input: allow to destroy bindings in their handler
use wl_list_for_each_safe to iterate on the bindings list when firing them, this way a binding can safely be destroyed in its function handler. Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
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@ -261,7 +261,7 @@ weston_compositor_run_key_binding(struct weston_compositor *compositor,
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uint32_t time, uint32_t key,
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enum wl_keyboard_key_state state)
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{
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struct weston_binding *b;
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struct weston_binding *b, *tmp;
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if (state == WL_KEYBOARD_KEY_STATE_RELEASED)
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return;
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@ -270,7 +270,7 @@ weston_compositor_run_key_binding(struct weston_compositor *compositor,
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wl_list_for_each(b, &compositor->modifier_binding_list, link)
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b->key = key;
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wl_list_for_each(b, &compositor->key_binding_list, link) {
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wl_list_for_each_safe(b, tmp, &compositor->key_binding_list, link) {
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if (b->key == key && b->modifier == seat->modifier_state) {
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weston_key_binding_handler_t handler = b->handler;
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handler(seat, time, key, b->data);
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@ -291,12 +291,12 @@ weston_compositor_run_modifier_binding(struct weston_compositor *compositor,
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enum weston_keyboard_modifier modifier,
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enum wl_keyboard_key_state state)
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{
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struct weston_binding *b;
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struct weston_binding *b, *tmp;
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if (seat->keyboard->grab != &seat->keyboard->default_grab)
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return;
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wl_list_for_each(b, &compositor->modifier_binding_list, link) {
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wl_list_for_each_safe(b, tmp, &compositor->modifier_binding_list, link) {
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weston_modifier_binding_handler_t handler = b->handler;
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if (b->modifier != modifier)
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@ -322,7 +322,7 @@ weston_compositor_run_button_binding(struct weston_compositor *compositor,
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uint32_t time, uint32_t button,
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enum wl_pointer_button_state state)
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{
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struct weston_binding *b;
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struct weston_binding *b, *tmp;
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if (state == WL_POINTER_BUTTON_STATE_RELEASED)
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return;
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@ -331,7 +331,7 @@ weston_compositor_run_button_binding(struct weston_compositor *compositor,
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wl_list_for_each(b, &compositor->modifier_binding_list, link)
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b->key = button;
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wl_list_for_each(b, &compositor->button_binding_list, link) {
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wl_list_for_each_safe(b, tmp, &compositor->button_binding_list, link) {
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if (b->button == button && b->modifier == seat->modifier_state) {
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weston_button_binding_handler_t handler = b->handler;
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handler(seat, time, button, b->data);
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@ -344,12 +344,12 @@ weston_compositor_run_touch_binding(struct weston_compositor *compositor,
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struct weston_seat *seat, uint32_t time,
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int touch_type)
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{
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struct weston_binding *b;
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struct weston_binding *b, *tmp;
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if (seat->touch->num_tp != 1 || touch_type != WL_TOUCH_DOWN)
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return;
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wl_list_for_each(b, &compositor->touch_binding_list, link) {
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wl_list_for_each_safe(b, tmp, &compositor->touch_binding_list, link) {
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if (b->modifier == seat->modifier_state) {
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weston_touch_binding_handler_t handler = b->handler;
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handler(seat, time, b->data);
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@ -363,13 +363,13 @@ weston_compositor_run_axis_binding(struct weston_compositor *compositor,
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uint32_t time, uint32_t axis,
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wl_fixed_t value)
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{
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struct weston_binding *b;
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struct weston_binding *b, *tmp;
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/* Invalidate all active modifier bindings. */
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wl_list_for_each(b, &compositor->modifier_binding_list, link)
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b->key = axis;
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wl_list_for_each(b, &compositor->axis_binding_list, link) {
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wl_list_for_each_safe(b, tmp, &compositor->axis_binding_list, link) {
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if (b->axis == axis && b->modifier == seat->modifier_state) {
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weston_axis_binding_handler_t handler = b->handler;
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handler(seat, time, axis, value, b->data);
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@ -387,10 +387,10 @@ weston_compositor_run_debug_binding(struct weston_compositor *compositor,
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enum wl_keyboard_key_state state)
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{
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weston_key_binding_handler_t handler;
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struct weston_binding *binding;
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struct weston_binding *binding, *tmp;
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int count = 0;
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wl_list_for_each(binding, &compositor->debug_binding_list, link) {
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wl_list_for_each_safe(binding, tmp, &compositor->debug_binding_list, link) {
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if (key != binding->key)
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continue;
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