
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* without specific, written prior permission. The copyright holders make
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* no representations about the suitability of this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*
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* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
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* SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
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* RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
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* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
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* CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef EVDEV_PRIVATE_H
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#define EVDEV_PRIVATE_H
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#include <linux/input.h>
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#include <wayland-util.h>
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struct evdev_seat {
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struct weston_seat base;
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struct wl_list devices_list;
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struct udev_monitor *udev_monitor;
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struct wl_event_source *udev_monitor_source;
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char *seat_id;
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};
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#define MAX_SLOTS 16
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struct evdev_input_device {
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struct evdev_seat *master;
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struct wl_list link;
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struct wl_event_source *source;
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struct weston_output *output;
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struct evdev_dispatch *dispatch;
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char *devnode;
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int fd;
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struct {
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int min_x, max_x, min_y, max_y;
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int old_x, old_y, reset_x, reset_y;
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int32_t x, y;
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} abs;
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struct {
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int slot;
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int32_t x[MAX_SLOTS];
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int32_t y[MAX_SLOTS];
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} mt;
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struct mtdev *mtdev;
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struct {
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wl_fixed_t dx, dy;
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} rel;
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int type; /* event type flags */
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int is_touchpad, is_mt;
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};
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/* event type flags */
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#define EVDEV_ABSOLUTE_MOTION (1 << 0)
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#define EVDEV_ABSOLUTE_MT_DOWN (1 << 1)
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#define EVDEV_ABSOLUTE_MT_MOTION (1 << 2)
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#define EVDEV_ABSOLUTE_MT_UP (1 << 3)
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#define EVDEV_RELATIVE_MOTION (1 << 4)
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/* copied from udev/extras/input_id/input_id.c */
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/* we must use this kernel-compatible implementation */
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#define BITS_PER_LONG (sizeof(unsigned long) * 8)
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#define NBITS(x) ((((x)-1)/BITS_PER_LONG)+1)
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#define OFF(x) ((x)%BITS_PER_LONG)
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#define BIT(x) (1UL<<OFF(x))
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#define LONG(x) ((x)/BITS_PER_LONG)
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#define TEST_BIT(array, bit) ((array[LONG(bit)] >> OFF(bit)) & 1)
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/* end copied */
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struct evdev_dispatch;
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struct evdev_dispatch_interface {
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/* Process an evdev input event. */
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void (*process)(struct evdev_dispatch *dispatch,
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struct evdev_input_device *device,
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struct input_event *event,
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uint32_t time);
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/* Destroy an event dispatch handler and free all its resources. */
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void (*destroy)(struct evdev_dispatch *dispatch);
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};
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struct evdev_dispatch {
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struct evdev_dispatch_interface *interface;
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};
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#endif /* EVDEV_PRIVATE_H */
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131
src/evdev.c
131
src/evdev.c
@ -30,54 +30,9 @@
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#include "compositor.h"
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#include "evdev.h"
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#include "evdev-private.h"
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#include "launcher-util.h"
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struct evdev_seat {
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struct weston_seat base;
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struct wl_list devices_list;
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struct udev_monitor *udev_monitor;
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struct wl_event_source *udev_monitor_source;
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char *seat_id;
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};
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#define MAX_SLOTS 16
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struct evdev_input_device {
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struct evdev_seat *master;
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struct wl_list link;
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struct wl_event_source *source;
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struct weston_output *output;
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char *devnode;
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int fd;
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struct {
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int min_x, max_x, min_y, max_y;
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int old_x, old_y, reset_x, reset_y;
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int32_t x, y;
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} abs;
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struct {
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int slot;
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int32_t x[MAX_SLOTS];
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int32_t y[MAX_SLOTS];
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} mt;
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struct mtdev *mtdev;
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struct {
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wl_fixed_t dx, dy;
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} rel;
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int type; /* event type flags */
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int is_touchpad, is_mt;
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};
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/* event type flags */
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#define EVDEV_ABSOLUTE_MOTION (1 << 0)
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#define EVDEV_ABSOLUTE_MT_DOWN (1 << 1)
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#define EVDEV_ABSOLUTE_MT_MOTION (1 << 2)
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#define EVDEV_ABSOLUTE_MT_UP (1 << 3)
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#define EVDEV_RELATIVE_MOTION (1 << 4)
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static inline void
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evdev_process_key(struct evdev_input_device *device,
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struct input_event *e, int time)
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@ -340,10 +295,53 @@ evdev_flush_motion(struct evdev_input_device *device, uint32_t time)
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}
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}
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static void
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fallback_process(struct evdev_dispatch *dispatch,
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struct evdev_input_device *device,
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struct input_event *event,
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uint32_t time)
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{
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switch (event->type) {
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case EV_REL:
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evdev_process_relative(device, event, time);
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break;
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case EV_ABS:
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evdev_process_absolute(device, event);
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break;
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case EV_KEY:
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evdev_process_key(device, event, time);
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break;
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}
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}
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static void
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fallback_destroy(struct evdev_dispatch *dispatch)
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{
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free(dispatch);
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}
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struct evdev_dispatch_interface fallback_interface = {
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fallback_process,
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fallback_destroy
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};
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static struct evdev_dispatch *
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fallback_dispatch_create(void)
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{
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struct evdev_dispatch *dispatch = malloc(sizeof *dispatch);
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if (dispatch == NULL)
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return NULL;
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dispatch->interface = &fallback_interface;
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return dispatch;
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}
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static void
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evdev_process_events(struct evdev_input_device *device,
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struct input_event *ev, int count)
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{
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struct evdev_dispatch *dispatch = device->dispatch;
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struct input_event *e, *end;
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uint32_t time = 0;
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@ -359,17 +357,8 @@ evdev_process_events(struct evdev_input_device *device,
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* events and send as a bunch */
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if (!is_motion_event(e))
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evdev_flush_motion(device, time);
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switch (e->type) {
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case EV_REL:
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evdev_process_relative(device, e, time);
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break;
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case EV_ABS:
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evdev_process_absolute(device, e);
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break;
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case EV_KEY:
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evdev_process_key(device, e, time);
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break;
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}
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dispatch->interface->process(dispatch, device, e, time);
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}
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evdev_flush_motion(device, time);
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@ -410,16 +399,6 @@ evdev_input_device_data(int fd, uint32_t mask, void *data)
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return 1;
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}
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/* copied from udev/extras/input_id/input_id.c */
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/* we must use this kernel-compatible implementation */
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#define BITS_PER_LONG (sizeof(unsigned long) * 8)
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#define NBITS(x) ((((x)-1)/BITS_PER_LONG)+1)
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#define OFF(x) ((x)%BITS_PER_LONG)
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#define BIT(x) (1UL<<OFF(x))
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#define LONG(x) ((x)/BITS_PER_LONG)
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#define TEST_BIT(array, bit) ((array[LONG(bit)] >> OFF(bit)) & 1)
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/* end copied */
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static int
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evdev_configure_device(struct evdev_input_device *device)
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{
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@ -494,6 +473,7 @@ evdev_input_device_create(struct evdev_seat *master,
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device->mt.slot = -1;
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device->rel.dx = 0;
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device->rel.dy = 0;
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device->dispatch = NULL;
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/* Use non-blocking mode so that we can loop on read on
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* evdev_input_device_data() until all events on the fd are
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@ -505,6 +485,13 @@ evdev_input_device_create(struct evdev_seat *master,
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if (evdev_configure_device(device) == -1)
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goto err1;
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/* If the dispatch was not set up use the fallback. */
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if (device->dispatch == NULL)
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device->dispatch = fallback_dispatch_create();
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if (device->dispatch == NULL)
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goto err1;
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if (device->is_mt) {
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device->mtdev = mtdev_new_open(device->fd);
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if (!device->mtdev)
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@ -515,12 +502,14 @@ evdev_input_device_create(struct evdev_seat *master,
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WL_EVENT_READABLE,
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evdev_input_device_data, device);
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if (device->source == NULL)
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goto err1;
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goto err2;
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wl_list_insert(master->devices_list.prev, &device->link);
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return device;
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err2:
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device->dispatch->interface->destroy(device->dispatch);
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err1:
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close(device->fd);
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err0:
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@ -553,6 +542,12 @@ device_added(struct udev_device *udev_device, struct evdev_seat *master)
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static void
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device_removed(struct evdev_input_device *device)
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{
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struct evdev_dispatch *dispatch;
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dispatch = device->dispatch;
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if (dispatch)
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dispatch->interface->destroy(dispatch);
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wl_event_source_remove(device->source);
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wl_list_remove(&device->link);
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if (device->mtdev)
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