Add an orange pop-up menu to test the new map_transient request
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8dc378ff76
commit
248c1b61ce
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@ -628,7 +628,6 @@ static struct dnd *
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dnd_create(struct display *display)
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{
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struct dnd *dnd;
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gchar *title;
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int i, x, y;
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int32_t width, height;
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@ -637,9 +636,9 @@ dnd_create(struct display *display)
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return dnd;
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memset(dnd, 0, sizeof *dnd);
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title = g_strdup_printf("Wayland Drag and Drop Demo");
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dnd->window = window_create(display, 400, 400);
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window_set_title(dnd->window, "Wayland Drag and Drop Demo");
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dnd->window = window_create(display, title, 500, 400);
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dnd->display = display;
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dnd->key = 100;
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@ -141,9 +141,9 @@ int main(int argc, char *argv[])
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flower.width = 200;
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flower.height = 200;
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flower.display = d;
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flower.window = window_create(d, "flower",
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flower.width, flower.height);
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flower.window = window_create(d, flower.width, flower.height);
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window_set_title(flower.window, "flower");
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window_set_decoration(flower.window, 0);
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window_draw(flower.window);
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s = window_get_surface(flower.window);
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@ -358,7 +358,8 @@ gears_create(struct display *display)
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gears = malloc(sizeof *gears);
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memset(gears, 0, sizeof *gears);
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gears->d = display;
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gears->window = window_create(display, "Wayland Gears", width, height);
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gears->window = window_create(display, width, height);
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window_set_title(gears->window, "Wayland Gears");
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gears->display = display_get_egl_display(gears->d);
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if (gears->display == NULL)
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@ -216,7 +216,8 @@ image_create(struct display *display, uint32_t key, const char *filename)
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image->filename = g_strdup(filename);
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image->window = window_create(display, title, 500, 400);
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image->window = window_create(display, 500, 400);
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window_set_title(image->window, title);
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image->display = display;
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/* FIXME: Window uses key 1 for moves, need some kind of
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@ -38,6 +38,7 @@
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struct resizor {
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struct display *display;
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struct window *window;
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struct window *menu;
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int32_t width;
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struct {
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@ -148,6 +149,38 @@ key_handler(struct window *window, struct input *input, uint32_t time,
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}
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}
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static void
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show_menu(struct resizor *resizor, struct input *input)
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{
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cairo_surface_t *surface;
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int32_t x, y, width = 200, height = 200;
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input_get_position(input, &x, &y);
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resizor->menu = window_create_transient(resizor->display,
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resizor->window,
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x - 10, y - 10, width, height);
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window_draw(resizor->menu);
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window_flush(resizor->menu);
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}
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static void
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button_handler(struct window *window,
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struct input *input, uint32_t time,
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int button, int state, void *data)
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{
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struct resizor *resizor = data;
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switch (button) {
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case 274:
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if (state)
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show_menu(resizor, input);
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else
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window_destroy(resizor->menu);
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break;
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}
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}
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static struct resizor *
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resizor_create(struct display *display)
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{
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@ -159,7 +192,8 @@ resizor_create(struct display *display)
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return resizor;
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memset(resizor, 0, sizeof *resizor);
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resizor->window = window_create(display, "Wayland Resizor", 500, 400);
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resizor->window = window_create(display, 500, 400);
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window_set_title(resizor->window, "Wayland Resizor");
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resizor->display = display;
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window_set_key_handler(resizor->window, key_handler);
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@ -175,6 +209,7 @@ resizor_create(struct display *display)
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height = resizor->height.current + 0.5;
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window_set_child_size(resizor->window, resizor->width, height);
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window_set_button_handler(resizor->window, button_handler);
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resizor_draw(resizor);
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@ -277,7 +277,8 @@ int main(int argc, char *argv[])
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smoke.width = 200;
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smoke.height = 200;
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smoke.display = d;
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smoke.window = window_create(d, "smoke", smoke.width, smoke.height);
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smoke.window = window_create(d, smoke.width, smoke.height);
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window_set_title(smoke.window, "smoke");
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window_set_buffer_type(smoke.window, WINDOW_BUFFER_TYPE_SHM);
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clock_gettime(CLOCK_MONOTONIC, &ts);
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@ -2213,8 +2213,8 @@ terminal_create(struct display *display, int fullscreen)
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terminal_init(terminal);
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terminal->margin_top = 0;
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terminal->margin_bottom = -1;
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terminal->window = window_create(display, "Wayland Terminal",
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500, 400);
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terminal->window = window_create(display, 500, 400);
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window_set_title(terminal->window, "Wayland Terminal");
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init_state_machine(&terminal->state_machine);
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init_color_table(terminal);
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@ -171,7 +171,8 @@ view_create(struct display *display, uint32_t key, const char *filename)
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view->filename = g_strdup(filename);
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view->window = window_create(display, title, 500, 400);
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view->window = window_create(display, 500, 400);
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window_set_title(view->window, title);
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view->display = display;
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/* FIXME: Window uses key 1 for moves, need some kind of
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@ -84,9 +84,11 @@ struct display {
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struct window {
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struct display *display;
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struct window *parent;
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struct wl_surface *surface;
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const char *title;
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struct rectangle allocation, saved_allocation, server_allocation;
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int x, y;
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int resize_edges;
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int redraw_scheduled;
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int minimum_width, minimum_height;
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@ -598,7 +600,12 @@ window_attach_surface(struct window *window)
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wl_display_sync_callback(display->display, free_surface, window);
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if (!window->mapped) {
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wl_surface_map_toplevel(window->surface);
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if (!window->parent)
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wl_surface_map_toplevel(window->surface);
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else
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wl_surface_map_transient(window->surface,
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window->parent->surface,
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window->x, window->y, 0);
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window->mapped = 1;
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}
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@ -650,6 +657,28 @@ window_create_surface(struct window *window)
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cairo_surface_destroy(surface);
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}
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static void
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window_draw_menu(struct window *window)
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{
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cairo_t *cr;
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int width, height, r = 5;
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window_create_surface(window);
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cr = cairo_create(window->cairo_surface);
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cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
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cairo_set_source_rgba(cr, 0.0, 0.0, 0.0, 0.0);
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cairo_paint(cr);
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width = window->allocation.width;
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height = window->allocation.height;
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rounded_rect(cr, r, r, width - r, height - r, r);
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cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE);
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cairo_set_source_rgba(cr, 1.0, 1.0, 0.0, 0.5);
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cairo_fill(cr);
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cairo_destroy(cr);
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}
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static void
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window_draw_decorations(struct window *window)
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{
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@ -706,6 +735,14 @@ window_draw_decorations(struct window *window)
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cairo_device_flush (window->display->device);
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}
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void
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window_destroy(struct window *window)
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{
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wl_surface_destroy(window->surface);
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wl_list_remove(&window->link);
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free(window);
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}
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void
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display_flush_cairo_device(struct display *display)
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{
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@ -715,7 +752,9 @@ display_flush_cairo_device(struct display *display)
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void
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window_draw(struct window *window)
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{
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if (window->fullscreen || !window->decoration)
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if (window->parent)
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window_draw_menu(window);
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else if (window->fullscreen || !window->decoration)
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window_create_surface(window);
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else
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window_draw_decorations(window);
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@ -1202,9 +1241,9 @@ window_damage(struct window *window, int32_t x, int32_t y,
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wl_surface_damage(window->surface, x, y, width, height);
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}
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struct window *
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window_create(struct display *display, const char *title,
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int32_t width, int32_t height)
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static struct window *
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window_create_internal(struct display *display, struct window *parent,
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int32_t width, int32_t height)
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{
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struct window *window;
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memset(window, 0, sizeof *window);
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window->display = display;
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window->title = strdup(title);
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window->parent = parent;
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window->surface = wl_compositor_create_surface(display->compositor);
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window->allocation.x = 0;
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window->allocation.y = 0;
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@ -1235,6 +1274,41 @@ window_create(struct display *display, const char *title,
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return window;
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}
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void
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window_set_title(struct window *window, const char *title)
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{
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window->title = strdup(title);
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}
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struct window *
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window_create(struct display *display, int32_t width, int32_t height)
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{
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struct window *window;
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window = window_create_internal(display, NULL, width, height);
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if (!window)
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return NULL;
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return window;
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}
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struct window *
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window_create_transient(struct display *display, struct window *parent,
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int32_t x, int32_t y, int32_t width, int32_t height)
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{
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struct window *window;
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window = window_create_internal(parent->display,
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parent, width, height);
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if (!window)
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return NULL;
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window->x = x;
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window->y = y;
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return window;
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}
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void
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window_set_buffer_type(struct window *window, enum window_buffer_type type)
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{
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@ -127,8 +127,16 @@ typedef void (*display_global_handler_t)(struct display *display,
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uint32_t version);
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struct window *
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window_create(struct display *display, const char *title,
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int32_t width, int32_t height);
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window_create(struct display *display, int32_t width, int32_t height);
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struct window *
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window_create_transient(struct display *display, struct window *parent,
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int32_t x, int32_t y, int32_t width, int32_t height);
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void
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window_destroy(struct window *window);
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void
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window_set_title(struct window *window, const char *title);
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void
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window_move(struct window *window, struct input *input, uint32_t time);
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