drm: Remove input devices before cancelling repaints in vt switch away

Removing the input devices will trigger events and activity that will cause
a redraw.  Do this before we put the compositor to sleep so we can cancel it
properly and avoid immediately waking the compositor again.
This commit is contained in:
Kristian Høgsberg 2012-04-10 00:08:45 -04:00
parent e5cf741669
commit 4014a6b05b

View File

@ -1504,6 +1504,11 @@ vt_func(struct weston_compositor *compositor, int event)
}
break;
case TTY_LEAVE_VT:
wl_list_for_each(input, &compositor->input_device_list, link) {
evdev_disable_udev_monitor(input);
evdev_remove_devices(input);
}
compositor->focus = 0;
ec->prev_state = compositor->state;
compositor->state = WESTON_COMPOSITOR_SLEEPING;
@ -1530,11 +1535,6 @@ vt_func(struct weston_compositor *compositor, int event)
drm_output->crtc_id, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0);
wl_list_for_each(input, &compositor->input_device_list, link) {
evdev_disable_udev_monitor(input);
evdev_remove_devices(input);
}
if (weston_launcher_drm_set_master(&ec->base, ec->drm.fd, 0) < 0)
fprintf(stderr, "failed to drop master: %m\n");