renderer-gl: Support more shm RGB formats
Some applications, e.g. Chromium browser, may provide ABGR format buf. Tested with gstreamer 1.22.8: gst-launch-1.0 videotestsrc ! 'video/x-raw,format=RGB' ! waylandsink gst-launch-1.0 videotestsrc ! 'video/x-raw,format=BGR' ! waylandsink gst-launch-1.0 videotestsrc ! 'video/x-raw,format=ARGB' ! waylandsink gst-launch-1.0 videotestsrc ! 'video/x-raw,format=xRGB' ! waylandsink gst-launch-1.0 videotestsrc ! 'video/x-raw,format=ABGR' ! waylandsink gst-launch-1.0 videotestsrc ! 'video/x-raw,format=xBGR' ! waylandsink gst-launch-1.0 videotestsrc ! 'video/x-raw,format=RGBA' ! waylandsink gst-launch-1.0 videotestsrc ! 'video/x-raw,format=RGBx' ! waylandsink gst-launch-1.0 videotestsrc ! 'video/x-raw,format=BGRA' ! waylandsink gst-launch-1.0 videotestsrc ! 'video/x-raw,format=BGRx' ! waylandsink Signed-off-by: Jeffy Chen <jeffy.chen@rock-chips.com>
This commit is contained in:
parent
be43297679
commit
3b7cfdb561
@ -53,11 +53,14 @@
|
|||||||
#define GL_INTERNALFORMAT(fmt) .gl_internalformat = (fmt)
|
#define GL_INTERNALFORMAT(fmt) .gl_internalformat = (fmt)
|
||||||
#define GL_FORMAT(fmt) .gl_format = (fmt)
|
#define GL_FORMAT(fmt) .gl_format = (fmt)
|
||||||
#define GL_TYPE(type) .gl_type = (type)
|
#define GL_TYPE(type) .gl_type = (type)
|
||||||
|
#define GL_CHANNEL_ORDER(order) \
|
||||||
|
.gl_channel_order = (SHADER_CHANNEL_ORDER_ ## order)
|
||||||
#define SAMPLER_TYPE(type) .sampler_type = (type)
|
#define SAMPLER_TYPE(type) .sampler_type = (type)
|
||||||
#else
|
#else
|
||||||
#define GL_INTERNALFORMAT(fmt) .gl_internalformat = 0
|
#define GL_INTERNALFORMAT(fmt) .gl_internalformat = 0
|
||||||
#define GL_FORMAT(fmt) .gl_format = 0
|
#define GL_FORMAT(fmt) .gl_format = 0
|
||||||
#define GL_TYPE(type) .gl_type = 0
|
#define GL_TYPE(type) .gl_type = 0
|
||||||
|
#define GL_CHANNEL_ORDER(order) .gl_channel_order = 0
|
||||||
#define SAMPLER_TYPE(type) .sampler_type = 0
|
#define SAMPLER_TYPE(type) .sampler_type = 0
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
@ -226,6 +229,9 @@ static const struct pixel_format_info pixel_format_table[] = {
|
|||||||
DRM_FORMAT(RGB888),
|
DRM_FORMAT(RGB888),
|
||||||
BITS_RGBA_FIXED(8, 8, 8, 0),
|
BITS_RGBA_FIXED(8, 8, 8, 0),
|
||||||
.bpp = 24,
|
.bpp = 24,
|
||||||
|
GL_FORMAT(GL_RGB),
|
||||||
|
GL_TYPE(GL_UNSIGNED_BYTE),
|
||||||
|
GL_CHANNEL_ORDER(BGRA),
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
DRM_FORMAT(BGR888),
|
DRM_FORMAT(BGR888),
|
||||||
@ -292,6 +298,9 @@ static const struct pixel_format_info pixel_format_table[] = {
|
|||||||
DRM_FORMAT(RGBX8888),
|
DRM_FORMAT(RGBX8888),
|
||||||
BITS_RGBA_FIXED(8, 8, 8, 0),
|
BITS_RGBA_FIXED(8, 8, 8, 0),
|
||||||
.bpp = 32,
|
.bpp = 32,
|
||||||
|
GL_FORMAT(GL_RGBA),
|
||||||
|
GL_TYPE(GL_UNSIGNED_BYTE),
|
||||||
|
GL_CHANNEL_ORDER(ABGR),
|
||||||
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
||||||
PIXMAN_FMT(r8g8b8x8),
|
PIXMAN_FMT(r8g8b8x8),
|
||||||
#else
|
#else
|
||||||
@ -303,6 +312,9 @@ static const struct pixel_format_info pixel_format_table[] = {
|
|||||||
BITS_RGBA_FIXED(8, 8, 8, 8),
|
BITS_RGBA_FIXED(8, 8, 8, 8),
|
||||||
.bpp = 32,
|
.bpp = 32,
|
||||||
.opaque_substitute = DRM_FORMAT_RGBX8888,
|
.opaque_substitute = DRM_FORMAT_RGBX8888,
|
||||||
|
GL_FORMAT(GL_RGBA),
|
||||||
|
GL_TYPE(GL_UNSIGNED_BYTE),
|
||||||
|
GL_CHANNEL_ORDER(ABGR),
|
||||||
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
||||||
PIXMAN_FMT(r8g8b8a8),
|
PIXMAN_FMT(r8g8b8a8),
|
||||||
#else
|
#else
|
||||||
@ -313,6 +325,9 @@ static const struct pixel_format_info pixel_format_table[] = {
|
|||||||
DRM_FORMAT(BGRX8888),
|
DRM_FORMAT(BGRX8888),
|
||||||
BITS_RGBA_FIXED(8, 8, 8, 0),
|
BITS_RGBA_FIXED(8, 8, 8, 0),
|
||||||
.bpp = 32,
|
.bpp = 32,
|
||||||
|
GL_FORMAT(GL_RGBA),
|
||||||
|
GL_TYPE(GL_UNSIGNED_BYTE),
|
||||||
|
GL_CHANNEL_ORDER(ARGB),
|
||||||
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
||||||
PIXMAN_FMT(b8g8r8x8),
|
PIXMAN_FMT(b8g8r8x8),
|
||||||
#else
|
#else
|
||||||
@ -324,6 +339,9 @@ static const struct pixel_format_info pixel_format_table[] = {
|
|||||||
BITS_RGBA_FIXED(8, 8, 8, 8),
|
BITS_RGBA_FIXED(8, 8, 8, 8),
|
||||||
.bpp = 32,
|
.bpp = 32,
|
||||||
.opaque_substitute = DRM_FORMAT_BGRX8888,
|
.opaque_substitute = DRM_FORMAT_BGRX8888,
|
||||||
|
GL_FORMAT(GL_RGBA),
|
||||||
|
GL_TYPE(GL_UNSIGNED_BYTE),
|
||||||
|
GL_CHANNEL_ORDER(ARGB),
|
||||||
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
#if __BYTE_ORDER == __LITTLE_ENDIAN
|
||||||
PIXMAN_FMT(b8g8r8a8),
|
PIXMAN_FMT(b8g8r8a8),
|
||||||
#else
|
#else
|
||||||
|
@ -28,6 +28,14 @@
|
|||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <pixman.h>
|
#include <pixman.h>
|
||||||
|
|
||||||
|
/* Keep the following in sync with fragment.glsl. */
|
||||||
|
enum gl_channel_order {
|
||||||
|
SHADER_CHANNEL_ORDER_RGBA = 0,
|
||||||
|
SHADER_CHANNEL_ORDER_BGRA,
|
||||||
|
SHADER_CHANNEL_ORDER_ARGB,
|
||||||
|
SHADER_CHANNEL_ORDER_ABGR,
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Contains information about pixel formats, mapping format codes from
|
* Contains information about pixel formats, mapping format codes from
|
||||||
* wl_shm and drm_fourcc.h (which are deliberately identical, but for the
|
* wl_shm and drm_fourcc.h (which are deliberately identical, but for the
|
||||||
@ -78,6 +86,11 @@ struct pixel_format_info {
|
|||||||
/** GL data type, if data can be natively/directly uploaded. */
|
/** GL data type, if data can be natively/directly uploaded. */
|
||||||
int gl_type;
|
int gl_type;
|
||||||
|
|
||||||
|
/** This enumeration tells the resulting order of the color channels
|
||||||
|
* when the DRM formatted pixel data is read with the given gl_format
|
||||||
|
* and gl_type. */
|
||||||
|
enum gl_channel_order gl_channel_order;
|
||||||
|
|
||||||
/** Pixman data type, if it agrees exactly with the wl_shm format */
|
/** Pixman data type, if it agrees exactly with the wl_shm format */
|
||||||
pixman_format_code_t pixman_format;
|
pixman_format_code_t pixman_format;
|
||||||
|
|
||||||
|
@ -54,6 +54,12 @@
|
|||||||
#define SHADER_COLOR_MAPPING_3DLUT 1
|
#define SHADER_COLOR_MAPPING_3DLUT 1
|
||||||
#define SHADER_COLOR_MAPPING_MATRIX 2
|
#define SHADER_COLOR_MAPPING_MATRIX 2
|
||||||
|
|
||||||
|
/* enum gl_channel_order */
|
||||||
|
#define SHADER_CHANNEL_ORDER_RGBA 0
|
||||||
|
#define SHADER_CHANNEL_ORDER_BGRA 1
|
||||||
|
#define SHADER_CHANNEL_ORDER_ARGB 2
|
||||||
|
#define SHADER_CHANNEL_ORDER_ABGR 3
|
||||||
|
|
||||||
#if DEF_VARIANT == SHADER_VARIANT_EXTERNAL
|
#if DEF_VARIANT == SHADER_VARIANT_EXTERNAL
|
||||||
#extension GL_OES_EGL_image_external : require
|
#extension GL_OES_EGL_image_external : require
|
||||||
#endif
|
#endif
|
||||||
@ -78,6 +84,7 @@ compile_const int c_variant = DEF_VARIANT;
|
|||||||
compile_const int c_color_pre_curve = DEF_COLOR_PRE_CURVE;
|
compile_const int c_color_pre_curve = DEF_COLOR_PRE_CURVE;
|
||||||
compile_const int c_color_mapping = DEF_COLOR_MAPPING;
|
compile_const int c_color_mapping = DEF_COLOR_MAPPING;
|
||||||
compile_const int c_color_post_curve = DEF_COLOR_POST_CURVE;
|
compile_const int c_color_post_curve = DEF_COLOR_POST_CURVE;
|
||||||
|
compile_const int c_color_channel_order = DEF_COLOR_CHANNEL_ORDER;
|
||||||
|
|
||||||
compile_const bool c_input_is_premult = DEF_INPUT_IS_PREMULT;
|
compile_const bool c_input_is_premult = DEF_INPUT_IS_PREMULT;
|
||||||
compile_const bool c_green_tint = DEF_GREEN_TINT;
|
compile_const bool c_green_tint = DEF_GREEN_TINT;
|
||||||
@ -158,13 +165,27 @@ sample_input_texture()
|
|||||||
if (c_variant == SHADER_VARIANT_SOLID)
|
if (c_variant == SHADER_VARIANT_SOLID)
|
||||||
return unicolor;
|
return unicolor;
|
||||||
|
|
||||||
if (c_variant == SHADER_VARIANT_RGBA ||
|
if (c_variant == SHADER_VARIANT_EXTERNAL)
|
||||||
c_variant == SHADER_VARIANT_EXTERNAL) {
|
|
||||||
return texture2D(tex, v_texcoord);
|
return texture2D(tex, v_texcoord);
|
||||||
}
|
|
||||||
|
if (c_variant == SHADER_VARIANT_RGBA ||
|
||||||
|
c_variant == SHADER_VARIANT_RGBX) {
|
||||||
|
vec4 color;
|
||||||
|
|
||||||
|
if (c_color_channel_order == SHADER_CHANNEL_ORDER_BGRA)
|
||||||
|
color = texture2D(tex, v_texcoord).bgra;
|
||||||
|
else if (c_color_channel_order == SHADER_CHANNEL_ORDER_ARGB)
|
||||||
|
color = texture2D(tex, v_texcoord).gbar;
|
||||||
|
else if (c_color_channel_order == SHADER_CHANNEL_ORDER_ABGR)
|
||||||
|
color = texture2D(tex, v_texcoord).abgr;
|
||||||
|
else
|
||||||
|
color = texture2D(tex, v_texcoord);
|
||||||
|
|
||||||
if (c_variant == SHADER_VARIANT_RGBX)
|
if (c_variant == SHADER_VARIANT_RGBX)
|
||||||
return vec4(texture2D(tex, v_texcoord).rgb, 1.0);
|
color.a = 1.0;
|
||||||
|
|
||||||
|
return color;
|
||||||
|
}
|
||||||
|
|
||||||
/* Requires conversion to RGBA */
|
/* Requires conversion to RGBA */
|
||||||
|
|
||||||
|
@ -99,11 +99,13 @@ struct gl_shader_requirements
|
|||||||
unsigned color_pre_curve:2; /* enum gl_shader_color_curve */
|
unsigned color_pre_curve:2; /* enum gl_shader_color_curve */
|
||||||
unsigned color_mapping:2; /* enum gl_shader_color_mapping */
|
unsigned color_mapping:2; /* enum gl_shader_color_mapping */
|
||||||
unsigned color_post_curve:2; /* enum gl_shader_color_curve */
|
unsigned color_post_curve:2; /* enum gl_shader_color_curve */
|
||||||
|
unsigned color_channel_order:2; /* enum gl_channel_order */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* The total size of all bitfields plus pad_bits_ must fill up exactly
|
* The total size of all bitfields plus pad_bits_ must fill up exactly
|
||||||
* how many bytes the compiler allocates for them together.
|
* how many bytes the compiler allocates for them together.
|
||||||
*/
|
*/
|
||||||
unsigned pad_bits_:18;
|
unsigned pad_bits_:16;
|
||||||
};
|
};
|
||||||
static_assert(sizeof(struct gl_shader_requirements) ==
|
static_assert(sizeof(struct gl_shader_requirements) ==
|
||||||
4 /* total bitfield size in bytes */,
|
4 /* total bitfield size in bytes */,
|
||||||
|
@ -180,6 +180,7 @@ struct gl_buffer_state {
|
|||||||
int pitch; /* plane 0 pitch in pixels */
|
int pitch; /* plane 0 pitch in pixels */
|
||||||
GLenum gl_pixel_type;
|
GLenum gl_pixel_type;
|
||||||
GLenum gl_format[3];
|
GLenum gl_format[3];
|
||||||
|
enum gl_channel_order gl_channel_order;
|
||||||
int offset[3]; /* per-plane pitch in bytes */
|
int offset[3]; /* per-plane pitch in bytes */
|
||||||
|
|
||||||
EGLImageKHR images[3];
|
EGLImageKHR images[3];
|
||||||
@ -1134,6 +1135,7 @@ gl_shader_config_set_input_textures(struct gl_shader_config *sconf,
|
|||||||
int i;
|
int i;
|
||||||
|
|
||||||
sconf->req.variant = gb->shader_variant;
|
sconf->req.variant = gb->shader_variant;
|
||||||
|
sconf->req.color_channel_order = gb->gl_channel_order;
|
||||||
sconf->req.input_is_premult =
|
sconf->req.input_is_premult =
|
||||||
gl_shader_texture_variant_can_be_premult(gb->shader_variant);
|
gl_shader_texture_variant_can_be_premult(gb->shader_variant);
|
||||||
|
|
||||||
@ -2697,6 +2699,7 @@ gl_renderer_attach_shm(struct weston_surface *es, struct weston_buffer *buffer)
|
|||||||
gb->shader_variant = shader_variant;
|
gb->shader_variant = shader_variant;
|
||||||
ARRAY_COPY(gb->offset, offset);
|
ARRAY_COPY(gb->offset, offset);
|
||||||
ARRAY_COPY(gb->gl_format, gl_format);
|
ARRAY_COPY(gb->gl_format, gl_format);
|
||||||
|
gb->gl_channel_order = buffer->pixel_format->gl_channel_order;
|
||||||
gb->gl_pixel_type = gl_pixel_type;
|
gb->gl_pixel_type = gl_pixel_type;
|
||||||
gb->needs_full_upload = true;
|
gb->needs_full_upload = true;
|
||||||
|
|
||||||
@ -4271,6 +4274,14 @@ gl_renderer_display_create(struct weston_compositor *ec,
|
|||||||
if (gl_renderer_setup(ec) < 0)
|
if (gl_renderer_setup(ec) < 0)
|
||||||
goto fail_with_error;
|
goto fail_with_error;
|
||||||
|
|
||||||
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_XBGR8888);
|
||||||
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_ABGR8888);
|
||||||
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_RGBX8888);
|
||||||
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_RGBA8888);
|
||||||
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_BGRX8888);
|
||||||
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_BGRA8888);
|
||||||
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_RGB888);
|
||||||
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_BGR888);
|
||||||
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_RGB565);
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_RGB565);
|
||||||
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_YUV420);
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_YUV420);
|
||||||
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_YUV444);
|
wl_display_add_shm_format(ec->wl_display, WL_SHM_FORMAT_YUV444);
|
||||||
|
@ -42,6 +42,7 @@
|
|||||||
|
|
||||||
#include "gl-renderer.h"
|
#include "gl-renderer.h"
|
||||||
#include "gl-renderer-internal.h"
|
#include "gl-renderer-internal.h"
|
||||||
|
#include "pixel-formats.h"
|
||||||
#include "shared/helpers.h"
|
#include "shared/helpers.h"
|
||||||
#include "shared/timespec-util.h"
|
#include "shared/timespec-util.h"
|
||||||
|
|
||||||
@ -153,6 +154,21 @@ gl_shader_color_mapping_to_string(enum gl_shader_color_mapping kind)
|
|||||||
return "!?!?"; /* never reached */
|
return "!?!?"; /* never reached */
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static const char *
|
||||||
|
gl_shader_color_order_to_string(enum gl_channel_order kind)
|
||||||
|
{
|
||||||
|
switch (kind) {
|
||||||
|
#define CASERET(x) case x: return #x;
|
||||||
|
CASERET(SHADER_CHANNEL_ORDER_RGBA)
|
||||||
|
CASERET(SHADER_CHANNEL_ORDER_BGRA)
|
||||||
|
CASERET(SHADER_CHANNEL_ORDER_ARGB)
|
||||||
|
CASERET(SHADER_CHANNEL_ORDER_ABGR)
|
||||||
|
#undef CASERET
|
||||||
|
}
|
||||||
|
|
||||||
|
return "!?!?"; /* never reached */
|
||||||
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
dump_program_with_line_numbers(int count, const char **sources)
|
dump_program_with_line_numbers(int count, const char **sources)
|
||||||
{
|
{
|
||||||
@ -218,12 +234,13 @@ create_shader_description_string(const struct gl_shader_requirements *req)
|
|||||||
int size;
|
int size;
|
||||||
char *str;
|
char *str;
|
||||||
|
|
||||||
size = asprintf(&str, "%s %s %s %s %s %cinput_is_premult %cgreen",
|
size = asprintf(&str, "%s %s %s %s %s %s %cinput_is_premult %cgreen",
|
||||||
gl_shader_texcoord_input_to_string(req->texcoord_input),
|
gl_shader_texcoord_input_to_string(req->texcoord_input),
|
||||||
gl_shader_texture_variant_to_string(req->variant),
|
gl_shader_texture_variant_to_string(req->variant),
|
||||||
gl_shader_color_curve_to_string(req->color_pre_curve),
|
gl_shader_color_curve_to_string(req->color_pre_curve),
|
||||||
gl_shader_color_mapping_to_string(req->color_mapping),
|
gl_shader_color_mapping_to_string(req->color_mapping),
|
||||||
gl_shader_color_curve_to_string(req->color_post_curve),
|
gl_shader_color_curve_to_string(req->color_post_curve),
|
||||||
|
gl_shader_color_order_to_string(req->color_channel_order),
|
||||||
req->input_is_premult ? '+' : '-',
|
req->input_is_premult ? '+' : '-',
|
||||||
req->green_tint ? '+' : '-');
|
req->green_tint ? '+' : '-');
|
||||||
if (size < 0)
|
if (size < 0)
|
||||||
@ -254,6 +271,10 @@ create_fragment_shader_config_string(const struct gl_shader_requirements *req)
|
|||||||
int size;
|
int size;
|
||||||
char *str;
|
char *str;
|
||||||
|
|
||||||
|
/* EXTERNAL can only be used with identity swizzle */
|
||||||
|
assert(req->variant != SHADER_VARIANT_EXTERNAL ||
|
||||||
|
req->color_channel_order == SHADER_CHANNEL_ORDER_RGBA);
|
||||||
|
|
||||||
size = asprintf(&str,
|
size = asprintf(&str,
|
||||||
"#define DEF_GREEN_TINT %s\n"
|
"#define DEF_GREEN_TINT %s\n"
|
||||||
"#define DEF_INPUT_IS_PREMULT %s\n"
|
"#define DEF_INPUT_IS_PREMULT %s\n"
|
||||||
@ -261,6 +282,7 @@ create_fragment_shader_config_string(const struct gl_shader_requirements *req)
|
|||||||
"#define DEF_COLOR_PRE_CURVE %s\n"
|
"#define DEF_COLOR_PRE_CURVE %s\n"
|
||||||
"#define DEF_COLOR_MAPPING %s\n"
|
"#define DEF_COLOR_MAPPING %s\n"
|
||||||
"#define DEF_COLOR_POST_CURVE %s\n"
|
"#define DEF_COLOR_POST_CURVE %s\n"
|
||||||
|
"#define DEF_COLOR_CHANNEL_ORDER %s\n"
|
||||||
"#define DEF_VARIANT %s\n",
|
"#define DEF_VARIANT %s\n",
|
||||||
req->green_tint ? "true" : "false",
|
req->green_tint ? "true" : "false",
|
||||||
req->input_is_premult ? "true" : "false",
|
req->input_is_premult ? "true" : "false",
|
||||||
@ -268,6 +290,7 @@ create_fragment_shader_config_string(const struct gl_shader_requirements *req)
|
|||||||
gl_shader_color_curve_to_string(req->color_pre_curve),
|
gl_shader_color_curve_to_string(req->color_pre_curve),
|
||||||
gl_shader_color_mapping_to_string(req->color_mapping),
|
gl_shader_color_mapping_to_string(req->color_mapping),
|
||||||
gl_shader_color_curve_to_string(req->color_post_curve),
|
gl_shader_color_curve_to_string(req->color_post_curve),
|
||||||
|
gl_shader_color_order_to_string(req->color_channel_order),
|
||||||
gl_shader_texture_variant_to_string(req->variant));
|
gl_shader_texture_variant_to_string(req->variant));
|
||||||
if (size < 0)
|
if (size < 0)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
Loading…
Reference in New Issue
Block a user