wscreensaver: configure glmatrix
Since I have commented out all the config structures in glmatrix.c, it was not getting proper default values. Hardcode some default there. Remove glClear from reshape_matrix(), as wscreensaver does not support rendering commands in reshape call. Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
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@ -175,14 +175,14 @@ typedef struct {
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static matrix_configuration *mps = NULL;
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static GLfloat speed;
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static GLfloat density;
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static GLfloat speed = 1.0;
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static GLfloat density = 20.0;
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static Bool do_clock;
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static char *timefmt;
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static Bool do_fog;
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static Bool do_fog = 1;
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static Bool do_waves;
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static Bool do_rotate;
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static Bool do_texture;
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static Bool do_rotate = 1;
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static Bool do_texture = 1;
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static char *mode_str;
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#if 0
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@ -582,8 +582,6 @@ reshape_matrix (ModeInfo *mi, int width, int height)
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gluLookAt( 0.0, 0.0, 25.0,
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0.0, 0.0, 0.0,
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0.0, 1.0, 0.0);
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glClear(GL_COLOR_BUFFER_BIT);
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}
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