compositor: do not duplicate ARRAY_SIZE

Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
This commit is contained in:
Pekka Paalanen 2012-09-04 13:55:43 +03:00 committed by Kristian Høgsberg
parent 85a46671db
commit 27a8c53020
1 changed files with 1 additions and 4 deletions

View File

@ -55,9 +55,6 @@
#include "../shared/os-compatibility.h" #include "../shared/os-compatibility.h"
#include "git-version.h" #include "git-version.h"
#define ARRAY_SIZE(array) (sizeof(array) / sizeof(array[0]))
static struct wl_list child_process_list; static struct wl_list child_process_list;
static struct weston_compositor *segv_compositor; static struct weston_compositor *segv_compositor;
@ -1246,7 +1243,7 @@ triangle_fan_debug(struct weston_surface *surface, int first, int count)
glUseProgram(compositor->solid_shader.program); glUseProgram(compositor->solid_shader.program);
glUniform4fv(compositor->solid_shader.color_uniform, 1, glUniform4fv(compositor->solid_shader.color_uniform, 1,
color[color_idx++ % ARRAY_SIZE(color)]); color[color_idx++ % ARRAY_LENGTH(color)]);
glDrawElements(GL_LINES, nelems, GL_UNSIGNED_SHORT, buffer); glDrawElements(GL_LINES, nelems, GL_UNSIGNED_SHORT, buffer);
glUseProgram(compositor->current_shader->program); glUseProgram(compositor->current_shader->program);
free(buffer); free(buffer);