window: Check for NULL surface in keyboard_handle_enter
This can happen if you right-click in weston-terminal a few times very quickly. The pointer_handle_enter callback already checks for NULL, so let's do that in keyboard_handle_enter, too. Signed-off-by: Dima Ryazanov <dima@gmail.com> Reviewed-by: Daniel Stone <daniels@collabora.com>
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@ -3084,6 +3084,11 @@ keyboard_handle_enter(void *data, struct wl_keyboard *keyboard,
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struct input *input = data;
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struct window *window;
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if (!surface) {
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/* enter event for a window we've just destroyed */
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return;
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}
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input->display->serial = serial;
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input->keyboard_focus = wl_surface_get_user_data(surface);
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