input: Eliminate weston_seat::has_pointer/keyboard/touch
We can just look at weston_seat::pointer/keyboard/touch now.
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aad8099c2f
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@ -441,11 +441,8 @@ struct weston_seat {
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struct weston_touch *touch;
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struct weston_pointer pointer_instance;
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int has_pointer;
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struct weston_keyboard keyboard_instance;
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int has_keyboard;
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struct weston_touch touch_instance;
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int has_touch;
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struct wl_signal destroy_signal;
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struct weston_compositor *compositor;
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16
src/input.c
16
src/input.c
@ -1444,7 +1444,7 @@ weston_compositor_build_global_keymap(struct weston_compositor *ec)
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WL_EXPORT int
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weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap)
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{
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if (seat->has_keyboard)
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if (seat->keyboard)
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return 0;
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if (keymap != NULL) {
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@ -1469,33 +1469,27 @@ weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap)
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weston_keyboard_init(&seat->keyboard_instance);
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weston_seat_set_keyboard(seat, &seat->keyboard_instance);
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seat->has_keyboard = 1;
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return 0;
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}
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WL_EXPORT void
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weston_seat_init_pointer(struct weston_seat *seat)
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{
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if (seat->has_pointer)
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if (seat->pointer)
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return;
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weston_pointer_init(&seat->pointer_instance);
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weston_seat_set_pointer(seat, &seat->pointer_instance);
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seat->has_pointer = 1;
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}
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WL_EXPORT void
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weston_seat_init_touch(struct weston_seat *seat)
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{
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if (seat->has_touch)
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if (seat->touch)
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return;
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weston_touch_init(&seat->touch_instance);
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weston_seat_set_touch(seat, &seat->touch_instance);
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seat->has_touch = 1;
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}
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WL_EXPORT void
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@ -1509,10 +1503,6 @@ weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec)
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wl_list_init(&seat->drag_resource_list);
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wl_signal_init(&seat->destroy_signal);
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seat->has_pointer = 0;
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seat->has_keyboard = 0;
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seat->has_touch = 0;
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wl_display_add_global(ec->wl_display, &wl_seat_interface, seat,
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bind_seat);
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@ -900,7 +900,7 @@ move_surface_to_workspace(struct desktop_shell *shell,
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drop_focus_state(shell, from, surface);
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wl_list_for_each(seat, &shell->compositor->seat_list, link)
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if (seat->has_keyboard &&
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if (seat->keyboard &&
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seat->keyboard->focus == &surface->surface)
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weston_keyboard_set_focus(seat->keyboard, NULL);
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@ -3127,7 +3127,7 @@ weston_surface_set_initial_position (struct weston_surface *surface,
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* TODO: Do something clever for touch too?
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*/
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wl_list_for_each(seat, &compositor->seat_list, link) {
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if (seat->has_pointer) {
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if (seat->pointer) {
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ix = wl_fixed_to_int(seat->pointer->x);
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iy = wl_fixed_to_int(seat->pointer->y);
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break;
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@ -810,7 +810,7 @@ input_method_init_seat(struct weston_seat *seat)
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if (seat->input_method->focus_listener_initialized)
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return;
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if (seat->has_keyboard) {
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if (seat->keyboard) {
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seat->input_method->keyboard_focus_listener.notify = handle_keyboard_focus;
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wl_signal_add(&seat->keyboard->focus_signal, &seat->input_method->keyboard_focus_listener);
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seat->keyboard->input_method_grab.interface = &input_method_context_grab;
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