touch-input: Don't dereference NULL pointer during full screen fade
If a full screen program is fading out and a touch start happens, it will result in a NULL pointer dereference when weston_touch_set_focus tries to derefernce view->surface->resource. Instead, this patch sets the focus to NULL, which should be the same as if the program was destroyed during the touch anyway. Bug: https://bugs.freedesktop.org/show_bug.cgi?id=78706 Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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@ -4444,10 +4444,14 @@ fullscreen_binding(struct weston_seat *seat, uint32_t time, uint32_t button, voi
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static void
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touch_move_binding(struct weston_seat *seat, uint32_t time, void *data)
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{
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struct weston_surface *focus = seat->touch->focus->surface;
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struct weston_surface *focus;
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struct weston_surface *surface;
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struct shell_surface *shsurf;
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if (seat->touch->focus == NULL)
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return;
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focus = seat->touch->focus->surface;
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surface = weston_surface_get_main_surface(focus);
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if (surface == NULL)
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return;
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10
src/input.c
10
src/input.c
@ -1471,8 +1471,14 @@ weston_touch_set_focus(struct weston_seat *seat, struct weston_view *view)
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}
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if (view) {
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struct wl_client *surface_client =
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wl_resource_get_client(view->surface->resource);
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struct wl_client *surface_client;
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if (!view->surface->resource) {
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seat->touch->focus = NULL;
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return;
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}
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surface_client = wl_resource_get_client(view->surface->resource);
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move_resources_for_client(focus_resource_list,
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&seat->touch->resource_list,
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surface_client);
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