clients/constraints: Fix up buffer handling
Clear the selected buffer pointer immediately before the array walk to pick a new buffer so we don't accidentally re-use the attached buffer when it's already in use. Set the buffer used bit only when we attach and commit a buffer - this way we don't accidentally consume all our buffers with no way to have them released. Clean up buffers based on wl_buffer presence instead of used at end of run. Signed-off-by: Derek Foreman <derek.foreman@collabora.com>
This commit is contained in:
parent
83b37c0ac4
commit
2819cb51c6
|
@ -540,10 +540,10 @@ shm_pool_get_buffer(struct shm_pool *pool, const struct surface *surface)
|
|||
if (buffer && !buffer->used)
|
||||
return buffer;
|
||||
|
||||
buffer = NULL;
|
||||
for (i = 0; i < ARRAY_LENGTH(pool->buffers); i++) {
|
||||
if (!pool->buffers[i].used) {
|
||||
buffer = &pool->buffers[i];
|
||||
buffer->used = true;
|
||||
/* ARRAY_LENGTH(pool->buffers) is a factor of pool->size */
|
||||
offset = pool->size / ARRAY_LENGTH(pool->buffers) * i;
|
||||
break;
|
||||
|
@ -576,7 +576,6 @@ shm_pool_get_buffer(struct shm_pool *pool, const struct surface *surface)
|
|||
CAIRO_STATUS_SUCCESS) {
|
||||
fprintf(stderr, "cairo failed to create surface\n");
|
||||
wl_buffer_destroy(buffer->wl_buffer);
|
||||
buffer->used = false;
|
||||
buffer->data = NULL;
|
||||
return NULL;
|
||||
}
|
||||
|
@ -604,7 +603,7 @@ shm_pool_deinit(const struct shm_pool *pool)
|
|||
for (i = 0; i < ARRAY_LENGTH(pool->buffers); i++) {
|
||||
const struct buffer *b = &pool->buffers[i];
|
||||
|
||||
if (b->used) {
|
||||
if (b->wl_buffer) {
|
||||
wl_buffer_destroy(b->wl_buffer);
|
||||
cairo_surface_destroy(b->cairo_surface);
|
||||
}
|
||||
|
@ -719,6 +718,7 @@ surface_redraw(struct surface *surface)
|
|||
surface_draw_line(surface, surface->constraints->state);
|
||||
surface->needs_redraw = false;
|
||||
|
||||
buffer->used = true;
|
||||
wl_surface_attach(surface->wl_surface, buffer->wl_buffer, 0, 0);
|
||||
wl_surface_damage(surface->wl_surface, 0, 0, surface->width, surface->height);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue