smoke: Use normal window resize mechanism

This commit is contained in:
Kristian Høgsberg 2012-02-08 14:47:53 -05:00
parent 7ff7838a55
commit 1f6e316411
1 changed files with 35 additions and 23 deletions

View File

@ -39,9 +39,9 @@ struct smoke {
struct display *display;
struct window *window;
struct widget *widget;
cairo_surface_t *surface;
int x, y, width, height;
int width, height;
int offset, current;
uint32_t time;
struct { float *d, *u, *v; } b[2];
};
@ -145,17 +145,17 @@ static void project(struct smoke *smoke, uint32_t time,
}
}
static void render(struct smoke *smoke)
static void render(struct smoke *smoke, cairo_surface_t *surface)
{
unsigned char *dest;
int x, y, width, height, stride;
float *s;
uint32_t *d, c, a;
dest = cairo_image_surface_get_data (smoke->surface);
width = cairo_image_surface_get_width (smoke->surface);
height = cairo_image_surface_get_height (smoke->surface);
stride = cairo_image_surface_get_stride (smoke->surface);
dest = cairo_image_surface_get_data(surface);
width = cairo_image_surface_get_width(surface);
height = cairo_image_surface_get_height(surface);
stride = cairo_image_surface_get_stride(surface);
for (y = 1; y < height - 1; y++) {
s = smoke->b[smoke->current].d + y * smoke->height;
@ -175,11 +175,27 @@ static void render(struct smoke *smoke)
static void
frame_callback(void *data, struct wl_callback *callback, uint32_t time)
{
static const struct wl_callback_listener listener = {
frame_callback,
};
struct smoke *smoke = data;
window_schedule_redraw(smoke->window);
smoke->time = time;
if (callback)
wl_callback_destroy(callback);
}
static const struct wl_callback_listener listener = {
frame_callback,
};
static void
redraw_handler(struct widget *widget, void *data)
{
struct smoke *smoke = data;
uint32_t time = smoke->time;
struct wl_callback *callback;
cairo_surface_t *surface;
diffuse(smoke, time / 30, smoke->b[0].u, smoke->b[1].u);
diffuse(smoke, time / 30, smoke->b[0].v, smoke->b[1].v);
project(smoke, time / 30,
@ -200,15 +216,16 @@ frame_callback(void *data, struct wl_callback *callback, uint32_t time)
smoke->b[0].u, smoke->b[0].v,
smoke->b[1].d, smoke->b[0].d);
render(smoke);
surface = window_get_surface(smoke->window);
if (callback)
wl_callback_destroy(callback);
render(smoke, surface);
display_surface_damage(smoke->display, smoke->surface,
display_surface_damage(smoke->display, surface,
0, 0, smoke->width, smoke->height);
window_damage(smoke->window, 0, 0, smoke->width, smoke->height);
cairo_surface_destroy(surface);
callback = wl_surface_frame(window_get_wl_surface(smoke->window));
wl_callback_add_listener(callback, &listener, smoke);
}
@ -272,15 +289,12 @@ int main(int argc, char *argv[])
return -1;
}
smoke.x = 200;
smoke.y = 200;
smoke.width = 200;
smoke.height = 200;
smoke.display = d;
smoke.window = window_create(d, smoke.width, smoke.height);
smoke.widget = window_add_widget(smoke.window, &smoke);
window_set_title(smoke.window, "smoke");
widget_set_size(smoke.widget, smoke.width, smoke.height);
window_set_buffer_type(smoke.window, WINDOW_BUFFER_TYPE_SHM);
clock_gettime(CLOCK_MONOTONIC, &ts);
@ -296,16 +310,14 @@ int main(int argc, char *argv[])
smoke.b[1].u = calloc(size, sizeof(float));
smoke.b[1].v = calloc(size, sizeof(float));
window_create_surface(smoke.window);
smoke.surface = window_get_surface(smoke.window);
window_flush(smoke.window);
widget_set_motion_handler(smoke.widget, smoke_motion_handler);
widget_set_resize_handler(smoke.widget, resize_handler);
widget_set_redraw_handler(smoke.widget, redraw_handler);
window_set_user_data(smoke.window, &smoke);
frame_callback(&smoke, NULL, 0);
widget_schedule_resize(smoke.widget, smoke.width, smoke.height);
display_run(d);
return 0;