pixel-formats: Fill in bpp everywhere
Doing this allows us to get rid of some open-coded per-format calculations inside gl-renderer. Signed-off-by: Daniel Stone <daniels@collabora.com>
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@ -85,24 +85,29 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(XRGB4444),
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BITS_RGBA_FIXED(4, 4, 4, 0),
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.bpp = 16,
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},
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{
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DRM_FORMAT(ARGB4444),
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BITS_RGBA_FIXED(4, 4, 4, 4),
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.bpp = 16,
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.opaque_substitute = DRM_FORMAT_XRGB4444,
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},
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{
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DRM_FORMAT(XBGR4444),
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BITS_RGBA_FIXED(4, 4, 4, 0),
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.bpp = 16,
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},
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{
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DRM_FORMAT(ABGR4444),
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BITS_RGBA_FIXED(4, 4, 4, 4),
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.bpp = 16,
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.opaque_substitute = DRM_FORMAT_XBGR4444,
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},
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{
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DRM_FORMAT(RGBX4444),
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BITS_RGBA_FIXED(4, 4, 4, 0),
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.bpp = 16,
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# if __BYTE_ORDER == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA),
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GL_TYPE(GL_UNSIGNED_SHORT_4_4_4_4),
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@ -111,6 +116,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(RGBA4444),
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BITS_RGBA_FIXED(4, 4, 4, 4),
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.bpp = 16,
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.opaque_substitute = DRM_FORMAT_RGBX4444,
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# if __BYTE_ORDER == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA),
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@ -120,10 +126,12 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(BGRX4444),
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BITS_RGBA_FIXED(4, 4, 4, 0),
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.bpp = 16,
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},
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{
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DRM_FORMAT(BGRA4444),
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BITS_RGBA_FIXED(4, 4, 4, 4),
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.bpp = 16,
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.opaque_substitute = DRM_FORMAT_BGRX4444,
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},
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{
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@ -135,20 +143,24 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(ARGB1555),
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BITS_RGBA_FIXED(5, 5, 5, 1),
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.bpp = 16,
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.opaque_substitute = DRM_FORMAT_XRGB1555,
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},
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{
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DRM_FORMAT(XBGR1555),
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BITS_RGBA_FIXED(5, 5, 5, 0),
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.bpp = 16,
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},
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{
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DRM_FORMAT(ABGR1555),
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BITS_RGBA_FIXED(5, 5, 5, 1),
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.bpp = 16,
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.opaque_substitute = DRM_FORMAT_XBGR1555,
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},
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{
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DRM_FORMAT(RGBX5551),
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BITS_RGBA_FIXED(5, 5, 5, 0),
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.bpp = 16,
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# if __BYTE_ORDER == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA),
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GL_TYPE(GL_UNSIGNED_SHORT_5_5_5_1),
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@ -157,6 +169,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(RGBA5551),
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BITS_RGBA_FIXED(5, 5, 5, 1),
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.bpp = 16,
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.opaque_substitute = DRM_FORMAT_RGBX5551,
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# if __BYTE_ORDER == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA),
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@ -166,10 +179,12 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(BGRX5551),
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BITS_RGBA_FIXED(5, 5, 5, 0),
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.bpp = 16,
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},
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{
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DRM_FORMAT(BGRA5551),
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BITS_RGBA_FIXED(5, 5, 5, 1),
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.bpp = 16,
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.opaque_substitute = DRM_FORMAT_BGRX5551,
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},
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{
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@ -186,14 +201,17 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(BGR565),
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BITS_RGBA_FIXED(5, 6, 5, 0),
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.bpp = 16,
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},
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{
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DRM_FORMAT(RGB888),
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BITS_RGBA_FIXED(8, 8, 8, 0),
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.bpp = 24,
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},
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{
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DRM_FORMAT(BGR888),
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BITS_RGBA_FIXED(8, 8, 8, 0),
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.bpp = 24,
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GL_FORMAT(GL_RGB),
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GL_TYPE(GL_UNSIGNED_BYTE),
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},
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@ -227,6 +245,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(XBGR8888),
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BITS_RGBA_FIXED(8, 8, 8, 0),
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.bpp = 32,
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GL_FORMAT(GL_RGBA),
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GL_TYPE(GL_UNSIGNED_BYTE),
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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@ -238,6 +257,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(ABGR8888),
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BITS_RGBA_FIXED(8, 8, 8, 8),
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.bpp = 32,
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.opaque_substitute = DRM_FORMAT_XBGR8888,
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GL_FORMAT(GL_RGBA),
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GL_TYPE(GL_UNSIGNED_BYTE),
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@ -250,6 +270,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(RGBX8888),
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BITS_RGBA_FIXED(8, 8, 8, 0),
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.bpp = 32,
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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PIXMAN_FMT(r8g8b8x8),
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#else
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@ -259,6 +280,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(RGBA8888),
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BITS_RGBA_FIXED(8, 8, 8, 8),
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.bpp = 32,
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.opaque_substitute = DRM_FORMAT_RGBX8888,
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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PIXMAN_FMT(r8g8b8a8),
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@ -269,6 +291,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(BGRX8888),
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BITS_RGBA_FIXED(8, 8, 8, 0),
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.bpp = 32,
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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PIXMAN_FMT(b8g8r8x8),
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#else
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@ -278,6 +301,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(BGRA8888),
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BITS_RGBA_FIXED(8, 8, 8, 8),
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.bpp = 32,
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.opaque_substitute = DRM_FORMAT_BGRX8888,
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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PIXMAN_FMT(b8g8r8a8),
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@ -297,6 +321,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(ARGB2101010),
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BITS_RGBA_FIXED(10, 10, 10, 2),
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.bpp = 32,
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.opaque_substitute = DRM_FORMAT_XRGB2101010,
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#if __BYTE_ORDER == __LITTLE_ENDIAN
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PIXMAN_FMT(a2r10g10b10),
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@ -305,6 +330,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(XBGR2101010),
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BITS_RGBA_FIXED(10, 10, 10, 0),
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.bpp = 32,
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# if __BYTE_ORDER == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA),
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GL_TYPE(GL_UNSIGNED_INT_2_10_10_10_REV_EXT),
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@ -314,6 +340,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(ABGR2101010),
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BITS_RGBA_FIXED(10, 10, 10, 2),
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.bpp = 32,
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.opaque_substitute = DRM_FORMAT_XBGR2101010,
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# if __BYTE_ORDER == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA),
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@ -324,24 +351,29 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(RGBX1010102),
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BITS_RGBA_FIXED(10, 10, 10, 0),
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.bpp = 32,
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},
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{
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DRM_FORMAT(RGBA1010102),
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BITS_RGBA_FIXED(10, 10, 10, 2),
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.bpp = 32,
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.opaque_substitute = DRM_FORMAT_RGBX1010102,
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},
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{
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DRM_FORMAT(BGRX1010102),
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BITS_RGBA_FIXED(10, 10, 10, 0),
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.bpp = 32,
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},
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{
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DRM_FORMAT(BGRA1010102),
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BITS_RGBA_FIXED(10, 10, 10, 2),
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.bpp = 32,
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.opaque_substitute = DRM_FORMAT_BGRX1010102,
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},
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{
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DRM_FORMAT(XBGR16161616),
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BITS_RGBA_FIXED(16, 16, 16, 0),
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.bpp = 64,
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#if __BYTE_ORDER__ == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA16_EXT),
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GL_TYPE(GL_UNSIGNED_SHORT),
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@ -350,6 +382,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(ABGR16161616),
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BITS_RGBA_FIXED(16, 16, 16, 16),
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.bpp = 64,
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.opaque_substitute = DRM_FORMAT_XBGR16161616,
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#if __BYTE_ORDER__ == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA16_EXT),
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@ -359,6 +392,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(XBGR16161616F),
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BITS_RGBA_FLOAT(16, 16, 16, 0),
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.bpp = 64,
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#if __BYTE_ORDER__ == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA16F),
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GL_TYPE(GL_HALF_FLOAT),
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@ -367,6 +401,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(ABGR16161616F),
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BITS_RGBA_FLOAT(16, 16, 16, 16),
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.bpp = 64,
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.opaque_substitute = DRM_FORMAT_XBGR16161616F,
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#if __BYTE_ORDER__ == __LITTLE_ENDIAN
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GL_FORMAT(GL_RGBA16F),
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@ -376,10 +411,12 @@ static const struct pixel_format_info pixel_format_table[] = {
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{
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DRM_FORMAT(XRGB16161616F),
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BITS_RGBA_FLOAT(16, 16, 16, 0),
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.bpp = 64,
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},
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{
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DRM_FORMAT(ARGB16161616F),
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BITS_RGBA_FLOAT(16, 16, 16, 16),
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.bpp = 64,
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.opaque_substitute = DRM_FORMAT_XRGB16161616F,
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},
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{
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@ -524,6 +561,7 @@ static const struct pixel_format_info pixel_format_table[] = {
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},
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{
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DRM_FORMAT(XYUV8888),
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.bpp = 32,
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},
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};
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@ -78,7 +78,8 @@ struct pixel_format_info {
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* function (not AddFB2), using this and the bpp member. */
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int addfb_legacy_depth;
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/** See 'depth' member above. */
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/** Number of bits required to store a single pixel, for
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* single-planar formats. */
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int bpp;
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/** Horizontal subsampling; if non-zero, divide the width by this
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